Greet an envoy of wraiths and guests of a stranger nature... While sailing across a firmament enshadowed by night, the unseen and eerie will descend between lapses of expectation.
The Crepuscule Zone is the sixth release version of Honkai: Star Rail.
Released Content[]
Characters[]
Light Cones[]
- Hey, Over Here (4✦, Abundance)
- Night of Fright (5✦, Abundance)
- An Instant Before A Gaze (5✦, Erudition)
Warps[]
- Character Event Warps:
- Bloom in Gloom (Huohuo) - Phase 1
- Thorns of Scented Crown (Argenti) - Phase 2
- Contract Zero (Silver Wolf) - Phase 2
- Light Cone Event Warps:
- Brilliant Fixation (Night of Fright) - Phase 1
- Brilliant Fixation (An Instance Before A Gaze) - Phase 2
- Bygone Reminiscence (Incessant Rain) - Phase 2
Events[]
- A Foxian Tale of the Haunted
- Stellar Shadowseeker
- Boulder Town Martial Exhibition
- Garden of Plenty
- Gift of Odyssey
- Planar Fissure
Missions[]
Trailblaze Continuance[]
Companion Mission[]
- Night of Universal Hallucinations (Argenti)
Adventure Mission[]
Unnamed Mission[]
- From Ghost Actor
Relics[]
- The Ashblazing Grand Duke (Cavern Relic)
- Prisoner in Deep Confinement (Cavern Relic)
- Penacony, Land of the Dreams (Planar Ornament)
- Firmament Frontline: Glamoth (Planar Ornament)
Locations[]
Game Modes[]
- Simulated Universe
- Simulated Universe: World 8
System[]
- Adds the Guest Book function. Characters' Visitor Verification status and comments can be checked via the Guest Book.
- Adds the Quick Consumable function.
- In the regular Simulated Universe, Consumables can now be used. After unlocking the corresponding ability on the Ability Tree, Trailblazers can start to use Consumables during a run in the regular Simulated Universe.
Enemies[]
Normal Enemies[]
Elite Enemies[]
Boss Enemies[]
- Argenti
- Cloud Knight Lieutenant: Yanqing (Complete)
- Cirrus (Boss)
- Senior Staff: Team Leader (Bug)
- Aurumaton Spectral Envoy (Bug)
Others[]
- Adds Messages for certain characters.
- Adds some Pom-Pom missions.
- Adds voiced lines for certain characters. The new interactive voiced lines can be triggered when including certain characters in Team Setup, Ascending characters, characters reaching max levels, activating Traces, activating Eidolons, and opening treasure chests.
- Adds the option to sort by Light Cone names when viewing Light Cones in Inventory.
- Adds some achievements, readables, consumables, and records.
- Refreshes the purchasable items in some Xianzhou NPC stores.
- Adds some new sticker emotes to Messages.
- Adds new photos to the photo wall in March 7th's room. Trailblazers can check it out after completing the corresponding Trailblaze Continuance.
Adjustments and Optimizations[]
Characters and Enemies[]
- Adjusts the rules for displaying values as decimals or integers in ability descriptions when upgrading certain characters' abilities.
- Optimizes the logic behind using Bronya (Harmony: Wind) or Tingyun (Harmony: Lightning)'s abilities when auto-battle is on.
- Optimizes the visual effects of the HP bar UI while characters have a Barrier applied on them.
- Optimizes the rules behind default target selection when manually using certain abilities.
- Optimizes the maximum number of effect icons that can be displayed under the enemy HP bar UI.
- Optimizes the timing of voice playback when Jingliu (Destruction: Ice) enters the Spectral Transmigration state and uses her Ultimate.
System[]
- Adds the Forgotten Hall Team Setup Memory and Restart Challenge functions. When Trailblazers repeatedly challenge specific Forgotten Hall Stages, they would not need to re-select their team. Also, select "Restart Challenge" during battle will allow them to restart the Node they are currently in.
- Adjusts the rewards for Nameless Glory. The Stellar Jade ×680 originally rewarded at level 50 will now be rewarded immediately when Nameless Glory is unlocked. The level 50 reward for Nameless Glory will be changed to Self-Modeling Resin ×1.Nameless Honor will provide extra rewards up to level 70. Between levels 51 and 70, for each level gained in Nameless Honor, 10,000 credits will be provided. If the Trailblazer has unlocked Nameless Glory, they will also receive an additional 20 Relic Remains for each level they gain.
- Optimizes the Mission Navigation system. If the Trailblazer is already navigating to a specific mission, they can directly teleport from the mission interface to the Space Anchor close to the mission navigation point. If they are not navigating a speciic mission, a new location button will be added to the mission interface to navigate to the closest mission marker.
Others[]
- Adjusts the standard for redemption code input. After the adjustment, only Hindu-Arabic numerals and the Latin alphabet can be entered into the redemption code box.
- Adjusts the fog effects in the Scalegorge Waterscape map when setting the image quality to medium or lower on mobile devices to reduce the pressure on game performance.
- Adjusts the depiction of Jarilo-VI outside the Express' window when returning from Jarilo-VI to the Parlor Car.
- Optimizes the experience downloading initial characters in Simulated Universe. If the chosen characters' levels are lower than the recommended level, or if the team isn't full, Trailblazers will need to reconfirm their choices.
- Optimizes the store interface display in Simulated Universe, with added prompts for Blessings or Curios that haven't been obtained.
- Optimizes the prompt effects when selecting specific enemy targets during exploration.
- Adds the image brightness adjustment function with PS5™ supporting the HDR function.
Bug Fixes[]
Characters and Enemies[]
- Fixes the issue where the special effect of Topaz & Numby (The Hunt: Fire)'s weapon disappearing would abnormally play twice when their Basic ATK animation is interrupted by movement in the map.
- Fixes the issue where the fadeaway special effect for Numby is missing for Topaz & Numby (The Hunt: Fire) when exploring.
- Fixes the issue where entering camera mode and selecting the "Hide Character" option would not interrupt the character's idle animation.
- Fixes the issue where if Jingliu (Destruction: Ice) uses her Ultimate while in the Spectral Transmigration state, abnormal special effects would appear at the position of her weapon in her ability animation.
- Fixes the issue where Jingliu (Destruction: Ice) cannot destroy certain destructible objects after using her Technique in certain circumstances.
- Fixes the issue where the ground visual effect would flash abnormally when Jingliu (Destruction: Ice) is preparing to use her Skill "Moon On Glacial River."
- Fixes the issue where after Jingliu (Destruction: Ice) uses her Technique and freezes enemies in the map, certain operations can remove the Freeze special effect from these enemies.
- Fixes the issue where the moon decoration on Jingliu (Destruction: Ice)'s blindfold has low resolution when playing the game on some devices.
- Fixes the issue where entering a conversation after using Dan Heng • Imbibitor Lunae (Destruction: Imaginary)'s Technique would result in the abnormal retention of some of the Technique's special effects.
- Fixes the issue where after Dan Heng • Imbibitor Lunae (Destruction: Imaginary) becomes Dominated, allies' Skill button would display Skill Enhance hints in certain circumstances.
- Fixes the issue where Dan Heng • Imbibitor Lunae (Destruction: Imaginary) displays abnormal facial expressions while his idle animation is playing.
- Fixes the issue where Silver Wolf (Nihility: Quantum) cannot trigger her Passive Ability against multiple enemy targets in the same wave under certain circumstances.
- Fixes an issue where part of the visual effects in Jingliu (Destruction: Ice)'s Ultimate is missing when using Android devices with the Compatibility Mode turned on.
- Fixes an issue with the edge effects of certain prop models in the idle animation of Topaz & Numby (The Hunt: Fire).
- Fixes an issue where, under specific circumstances, Qingque (Erudition: Quantum) displays abnormal visual effects when entering the "Hidden Hand" state.
- Fixes the issue where the follow-up attack of Bronya (Harmony: Wind)'s Eidolon 4 has a chance of not triggering under certain circumstances.
- Fixes the issue where, if Pela (Nihility: Ice) uses her Skill and Ultimate consecutively during auto-battle, some Ultimate special effects will display abnormally.
- Fixes the issue where the stats of enemies taking increased DMG as applied by Guinaifen (Nihility: Fire)'s Firekiss is missing numbers after the decimal point in the Real-Time Combat View - Enemy state interface display. This fix does not affect the ability's effects.
- Fixes the issue where, if Tingyun (Harmony: Lightning) uses her Skill and Ultimate consecutively, some Skill special effects will display when she is preparing to use her Ultimate.
- Fixes the issue where after Qingque (Erudition: Quantum) uses her Skill and then uses her Basic ATK again under certain operations, the game's visuals will display abnormally.
- Fixes an issue where the idle expressions of Jing Yuan (Erudition: Lightning), Sushang (The Hunt: Physical), and Caelus have a probability of appearing abnormally.
- Fixes model clipping issues for certain characters.
- Fixes the issue where the enemy Ice Out of Space has a chance to display abnormal animations in the map, resulting in enemy attacks being unable to hit allies.
- Fixes the issue where the effect of Silver Wolf (Nihility: Quantum)'s Eidolon 2 does not take effect when the enemy Doomsday Beast enters the Weakness Expose state.
- Fixes an issue where the visual effects for defeated enemies would display abnormally for some enemies.
Combat[]
- Fixes the issue where if multiple characters are equipped with the Light Cone "I Shall Be My Own Sword (Destruction)" in the same battle, the Light Cone ability for some equipped characters would not take effect.
- Fixes the issue where if allies use their Ultimate while enemies are taking consecutive actions, the avatar for the same character will abnormally display 3 times in the action bar.
- Fixes the issue where after the enemy Doomsday Beast is Weakness Broken, its head has a chance to abnormally display the HP Bar UI.
- Fixes the issue where if multiple Destruction Lotuses are in the Weakness Broken state at the same time under certain circumstances, all Destruction Lotuses would not be able to enter the Repose state.
- Fixes the issue where after enemy Destruction Lotus recovers from the Weakness Break state under certain circumstances, it will not enter the Weakness Protected state.
- Fixes the issue where after the enemy Silvermane Lieutenant (Bug) is Frozen and have their summoned units be destroyed while in the Counter state, the Silvermane Lieutenant (Bug)'s animations will become abnormal after their Freeze state is dispelled.
- Fixes the issue where some in-combat abilities' special effects for the enemy Senior Staff: Team Leader are abnormally displayed.
- Fixes the issue where the ban icon for the enemy Guardian Shadow's attack ban is displayed abnormally.
- Fixes the issue where the action's pre-display effect appears abnormally under certain circumstances.
- Fixes the issue where before abilities that consume HP are used, the pre-display of the amount of HP to be consumed in the HP Bar UI is moved from where it should be.
- Fixes the issue where the Energy regeneration effect of the Light Cone Echoes of the Coffin (Abundance)'s ability would not trigger when enemies were defeated by the wearer's attack.
- Fixes the issue where some enemies would exhibit abnormal movements in the open world after being frozen under specific circumstances.
System[]
- Fixes the issue where the game UI has a chance to display abnormally when some Android devices switch from split-screen mode to fullscreen mode.
- Fixes the issue where using Ultimates early in the Strategic Training stage can result in abnormal errors in the game process under certain circumstances.
- Fixes the issue where after logging into the game via specific operations, the Achievements data does not not refresh.
- Fixes the issue where the buff hint displayed after using a character's Technique has a chance to abnormally remain when swapping to a different team.
- Fixes the issue where, after restarting the game, the red notification reminder on the Holographic Overview entry point in the Navigation interface has a chance to continuously persist.
- Fixes the issue where, when switching to the Embers Exchange store from the synthesize interface and then returning to the synthesize interface after purchasing materials, the currently owned material count in the interface would not update.
- Fixes the issue where if players use Related Entry to switch to a different page in Data Bank — Terms, the highlight effect on the left navigation panel has a chance of disappearing.
- Fixes the issue where the Achievement "North Wind Creates Heroes" is incorrectly categorized as a "The Memories We Share" Achievement. After the fix, this Achievement will be categorized in "Fathom the Unfathomable."
- Fixes the issue where the Achievements "The Express Passenger's Guide to the Galaxy" and "Express Crew Roster" did not count the Trailblazer (Destruction: Physical) and March 7th (Preservation: Ice) under certain circumstances.
- Fixes the issue where the text for completing the Achievement "Trust the Process" is incorrect. This fix does not affect the actual requirements to complete the Achievement.
- Fixes the issue where after switching text language in the game, the mission goal hint does not immediately change to the corresponding language.
- Fixes the issue where conducting specific operations in the Travel Log interface will make the reward preview icons in the Aptitude Showcase interface disappear.
- Fixes the issue where the graphics and text of some tutorial entries could not be unlocked normally after specific actions.
- Fixes the issue where the button prompts in the Aptitude Showcase screen were positioned abnormally when playing with a controller.
- Fixes the issue where accounts entering the game for the first time couldn't adjust the controller vibration intensity at certain stages.
Gameplay[]
- Fixes the issue where, during the Adventure "Trotter Catch" in Simulated Universe: Swarm Disaster, attacking a Trotter has a chance to enter battle.
- Fixes the issue where if multiple Curios are obtained at the same time in the Simulated Universe, the "Curio Obtained" interface will display abnormal text.
- Fixes the issue where, while playing with a controller in the Simulated Universe, players would not be able to use the Shortcut Wheel to select and review Curios.
- Fixes the issue where the Curios Thalan Toxi-Flame and The Pinkest Collision do not appear in the Simulated Universe Index.
- Fixes the issue where some Light Cone and Relic effects do not perform as expected if the player possesses the Blessings "Ultimate Experience: Sentimentality" or "Exposed Brain Matter" in The Voyage of Navis Astriger: Memory of Xianzhou or the Simulated Universe.
- Fixes the issue where after using Path Resonance: Remembrance to inflict Eonian River on enemies, the enemies will be unable to be afflicted with Suspicion.
- Fixes the issue in the debate feature in Aurum Alley's Hustle and Bustle game mode where the visuals do not match with the text under certain circumstances.
- Fixes the issue where, while playing with a controller, specific dialogues in the debate feature in Aurum Alley's Hustle and Bustle game mode show extra button hints.
- Fixes the issue with abnormal teleportation entrance effects when moving to the next domain in the Simulated Universe.
- Fixes the issue in Simulated Universe: Swarm Disaster where obtaining the Curio "Rubert Empire Mechanical Cogwheel" would result in abnormally receiving 100 Cosmic Fragments each time a domain is entered.
- Fixed the issue in the Aetherium Wars game mode where the NPC Warp Trotter had specific dialogue text content that was inconsistent with the storyline in certain situations.
Environment Visuals[]
- Fixes the issue where some items are displayed incorrectly in the Alchemy Commission and Cloudford maps.
- Fixes the issue where the snow effect in the map displays incorrectly when using certain devices.
- Fixes the issue where some NPCs in the map do not sit in the correct pose during the Aurum Alley's Hustle and Bustle game play.
- Fixes the issue where Jingliu (Destruction: Ice) and Pela (Nihility: Ice) have abnormal shadows on the ground in the open world.
- Fixes the issue where abnormal sound effects occurred when teleporting from the Divination Commission or Artisanship Commission maps to other maps.
Audio[]
- Fixes the issue in the Chinese voice over where Jingliu (Destruction: Ice)'s "About Baiheng" audio does not fit the subtitle.
- Fixes certain incorrect Japanese dialogue voice lines for the NPC Mingxi during the Aurum Alley's Hustle and Bustle gameplay.
- Fixes certain incorrect Japanese dialogue voice lines for the NPC Dan Heng in the Companion Mission "The Dragon Returns Home."
- Fixes the issue in the Japanese voice over where Sampo (Nihility: Wind)'s "About Serval" audio is incorrect.
- Optimizes certain Japanese dialogue voice lines for NPC Qingni in the Companion Mission "For I Have Touched the Sky."
- Optimizes certain Japanese NPC voice lines in the Aurum Alley map area.
- Optimizes Japanese voice over for Fu Xuan (Preservation: Quantum)'s character voice line "About Bailu."
- Fixes the issue in the Chinese voice over where Seele (The Hunt: Quantum)'s ultimate voice line does not fit the dialogue text.
- Fixes the issue in the Korean voice over where Pela (Nihility: Ice)'s voice lines "About Lynx" and "Ultimate: Activate" are incorrect.
- Fixes the issue in the Korean voice over where Sampo (Nihility: Wind)'s voice line "Ultimate: Activate" is incorrect.
- Fixes the issue in the Korean voice over where some dialogue voice lines for NPC Asta when she is visiting the Express are incorrect.
- Adjusts Korean voice over for Serval (Erudition: Lightning)'s "About Lynx" voice line.
- Fixes the issue where there is a chance for sound effects to playback abnormally when Seele (The Hunt: Quantum) uses her Basic ATK in the open world.
- Fixes the issue where the sound effect does not loop smoothly when Yanqing (The Hunt: Ice) uses his Ultimate.
- Fixes the issue where the background sound effect does not loop smoothly in specific UI interfaces.
- Fixes the issue where the quick Shortcut Wheel is missing the UI dismissed sound effect when it is dismissed.
Others[]
- In-game texts for the 13 languages have been adjusted, optimized, and fixed. These changes do not affect the actual effects. Trailblazers can switch the game language through "Phone — Settings — Language" and view the corresponding changes in the announcement.
- Fixes and optimizations in English include the following (they have no impact on the actual in-game effects):
- Optimizes some Talent descriptions for the characters Lynx (Abundance: Quantum) and Fu Xuan (Preservation: Quantum), as well as the Trace description for the Trailblazer (Destruction: Physical).
- Optimizes the description for Guinaifen (Nihility: Fire)'s Eidolon 2.
- Optimizes the short Technique descriptions for the characters Silver Wolf (Nihility: Quantum) and Asta (Harmony: Fire), as well as the Talent description for Lynx (Abundance: Quantum).
- Optimizes some descriptions regarding Topaz & Numby.
- Optimizes the ability description of Light Cone "Worrisome, Blissful (The Hunt)."
- Optimizes the flavor text of Light Cone "Make the World Clamor (Erudition)."
- Optimizes the names of two Achievements from "Love & the Emperor" and "The Fourth Phase" to "Stars Within Reach" and "Phase IV" respectively.
- Optimizes the information screen of some characters and the description of the faction Xianzhou Luofu.
- Optimizes some text description of the game modes Forgotten Hall, Simulated Universe, and Warring Expedition.
- Optimizes the abilities and backstory of some enemies.
- Optimizes the description of some entries, items, and consumables in system prompts, tutorials, story dialogues, mission guides, readables, loading texts, messages, and the data bank.
- Fixes the issue with description errors in some Character Stories for the characters Himeko (Erudition: Fire), Jingliu (Destruction: Ice), Fu Xuan (Preservation: Quantum), March 7th (Preservation: Ice), Dan Heng (The Hunt: Wind), and Lynx (Abundance: Quantum).
- Fixes the issue where the Achievement descriptions for the Achievements "Consecutive Normal Punches," "Blade of Taixu," "Reverberating Ruin," "Bring a Gun to a Knife Fight," "Four-and-a-Half Pirouettes," "Unfulfilled Wish," and "Elemental Reaction System" had incorrect fulfillment conditions.
Game Optimization and Known Issues[]
Known Issues[]
- 2023/11/15
- There is a known issue where the "Abacus Circuitry" gameplay interface is abnormally compressed for certain Android devices that have their display settings in "Normal Mode." If Trailblazers run into this issue, they can adjust display settings to "Compatible Mode." This issue will be resolved in future updates.
- There is a known issue where the screen may be excessively bright if you are using a device with HDR functionality enabled. If Trailblazers experience this issue, you can resolve it by disabling the HDR feature on your device and restarting the game to restore things to normal.
You can turn off the HDR feature through the following methods (For other systems, please refer to the official Microsoft documentation):
Windows 11: Settings > System > Display > Brightness and Color
Windows 10: Settings > System > Display > Windows HD Color
Game Updates and Improvements[]
- 2023/11/16
- Fixes an issue where treasures have a chance of being abnormally displayed after the "The Specterlight Collection" is finished in the Fyxestroll Garden map. Trailblazers who encounter this issue may update and log back into the game, and the treasures should display as normal by then.
- Fixes an issue where the text descriptions are displayed abnormally in Simulated Universe's Ability Tree.
- Fixes an issue where the game's brightness is too high after activating the HDR feature on certain PC devices. Trailblazers who encountered this issue can update their game through the game launcher on their PC and restart the game after the update is completed to resolve the issue.
- Fixes an issue where the game has a chance of freezing or crashing during "A Foxian Tale of the Haunted" event for Trailblazers on certain iOS devices.
- Fixes an issue where the skill animation may be abnormal on certain iOS devices for the character Dan Heng • Imbibitor Lunae (Destruction: Imaginary)'s Ultimate.
- Fixes an issue where the gameplay interface of "Abacus Circuitry" is abnormally compressed when the display is set to "Normal Mode" for certain Android devices.
- 2023/11/15
- Fixes an issue where the system notification "Warp info has been updated" might be triggered by certain actions performed by a Trailblazer.
- Fixes an issue where certain images are incorrect in messages during the Trailblaze Continuance.
- Fixes an issue where Huohuo (NPC)'s tail might be erroneously displayed in certain cutscenes during Trailblaze Continuance.
- Fixes an issue where there is a chance for stage verification failures for certain challenges in "A Foxian Tale of the Haunted."
- Fixes an issue where treasures might be abnormally displayed after completing the "Pathfinder" game mode in the "Fyxestroll Garden" map. Trailblazers who run into this issue can update and log back into the game before returning to the "Chess Ghost" NPC. The treasures should be displayed normally then.
Gallery[]
Other Languages[]
Language | Official Name |
---|---|
English | The Crepuscule Zone |
Chinese (Simplified) | 迷离幻夜谈 |
Chinese (Traditional) | 迷離幻夜談 |
Japanese | 迷離幻夜譚 |
Korean | 미리환야담 |
Spanish | La dimensión crepuscular |
French | Histoires fantasmagoriques |
Russian | В тумане иллюзий |
Thai | ห้วงมายาราตรีกาล |
Vietnamese | Kỳ Truyện Đêm Huyền Ảo |
German | Illusion des Zwielichts |
Indonesian | Cerita di Malam Berkabut |
Portuguese | A Zona do Crepúsculo |
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