Honkai: Star Rail Wiki

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Honkai: Star Rail Wiki
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Honkai: Star Rail Wiki

Prelude of dreams supplied by memories, and its curtain call an oblivion.

Then Wake to Weep is the tenth release version of Honkai: Star Rail.

Released Content

Characters

Light Cones

Warps

Events

Missions

Trailblaze Missions

Adventure Missions

Locations

Enemies

Normal Enemies

Elite Enemies

Boss Enemies

Echo of War Enemies

Stages

System

  • Adds a new "Lineup Overview" feature. Within the "Lineup Overview," you can easily customize the names of each team and swiftly view and switch to your desired team.
  • Adds a new feature that allows players to mark the characters that you most frequently use. You can tag the characters that you frequently use in the Character Details menu. Characters tagged in this way will be given priority and displayed at the top of the Character Catalog. The default sorting in the Character Catalog has also been adjusted to help you find your desired characters more efficiently.
  • Adds a new Trace Upgrade Recommendations feature. You can see the priority level for different Traces in the character interface, and easily navigate to the corresponding Trace and perform the upgrades by selecting the recommendation.
  • Trailblazer Profile now includes new content such as Trailblaze Activity. This feature keeps a record of the Trailblazer's recently completed stages and events, as well as the 5-star entities obtained, with a maximum of 15 records saved. You can choose whether to make this information public or not.
  • Adds new Friend's Clearance Lineup for Forgotten Hall and Pure Fiction. You can check any publicly available friends' clearance lineups. Tapping the characters' icons will also show you the detailed character builds. Furthermore, you can also showcase your own completion records in Forgotten Hall, Pure Fiction, or Simulated Universe on your Friend List. You can also view your friends' publicly displayed completion records for Forgotten Hall, Pure Fiction, or Simulated Universe.
  • Adds the "Mute while window is inactive" setting for PC. When the function is activated on a PC device, the game will be automatically silenced when running in the background.
  • When using PC devices, you can use the keyboard to select dialogue choices in the story.

Others

  • Some photos have been added to the photo wall on March 7th's room. Trailblazers can check it out after completing the corresponding Trailblaze Missions.
  • New pages and collectible stickers have been added to the Dreamscape Pass.
  • Adds messages for certain characters. These messages will be sent following the storylines with future version updates.
  • Adds Dynamic Range setting function. When Trailblazers are playing on mobile devices, they can select the device-appropriate Dynamic Range in the Settings > Audio menu for your current audio output.

Adjustments and Optimizations

Characters and Enemies

  • Adjusts the hint text triggered by Aventurine (Preservation: Imaginary)'s Eidolon 1 from "CRIT DMG Boost" has been changed to "Prisoner's Dilemma." This will not affect the actual ability's effects.
  • Adjusts the Skill logic for Gallagher (Abundance: Fire) in auto-battle.

Combat

  • Optimizes the storyline combat system. After losing in some story battles, Trailblazers can immediately change Lineups and restart the challenge.

System

  • Adjusts the Unlock Criteria for some Tutorials.
  • Adds the training "Break DMG: Type and Toughness" and "Break DMG: Break Effect" to Interastral Peace Guide - Strategic Training - Weakness Break and Debuffs. Complete the training to receive rewards such as Stellar Jades.
  • Optimizes the character path switching function. In the latest version, the same character's equipped Light Cones and Relics will remain independent across different Paths. When you switch a character's Path, the equipped Light Cone and Relic will automatically switch as well, eliminating the need for you to manually re-equip them. Within the Light Cone and Relic lists, you can directly view the same character's equipment for the various Paths.
  • Optimizes the Relic filtering and Enhancement functions and adds a filtering function for Main Stat in the "Recommended Relics" page. By tapping on the recommended Main Stat, Trailblazers can quickly filter and find the relics that meet your requirements. During Relic enhancement, Trailblazers can also filter the relics within the enhancement materials. The Enhancement result page also adds the Lock and Discard buttons, and Trailblazers can mark Enhanced Relics as needed during the Relic Enhancement process.
  • Adjusts the Message function, allowing certain mission messages to display corresponding icons within the Message screen. Unfinished missions' messages will appear at the top for easier viewing.
  • Adds source details when claiming Support rewards, and Trailblazers are able to review the amount of credits being claimed this time and which Friend used the Support character. Reviewing this for the first time after the V2.2 update may result in the amount of credits shown coming from Friends being less than the total credits claimed this time. This is expected and data will display normally the next time you claim Support rewards.

Audio

  • Adjusts and optimizes some English dialog voice lines in the Trailblaze Missions "Penacony" — "The Sound and the Fury" and "Cat Among Pigeons."
  • Adjusts and optimizes some Japanese dialog voice lines in the Trailblaze Missions "Penacony" — "The Sound and the Fury" and "Cat Among Pigeons."
  • Adjusts and optimizes some Korean dialog voice lines in the Trailblaze Missions "Penacony" — "The Sound and the Fury" and "Cat Among Pigeons."
  • Optimizes certain Japanese environmental voice lines in the Dewlight Pavilion map area.
  • Optimizes some Korean dialog voice lines in the game mode "Clockwork."
  • Optimizes some English dialog voice lines in the game mode "Clockwork."

Others

  • Adjusts the order of some of the Trailblazer's voice lines.
  • Optimizes some visuals of the loading screens in Penacony.
  • Optimizes the "Confirm Assignment" button's display in the Assignments screen.

Bug Fixes

Characters and Enemies

  • Fixes the issue with certain sound effects being abnormal when the characters Acheron (Nihility: Lightning) and Sparkle (Harmony: Quantum) cast their Ultimates.
  • Fixes the issue where Argenti (Erudition: Physical) would encounter problems with the Ultimate not being cast correctly and display an abnormal UI when his Energy level reached a specific value.
  • Fixes an issue where the raindrop special effects would behave abnormally when Acheron (Nihility: Lightning) uses her Ultimate.
  • Fixes an issue where defeating enemies with Acheron (Nihility: Lightning)'s Technique in the game mode Simulated Universe would cause some Aeons' storylines to become unable to be triggered.
  • Fixes the issue where defeating enemies with Acheron (Nihility: Lightning)'s Technique has a chance to cause abnormal visual effects for some enemies, for audio effects to abnormally remain, or for the character to have a chance to move abnormally.
  • Fixes the issue where, when Aventurine (Preservation: Imaginary) obtains Blind Bet, the hint icon is not the same as the Talent icon.
  • Fixes issues with certain character models, animations, visual effects, and sound effects.
  • Fixes an issue where Dr. Ratio (The Hunt: Imaginary) cannot trigger follow-up attacks on the enemy "Memory Zone Meme "Something In The Mirror"" with the "Wiseman's Folly" debuff and after they used the "Mirror Cognition" ability despite it being attacked by Dr. Ratio's teammates.
  • Fixes an issue where the game would experience abnormal behavior under specific conditions when a character exited the "Morbid Dream" state while battling the enemy Memory Zone Meme "Something Unto Death"."
  • Fixes an issue where there would be abnormal lingering effects after defeating the enemy Dreamjolt Troupe's Mr. Domescreen under specific conditions.

Combat

  • Fixes an issue where the camera angle was abnormal when viewing characters in the "Morbid Dream" state in the Real-Time Combat View interface.
  • Fixes an issue where, under certain circumstances when an enemy target with 9 stacks of Crimson Knot is defeated by DoT damage or escapes, the Crimson Knots they had would not be transferred to other enemy targets on the field.
  • Fixes an issue where, under certain circumstances when all enemy targets in the field have 8 stacks of Crimson Knot and Acheron (Nihility: Lightning) uses her Skill on an enemy target that does not have Crimson Knot, the Skill would not apply Crimson Knot on the target, and would apply 1 stack of Crimson Knot on the enemy with the most Crimson Knot stacks in the field instead.
  • Fixes an issue where there were incorrect UI colors in the action order during battles under specific conditions.
  • Fixes an issue where certain buttons would occasionally not respond when clicked during battles.
  • Fixes the issue where the triggering time for the Memory Turbulence effect in the gameplay mode Forgotten Hall: White Night Chronicles stages are incorrect under certain circumstances.
  • Fixes an issue where, under certain circumstances, the number of actions performed by the enemy "Dreamjolt Troupe's Sweet Gorilla" in the Action Order would behave abnormally. This issue and fix does not affect the enemy's actual number of actions.
  • Fixes the issue where some of the enemy's VFX were missing when the enemy "Dreamjolt Troupe's Mr. Domescreen" triggered the "Thanatoplum Rebloom" effect.
  • Fixes an issue where the VFX of Acheron (Nihility: Lightning)'s Skill in the game mode Simulated Universe: World 3 was abnormally not displayed during battle when using an iOS device.

System

  • Fixes an issue where the red dot notifications in the "Data Bank" interface for "Character - Story" and "Character - Language" would not disappear under specific circumstances.
  • Fixes an issue where the "Gold and Gears: Path Buffs" and "Gold and Gears: Cognition Value" entries in the tutorial wouldn't unlock under specific circumstances.
  • Fixes an issue where, under specific circumstances, the Energy value displayed for characters after using Energy Regen Consumables in scenes would appear incorrectly. This fix does not affect the actual effects of the consumables.
  • Fixes an issue where there was a chance of encountering a "System Error (3207)" message when claiming Assignment rewards.
  • Fixes an issue where the filtering interface in "Synthesize - Material Synthesis" contained invalid options.
  • Fixes the issue where custom texts are displayed abnormally in certain interfaces and has a chance to make the corresponding interface unable to be operated.
  • Fixes an issue where the consumable "Clockie Pizza (Whole)" did not correctly reduce the damage sustained by characters in specific cases.
  • Fixes an issue where some map structures were displayed incorrectly in the Navigation interface.
  • Fixes an issue where the completion requirement description for the Achievement "Full Metal Racket" was inaccurate. This fix does not affect the actual completion requirement of the Achievement.
  • Fixes an issue where, under certain circumstances, the Achievements "Good Night Makka Pakka" and "As Fragile as Crisp Cone" couldn't be completed.
  • Fixes an issue where, under certain resolutions, the preview text was not displayed in some dialog boxes in the "Change Chat Boxes" screen.
  • Fixes an issue where the wrong Stellar Jade image icon appears in the share menu when sharing Warp results for the first time. This fix only affects the displayed images, not the actual rewards obtained.

Missions

  • Fixes an issue where NPCs would sometimes not move under specific circumstances while completing certain missions that required following them in the Dreamwalker gameplay.
  • Fixes an issue where, under certain circumstances, the mission item "Mundanite's Insight" would appear in the Inventory in the Trailblazer's POV.

Gameplay

  • Fixes an issue where the description of the Blessing "Scythe Limbs (Enhanced)" in the Simulated Universe gameplay was not entirely accurate. This fix does not affect the actual Blessing effect.
  • Fixed an issue in the Simulated Universe gameplay where the description of the Synapse Resonance state in the Real-Time Combat View incorrectly showed: "After being attacked by an ally, the attacked enemy and the enemy with the highest Max HP take Additional DMG... for once."
  • After the fix, the description of the effect now correctly displays: "After being attacked by an ally, the attacked enemy and the enemy with the highest Max HP take Ultimate DMG... one time." This fix does not affect the actual effect of the state.
  • Fixes an issue in the "Tales of the Fantastic" and "Pure Fiction" gameplay modes, where the appearance of new enemies would incorrectly apply Slashed Dream to the enemies when specific characters and Acheron (Nihility: Lightning) were present in the party.
  • Fixes an issue in the game mode "Vignettes in a Cup" where some cinematics could be triggered in abnormal positions.
  • Fixes an issue in the game mode "Vignettes in a Cup" where the model of Amiky was abnormal in some missions.

Audio

  • Fixes certain errors for Acheron (Nihility: Lightning)'s "Chat: Weapon" voiceline.
  • Fixes certain incorrect Japanese dialog voice lines when talking to Misha (Destruction: Ice) in the Parlor Car.
  • Fixes certain errors in the Japanese dialog for Aventurine (Preservation: Imaginary)'s "Knowledge" voiceline.
  • Fixes certain errors in the Korean dialog with NPC Welt in the Parlor Car, specifically for the part "About companions... - About Dan Heng."
  • Fixes an issue where the audio does not match the subtitles for certain Chinese dialog voice lines for the NPC Misha in the Parlor Car.
  • Fixes the issue where the voice lines of NPC "Dr. Edward" wouldn't play under specific circumstances during conversations.
  • Fixes the issue where audio would sometimes fail to play or experience stuttering under specific circumstances.
  • Fixes the issue where the audio volume was excessively loud when entering the Memory of Chaos interface under specific circumstances.
  • Fixes the issue where game sound effects were missing when entering certain shop interfaces.
  • Fixes the issue where the game wouldn't play background music in Penacony maps under specific circumstances.
  • Fixes the issue where sound effects would behave abnormally when attacking certain destructible objects multiple times in a map under specific circumstances.
  • Fixes the issue where some ability sound effects were missing for the enemy Memory Zone Meme "Heartbreaker."

Others

  • Fixes an issue where the MetalFX setting's option text before logging in was empty.
  • Fixes an issue where the character voice for "Returning to Town" might be triggered abnormally when logging into the game.
  • Fixes the issue where the Tracks of Destiny exchange pop-up window would appear abnormally when entering the Starlight Exchange screen under specific circumstances.
  • In-game texts for the 13 languages have been adjusted, optimized, and fixed. These changes do not affect the actual effects. Trailblazers can switch the game language through "Phone — Settings — Language" and view the corresponding changes in the announcement.
  • Fixes and optimizations in English include the following (they have no impact on the actual in-game effects):
    • Adjusts and optimizes the text for some readables, item names, item introductions, item descriptions, means to obtain items, names of some content in Navigation, introduction of some content in Navigation, messages, Simulated Universe index, mission names, mission hints, story dialogues, hint information, enemy abilities, means to obtain Relics, stage names, loading screen text, buff effect descriptions, gameplay explanations, enemy introductions, event details, and tutorial hints
    • Optimizes the text of some character stories for Arlan (Destruction: Lightning), Yanqing (The Hunt: Ice), March 7th (Preservation: Ice), Pela (Nihility: Ice), Tingyun (Harmony: Lightning), Jing Yuan (Erudition: Lightning), Blade (Destruction: Wind), Yukong (Harmony: Imaginary), Bailu (Abundance: Lightning), Jingliu (Destruction: Ice), Dan Heng • Imbibitor Lunae (Destruction: Imaginary), Xueyi (Destruction: Quantum), Hanya (Harmony: Physical), Huohuo (Abundance: Wind), and Aventurine (Preservation: Imaginary).
    • Optimizes the effect descriptions of Aventurine (Preservation: Imaginary)'s Eidolon 2 and Eidolon 6. Optimizes the Talent effect descriptions and short descriptions for Huohuo (Abundance: Wind), Himeko (Erudition: Fire), Welt (Nihility: Imaginary), Jingliu (Destruction: Ice), Dr. Ratio (The Hunt: Imaginary), and Misha (Destruction: Ice). Optimizes the effect description of Ruan Mei (Harmony: Ice)'s Skill.
    • Optimizes the subtitle text of some character voice lines for Welt (Nihility: Imaginary), Tingyun (Harmony: Lightning), Luocha (Abundance: Imaginary), Sushang (The Hunt: Physical), Hanya (Harmony: Physical), Huohuo (Abundance: Wind), and Acheron (Nihility: Lightning).
    • Optimizes the character backstory description for the Trailblazer and Huohuo (Abundance: Wind).
    • Optimizes the Light Cone story descriptions for the Light Cones "Equivalent Exchange (Abundance)" and "Carve the Moon, Weave the Clouds (Harmony)."
    • Optimizes the Achievement name for the Achievement "Make Your Dreams a Blast."
    • Optimizes the descriptions to achieve the "Nuke Them From Orbit," "XK-Class Scenario," "Gloomy Blues," and "Lady Snowblood" Achievements.

Game Optimization and Known Issues

Known Issues

2024/05/29
  • It is known that when the character Dan Heng • Imbibitor Lunae (Destruction: Imaginary) unleashes their Ultimate or uses the Cloudhymn Roar ability in the Echo of War: Divine Seed stage, the dragon whiskers in the ability animation abnormally vanishes. At the same time, certain Trailblaze Mission cutscenes also have the dragon whiskers abnormally vanishing. The mentioned issues will be amended in Version 2.3.
2024/05/08
  • It is known that in some of the story dialogues for the Version 2.2 content, the English voiceover for the character Argenti (Erudition: Physical) is not available. This should be addressed in future updates.

Game Updates and Improvements

2024/05/29
  • Fixes an issue where the game has a chance of getting stuck in the "Initial Planet" for the "The Legend of Galactic Baseballer" event.
  • Fixes an issue where there is a chance for stage authentication failure under specific circumstances in "The Legend of Galactic Baseballer" event.
2024/05/28
  • Updates certain related resources for subsequent content.
2024/05/15
  • Fixes an issue where when obtaining the Light Cone "For Tomorrow's Journey (Harmony)," there is a chance of encountering a black screen after checking the Light Cone's detailed information.
  • Fixes an issue during the progress of Adventure Mission "Dream Song," when speaking to Dr. Blues, there is a chance of encountering [Failed to obtain information] and being unable to continue progressing through the game.
  • Fixes an issue where experiencing certain game modes after a battle will have a chance of showing [System Error (2629)].
  • Fixes an issue when speaking to Micah, repeatedly selecting the same dialogue option has a chance of making you unable to progress the game.
2024/05/10
  • Fixes an issue in the story combat of the Trailblaze Mission "Penacony - And on the Eighth Day" where there is a chance you cannot progress the game after the cutscene animation ends.
  • Fixes an issue in the Trailblaze Mission "Penacony - Bullet & Brain" where the attack icon may be incorrect when exploring the scene in the story character Boothill's POV.
  • Fixes an issue in the Trailblaze Mission "Penacony - The Sun Also Rises" where there is a chance you cannot continue the mission's progress after speaking to the IPC representative.
  • Fixes an issue in Trailblaze Continuance "Xianzhou Luofu - Foxian Dream," where fighting against the enemy "Cirrus" could occasionally result in a stage verification failure.
  • Fixes an issue where certain actions may prevent you from progressing the game after using Clockwork on the NPC "Kaimee."
  • Fixes an issue where there is a chance you cannot progress the game when entering the game mode "Hanu Wars: Street Warfare."
  • Fixes an issue in the "Assignments" menu where there is a chance of experiencing an abnormal graphical display.
2024/05/09
  • Fixes an issue in the Trailblaze Mission "Penacony - And on the Eighth Day" where there is a chance you cannot progress the game after defeating the enemy "Harmonious Choir: The Great Septimus."
  • Fixes an issue where after completing the Trailblaze Mission "Penacony - And on the Eighth Day," the "Clock Studios Theme Park" map has a chance of having its NPCs disappear.
  • Fixes an issue in the progress of the Trailblaze Mission "Penacony - Bullet & Brain" where you may occasionally get the "Failed to obtain information" error message should you switch to Boothill's POV.
  • Fixes an issue in the "Clockie: Dreamjoy Memoir" event where there is a chance that you cannot drag the dice.
  • Fixes an issue in the "Gunfire Time: Gunfire Trial" game mode where there is a chance that the "Hanu's Adventure transformation device" may not follow the elevator.
  • Fixes an issue where performing certain actions has a chance of making you unable to progress the game after activating Clockwork on the NPC "Colleen."
  • Fixes an issue where choosing the dialogue option "Oust the Dreamchaser from the Dreamscape." may cause you to be unable to progress the game, when speaking to the Lordly Trashcan in the Dewlight Pavilion City Sandpit.
2024/05/08
  • Fixes an issue in the mission flow of the "Penacony - Seabiscuit" mission where certain actions might prevent further quest progress.
  • Fixes an issue where engaging in combat with the enemy "The Past, Present, and Eternal Show" could sometimes lead to abnormal battle progress.
  • Fixes an issue in "Simulated Universe: Expansion Module" where the Path Resonance "Resonance Interplay: Pit and Pendulum" and "Resonance Interplay: Startling Breeze" could exhibit abnormal effects.
  • Fixes an issue where using mobile devices for the "Origami Bird" and "Dream Jigsaw" gameplay modes in the "Golden Hour" map may cause the game to experience abnormal progress.

Gallery

Trivia

Whilst skies are blue and bright,
Whilst flowers are gay,
Whilst eyes that change ere night
Make glad the day;
Whilst yet the calm hours creep,
Dream thou—and from thy sleep
Then wake to weep.

Other Languages

LanguageOfficial Name
EnglishThen Wake to Weep
Chinese
(Simplified)
等醒来再哭泣
Chinese
(Traditional)
等醒來再哭泣
Japanese涙は目覚めの後で
Korean눈물은 잠에서 후에
SpanishDespierta, solo para llorar
FrenchRéveil en sanglots
RussianПробудишься - рыдай!
Thaiร้องไห้อีกคราเมื่อยามตื่น
VietnameseTỉnh Giấc Rồi Khóc Tiếp
GermanDann wach auf und weine
IndonesianJatuh Air Mata, Kala Sadar Menyapa
PortugueseDesperte para Chorar

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