As the nightmare's grip loosened its hold, a reunion long awaited came to pass. The haze lifted, and unveiled frost-kissed memories once buried deep under a blanket of snow.
Jolted Awake From a Winter Dream is the fifth release version of Honkai: Star Rail.
Released Content[]
Characters[]
- Jingliu (5✦, Ice, Destruction)
- Topaz & Numby (5✦, Fire, The Hunt)
- Guinaifen (4✦, Fire, Nihility)
Light Cones[]
Warps[]
- Character Event Warps:
- Gentle Eclipse of the Moon (Jingliu) - Phase 1
- Sunset Clause (Topaz & Numby) - Phase 2
- Butterfly on Swordtip (Seele) - Phase 2
- Light Cone Event Warps:
- Brilliant Fixation (I Shall Be My Own Sword) - Phase 1
- Brilliant Fixation (Worrisome, Blissful) - Phase 2
- Bygone Reminiscence (In the Night) - Phase 2
Events[]
Missions[]
Trailblaze Missions[]
Companion Missions[]
Domains[]
Locations[]
Enemies[]
Normal Enemies[]
Elite Enemies[]
Others[]
- Story Recap Function added.
- Strategic Training Function added.
- Adds new achievements to "The Rail Unto the Stars," "Moment of Joy," "The Memories We Share," and "Eager for Battle."
- Adds new Chat Box. Can be obtained in the "Aetherium Wars" event.
- Adds button tap sound effects to certain interfaces in controller mode.
- Added more dialogue content for certain NPCs, readables, and Pom-Pom.
- Adds messages for certain characters. These messages will be sent following the storylines with future version updates.
- Adds additional text to the game's loading screen and when a challenge is failed.
- Adds some new sticker emotes to Messages.
- Adds new photos to the photo wall on March 7th's room. Trailblazers can check it out after completing the corresponding Trailblaze Continuance.
- Adds voice lines for some parts of the Simulated Universe tutorial.
- Supports the vibration functions of DualSense™ controllers and certain XBOX controllers
Adjustments and Optimizations[]
Characters and Enemies[]
- Optimizes the ability description of Tingyun (Harmony: Lightning)'s Skill. This change does not affect the Skill's actual effects.
- Optimizes how some characters resume Sprint after using Technique while sprinting. Also optimizes enemy targeting for close-range characters' attacks.
- Optimizes the ability usage logic for some characters in auto-battle.
- Adjusts the enemy Entranced Ingenium: Golden Cloud Toad's SPD decrease ability, to prevent characters from having their SPD decreased into negative numbers.
- Optimizes the description of the enemy The Ascended (Error)'s ability "Vitals Drained." This change does not affect the ability's actual effects.
Combat[]
- Optimizes the animation effects on the Action Order: blue for allies, and red for enemies.
- Optimizes the UI display for HP. Before using an ability that costs HP, the amount of HP to be consumed will be displayed. This optimization affects the following: characters Arlan (Destruction: Lightning) and Blade (Destruction: Wind), as well as certain Blessings from the Path of Destruction in Simulated Universe.
- Optimizes the HP UI display when ally characters are affected by the Prana-Siphon effect, and when the effect is removed.
- Optimizes the display in the Action Order when the number of actions exceeds what the interface can display.
- When allies are affected by Entanglement, Imprisonment, Outrage, or Freeze, or when they are Dominated or Imprisoned, the status bar will display the corresponding status icons.
- Optimizes the DoT icon clarity when triggering DoT in battle.
- Optimizes the logic of using Path Resonance: Propagation while auto-battle is active when your team has the Resonance Formation: Phenol Compounds and Metamorphosis effects.
System[]
- Adjusts the name of "Swarm: True Sting" in Data Bank — Enemy Creatures. This will not affect the total number of enemies defeated in this category.
- Optimizes Relic sorting function and added the Break Effect category for sorting.
- Optimizes what is displayed when pressing certain combinations of buttons during combat while using controller.
- Increases the purchase upper limit of certain Synthesis Materials in the shop.
- Optimizes the UI of the item submission screen.
Gameplay[]
- Optimizes the button indication UI effect for viewing individual items in controller mode.
- After the update, some Occurrences and Curios from Simulated Universe: Swarm Disaster can now be encountered in the regular Simulated Universe world.
- Optimizes the occassions at which certain Juvenile and Lesser Stings appear at the start of battle in Combat: Swarm for Simulated Universe: Swarm Disaster.
- Optimizes some parts of the text in Simulated Universe: Swarm Disaster
- Optimizes the textual display effect for character introductions in the "Aptitude Showcase."
Others[]
- Optimizes the voice line playback logic for certain Billboards during exploration.
- Optimizes the timing for certain character combat voice lines in exploration.
- Adjusts the default graphic quality settings for some iPad devices to improve the game's operational stability: iPad Mini 5, iPad Air 3, and iPad Pro 1 have been adjusted from "High" to "Medium," while iPad Pro 3 has been adjusted from "Very High" to "High."
- Optimizes the button indication UI effect for viewing individual items in controller mode.
- Optimizes controller use-experience.
Bug Fixes[]
Characters and Enemies[]
- Fixed an issue where Dan Heng • Imbibitor Lunae (Destruction: Imaginary)'s ability UI effects will be displayed on other character's ability button in certain circumstances.
- Fixes the issue where Seele (The Hunt: Quantum) will abnormally be shown as having the Resurgence effect under certain circumstances when she defeats all enemies in the current wave. This is only a graphic display issue and does not affect actual combat effects.
- Fixes the issue where the special effects of certain enemies were abnormal when Luocha (Abundance: Imaginary) uses Ultimate.
- Fixes the issue where, after Welt (Nihility: Imaginary) or Himeko (Erudition: Fire) uses their Technique to create a dimension in the environment, enemies that previously were within the dimension will still be affected by the dimension's effect under certain circumstances after the dimension disappears.
- Fixes the issue where Serval (Erudition: Lightning) displays abnormal Basic ATK special effects when she uses her Basic ATK while sprinting.
- Fixes the issue where the diamond texture is abnormal for Herta (Erudition: Ice)'s weapon and special effects when shes uses her Ultimate, for Trailblazer (Preservation: Fire)'s weapon, and for the NPC Messenger's model.
- Fixes the issue where the tassel in front of Sushang (The Hunt: Physical)'s chest displays abnormally when she turns around.
- Fixes the issue where the special effect background displays abnormally when March 7th (Preservation: Ice) uses her Ultimate or Skill under certain circumstances.
- Fixed an issue where certain characters lack shadows
- Fixes the issue with abnormal facial expressions displayed by characters when their idle animations are played while using and manipulating Camera functions a certain way.
- Fixes the issue where some characters' idle animation displays their models abnormally.
- Fixes an issue with how certain parts of the Trailblazer's outfit flickering and optimizes the effects of these outfit adornments.
- Fixes the issue where, when entering the character details screen via the Team Setup function available in certain stages, players cannot use the mouse wheel to zoom in or out on character models in this interface.
- Fixes the issue where some characters display abnormal animations during cutscenes.
- Fixes the issue where, if Yukong (Harmony: Imaginary) becomes Restrained while she possesses the effect of Roaring Bowstrings, her own Roaring Bowstrings effect will not be removed in the correct turn.
- Fixes the issue where the attack direction cannot be changed when Trailblazer (Preservation: Fire) uses their Basic ATK while pressing down on a direction button in the map environment.
- Fixes an issue where parts of the certain characters' eyes moving are at a different rate as gaze direction is changed in the character details screen.
- Fixes the issue where characters' idle animations would play at the Level Up interface.
- Fixes the issue where the text is incorrect in the description of the enemy Silvermane Lieutenant (Bug)'s skill "Rallying." This fix does not affect actual ability effects.
- Fixes the issue where, when the character Kafka (Nihility: Lightning) uses her Technique to enter a battle with multiple waves, the Lightning Weakness icon would still be displayed on the first enemy wave when entering the battle even if the enemies in the first wave do not have Lightning Weakness if enemies in later waves have Lightning Weakness.
Combat[]
- Fixes the issue where pressing and holding the input for Preservation Creation's Wrath, Cloudhymn Roar, or Path Resonance to display the ability description and use the ability during auto-battle, the ability description window would not disappear as expected.
- Fixes the issue where, when the enemy Cocolia (Complete) uses Wrath of Winterland Saints and dim the combat environment, certain characters using certain abilities will abnormally revert the dimming visual effect.
- Fixes an issue where the Engine of Creation's model will be displayed abnormally when using certain characters to challenge the "Echo of War: End of the Eternal Freeze" and unleashing their Ultimates.
- Adjusts the methods to how Blessings are counted in the Swarm Disaster: Path Resonance interface. Already active Path Resonances and Resonance Formations will not be included in the obtained Blessing calculations.
System[]
- Fixes the issue where the readable "Disciples of Sanctus Medicus: Collection of Exhibits — Disciples' Diary" could not be obtained.
- Fixes the issue where running certain dialogues with specific NPCs in an unstable internet connection resulted in not receiving the corresponding rewards. These items will be automatically reimbursed after the update.
- Fixes the issue where the function button interface has a chance to disappear during battle under certain circumstances.
- Fixes an issue where there is a chance an abnormality might occur during the reward animation when accepting the "Express Supply Pass."
- Fixes an issue where the borders of certain character images are displayed abnormally.
- Fixes the issue where, in the "Starlit Homecoming" screen, after clicking on the Return Survey, if it was not filled out, the "Travel Log" prompt would abnormally stay on the screen without disappearing.
- Fixes certain missing texts related to Aeons in the Simulated Universe index.
- Fixes an issue with Paean of Indulgence not automatically replaying after it finishes on the Phonograph.
- Fixes an issue where the currently owned number of Relic Remains are abnormally displayed in the Relic Remains details for the Salvage Relic hint screen.
Gameplay[]
- Fixes the issue where, when fighting the Boss enemy in Simulated Universe: World 2 and the enemy Automaton Grizzly (Complete) enters phase 2 before Automaton Direwolf (Complete) does, Automaton Grizzly (Complete)'s Charge buffs will not take effect when the unit is in the Charge state.
- Fixes an issue with certain erroneous descriptions in the How to Play interface for Simulated Universe: Swarm Disaster.
- Fixes an issue where there is a chance that the enemy, Stellaron Hunter: Kafka's "Psychological Suggestion" ability will have an abnormality after Simulated Universe: Swarm Disaster reaches a cetain Disruption Level.
- Fixes the issue in the Occurrence "The Architects: Annals of Fortification (Part 2)" where the speakers for some text were incorrectly labelled.
- Fixes an issue where the story will be abnormally skipped after interacting with a particular NPC in the "Aurum Alley's Hustle and Bustle" game mode.
Missions[]
- Fixes the issue where there are 2 NPC Qingnis at the end of the Companion Mission "For I Have Touched the Sky."
- Fixes certain dialogue display errors after submitting the "Celestial Jade Game Record" for the Adventure Mission "Back in Business."
- Fixes the issue with the display error for the names of the parting lovers in the "Poetic Genius Ingenium" Adventure Mission.
- Fixes certain repeating text lines for NPC Boyang's voice lines for the Adventure Mission "Back in Business."
- Fixes a chance of story NPCs disappearing during dialogue that causes the cutscene to get stuck.
Environment Visuals[]
- Fixes the issue where the car windows abnormally flicker with particular graphics settings in the Parlor Car map.
- Fixes the issue where certain characters' shadows would display abnormally in the Storage Zone map.
- Fixes the issue where shadows start flickering when a particular door is opened in the Artisanship Commission.
Audio[]
- Optimizes Korean voiceover for Yukong (Harmony: Imaginary)'s character voice line "Knowledge."
- Optimizes Korean voiceover for Sushang (The Hunt: Physical)'s character voice line "About Bailu."
- Optimizes Korean voiceover for Bailu (Abundance: Lightning)'s character voice line "Chat: Food."
- Optimizes Korean voiceover for Blade (Destruction: Wind)'s character voice lines "About Self: Name," "About Self: Demons," "Chat: Immortality," "Blade's Hobbies," and "Ultimate: Activate."
- Optimizes Korean voiceover for Dan Heng • Imbibitor Lunae (Destruction: Imaginary)'s character voice line "Ultimate: Activate."
- Optimizes Korean voiceover for Luka (Nihility: Physical)'s character voice lines "Hobbies," "Turn Begins 1," and "Ultimate: Activate."
- Optimizes Korean voiceover relating to the expression of the term "Galaxy Ranger," and optimizes related text and voice lines.
- Optimizes Korean voiceover relating to the expression of the term "Dragon Lady," and optimizes related text and voice lines.
- Optimizes Korean voiceover relating to the expression of the term "Lord Ravager," and optimizes related text and voice lines.
- Optimizes Korean voiceover relating to the expression of the term "Bladie," and optimizes related text and voice lines.
- Fixes certain Japanese dialogue voice lines for NPC Qingque in the Trailblaze Mission "Xianzhou Luofu — Obsequies Performed, A Long Road Ahead."
- Fixes certain Japanese dialogue voice lines for the NPC Woman Dressed As Healer in the Trailblaze Mission "Xianzhou Luofu — Desolate Depths of Despair."
- Optimizes certain Japanese NPC voice lines and text for "Theophany Era."
- Fixes certain Japanese dialogue voice lines between NPC Kiryu and NPC Majima.
- Fixes certain Japanese dialogue voice lines for NPC March 7th in the Companion Mission "A Knight Stranger."
- Optimizes certain English dialogue voice lines for NPC Huanxi in the Companion Mission "The Dragon Returns Home."
- Optimizes certain English dialogue voice lines for NPC Sushang in the Adventure Mission "Back in Business (II)."
- Fixes an issue where the Express' coach music will abnormally continue playing even during the boarding animation for the Trailblaze Mission "The Voyage Continues."
- Fixes an issue with abnormal sound effects triggered when selecting certain domains on a plane for Simulated Universe: Swarm Disaster.
Others[]
- Fixes an issue where the text for certain interfaces are displayed incorrectly when the language is set to Japanese in the Simulated Universe: Swarm Disaster.
- Fixes the issue where some texts in Real-Time Combat View do not display completely in specific screen resolutions when the text language is set to Korean.
- Fixes an issue where some stickers are abnormally displayed when playing on mobile devices.
- Fixes an issue where certain parts of the text are not switched to the currently used language when the textual language is changed in the Simulated Universe: Swarm Disaster's setting interface.
- Fixes the issue where the in-game readable "Overview of Xianzhou's Materia Medica: The Nutritional Sciences Collection" could not be obtained properly after finishing dialogue with the NPC Yongren.
- Fixes the issue where the character interface would display duplicate character avatars in specific situations.
- Fixes the issue where, in specific situations, the content inside the Domain duplicated by the Simulated Universe: Swarm Disaster's Path of Remembrance Audience Dice Effect "Remembrance: Inner Sensory Organ" is incorrect.
- Fixes the issue where there was a chance of encountering an abnormal dialogue with the Aeon Aha in the Simulated Universe when using the Path of Propagation for the first time.
- Fixes the issue where two NPC Mingyue would appear simultaneously during the Adventure Mission "Poetic Genius Ingenium."
- Fixes the issue where the number of Communing Trail points increased may be displayed incorrectly when multiple Trails of Pathstrider nodes are illuminated simultaneously in Simulated Universe: Swarm Disaster.
- Fixes the issue in Simulated Universe: Swarm Disaster where the Trail of Pathstrider nodes "Final Countdown of the Universe!" and "The Memory Bubble Breach Disaster" could be activated when the difficulty level was below the node requirements.
- Fixes the issue in the "Trail of Pathstrider: Odyssey" mission in Simulated Universe: Swarm Disaster where the reward icon status for "Light up all the hidden Trails of Pathstrider" would display incorrectly under specific circumstances.
- Fixes the issue where certain missions would unexpectedly interrupt under specific circumstances.
- Optimizes inconsistencies between the description and actual requirements for the "Labor Omnia Vincit" Achievement.
- In-game texts for the 13 languages have been adjusted, optimized, and fixed. These changes do not affect the actual effects. Trailblazers can switch the game language through "Phone — Settings — Language" and view the corresponding changes in the announcement.
- Fixes and optimizations in English include the following (they have no impact on the actual in-game effects):
- Adjusts the names of the "Young Master," "Corrupted Silvermane Guard," and "Cloud Knight Captain" NPCs.
- Adjusts and optimizes certain character story descriptions for Blade (Destruction: Wind) and Fu Xuan (Preservation: Quantum).
- Adjusts and optimizes certain character voiceovers and subtitles for Welt (Nihility: Imaginary), Clara (Destruction: Physical), and Jing Yuan (Erudition: Lightning).
- Adjusts and optimizes the descriptions for certain Path Resonances, Blessings, Occurrences, and Curios for Simulated Universe Paths.
- Adjusts and optimizes the execution for certain Trails of Pathstrider and decriptions for "Dice Effects" in "Simulated Universe: Swarm Disaster."
- Adjusts and optimizes the names for "Restrain" and "Aggravate."
- Adjusts and optimizes the text for certain story dialogue, readables, messages, recipes, Chat Boxs, enemy introductions, enemy skill descriptions, "term" entries in the data bank, loading text, system hints, mission tutorials, and descriptions.
- Adjusts Talent descriptions for Dan Heng (The Hunt: Wind) and Lynx (Abundance: Quantum), and Trace ability descriptions for Dan Heng • Imbibitor Lunae (Destruction: Imaginary).
- Optimizes the description text in the Light Cone story for the Light Cone "Landau's Choice (Preservation)."
- Optimizes the requirement description for the "Existence Precedes Essence," "Memories Look at Me," "Create A Beautiful Chaos," "Velocity of the Universe's Expansion," "Wreck-It Self," "Gnosticism," "Exhalation," and "Will of the Hive" along with the names of the "All That Remains is Pure White Ash" and "Trial of Thirteen" Achievements.
- Fixes an error with the Omni-Synthesizer's name.
Game Optimization and Known Issues[]
Known Issues[]
- 2023/11/03
- There is a known issue with certain characters' expressions when they are on standby. This issue is currently being investigated by the Crew and will be fixed in Version 1.5.
- There is a known issues where, in the "Trotter Catch" Adventure for Simulated Universe: Swarm Disaster, Trotters won't actively approach Numby when using the character "Topaz & Numby (The Hunt: Fire)," and they will not flee when getting attacked. This issue will be fixed in Version 1.6.
- 2023/10/23
- We are aware of an issue where voice-overs are inconsistent with the subtitles for certain dialogues and combat lines. This issue will be fixed in the future.
- 2023/10/12
- We are aware of an issue where the animation for character Ultimates have a chance of lagging on certain Android devices. Trailblazers who encounter this issue can go to settings > Graphics Settings and turn off the Shadow Quality option to fix it.
- 2023/10/11
- We are aware of an issue where the voice over and subtitles do not match. This issue will be fixed in the future.
Game Updates and Improvements Overview[]
- 2023/11/01
- Fixes an issue where performing special operations can cause event sound effects to disappear in the "Planar Infinity" event.
- Optimizes certain lines of text for Screwllum (NPC) in the "Planar Infinity" event.
- 2023/10/18
- Fixes an issue where character Ultimates' animations have a chance of lagging on certain Android devices.
- Fixes an error where, after triggering the investigation regarding the "Cloud Knight's standard-issue Devastator Glaive" in the Xianzhou Luofu's Central Starskiff Haven, choosing the 'No losses' option during the subsequent interactive event would prevent the 'Leave It There' achievement from unlocking.
- Fixes an error where certain texts displayed in "Simulated Universe" are in Simplified Chinese.
- Fixes issues with certain texts in Character Story: Part I and Character Story: Part IV for the character Jingliu (Destruction: Ice)
- Fixes an issue where part of the subtitles are inconsistent with the voice-over for Dan Shu (NPC) in Adventure Mission "Sinners Misled, Credence Falsified."
- 2023/10/16
- Fixes an error in the Aetherium Wars Event Details announcement where the Supplies Material Box (Standard)'s image was mistaken displayed in the Regular Rewards. The actual reward should be Relic Remains.
- 2023/10/13
- Fixes an issue where there is a chance you will be unable to obtain the rewards after battling against another challenger in the Victory Zone for the Aetherium Wars event. Trailblazers that have encountered this problem will be reissued their due rewards by the Express Crew later.
- Fixes an issue where Chip effects are not activating when the Efficiency Optimization Chip is equipped by the Frigid Prowler Overlord Aether Spirit in the Aetherium Wars event.
- 2023/10/11
- Fixes an issue where the display of the corresponding key was incorrect after changing the key in "Settings - Key Info" on PC devices.
- Fixes an issue in the Energy Acquisition and Ultimate stage of the Strategic Training system where performing specific actions would cause the stage to freeze.
- Fixes an issue in which the game might freeze when entering the stages "Cavern of Corrosion: Path of Holy Hymn" and "Cavern of Corrosion: Path of Conflagration".
- Fixes an issue where, when using specific actions to enter the Simulated Universe, the error message "Simulated Universe service interruption" would erroneously display.
- Fixes an issue where, in the Aetherium Wars event, "Overlord Aether Spirit" cannot be obtained when challenging waves of enemies in "Victory Zone – Great Mine" due to an erroneous activation of the consecutive battle hint line. If you have already encountered this issue, the Express Crew will fix it for you soon.
Gallery[]
Other Languages[]
Language | Official Name |
---|---|
English | Jolted Awake From a Winter Dream |
Chinese (Simplified) | 冬梦激醒 |
Chinese (Traditional) | 冬夢激醒 |
Japanese | 冬の夢から目覚めて |
Korean | 겨울꿈에서 깨어난 순간 |
Spanish | Despertar de un sueño invernal |
French | La fin d'un songe d'hiver |
Russian | Пробуждение от зимнего сна |
Thai | ตื่นจากฝันวันเหมันต์ |
Vietnamese | Tỉnh Mộng Ngày Đông |
German | Aufgeschreckt aus einem Wintertraum |
Indonesian | Terbangun dari Mimpi Musim Dingin |
Portuguese | Despertar Abrupto de um Sonho Invernal |
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