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Encapsulated in the plane is Penacony's main structure — the Reverie hotel. Guests staying here will travel to a world of sweet dreams and enjoy a feast of luxury and extravagance in a seemingly omnipotent metropolis.
The attendants bow and salute with uniform smiles, and greet the guests with music: "Welcome to the Planet of Festivities! Beautiful dreams await you." The guests smile as they move forward, accepting their drinks infused full of bubbles and gulping them down.
The scenery gradually becomes more and more incredulous, and the senses feel as if one has been lifted by silk. Guests from other lands defy gravity and walk on walls. Strange toys come to life and roam the streets in celebration. The water from the spring turn into a giant whale and swim through the halls. Opening a window no longer show a view of the stars in the deep sky, but of the city's shifting streams of light and shadows, holding up the constant echoes of giant clocks and theaters. The guests finally realize that they were never awake, but are instead witnessing Penacony's true nature in a dream — a place where time stops in a neverending dreamscape.
Everyone knows that, under the rule of "The Family," the doors of Penacony are open to everyone amidst the stars. For a transcendent experience, for an inspirational excitement, for the soothing of worries and wounds — guests of the highest caliber come to surrender their pain in exchange for peace and tranquility, to drink the best of the best, and to wander in the sea of dreams. Some spend unforgettable holidays here and leave content, while others become obsessed with the festivities and settle down here. The star-studded hotel is the jewel of dream weavers, the kingdom of dream makers, and the playground of dream seekers.
A luxurious salon designed specially for VIPs. The most important guests from across the universe gather the tables, indulging in the most meticulous services available in reality.
The lobby where hotel check-ins are handled and the first stop to arriving in the Dreamscape. People of all fashions and kinds congregate here, waiting to experience the most vivid dreams possible.
(First room on the right in the east side of the hotel, prior to using Lucky One's Black Card, standard dialogue)
Locked Room
A thick and heady fragrance drifts from the space behind the firmly locked door. You wonder whether it is the scent of flowers or a premium perfume... Perhaps, you need some sort of permit to unlock the door.
(First room on the right in the west side of the hotel, standard dialogue)
Locked Room
A subtle buzzing sound of electricity comes from the space behind the firmly locked door. Your instinct tells you that opening the door by force might lead to unthinkable consequences.
A firmly locked door. The room is quiet, but the fact that the door is locked indicates that it is occupied.
(Second room on the left in the west side of the hotel, prior to completing Adventure MissionCosmic Star, standard dialogue)
Locked Room
A faint smell of dust comes from the space behind the firmly locked door, suggesting that the room has not been cleaned for quite some time. This is not unusual, as there are people who refuse to wake up from the dream.
Totem
Totem
A totem representing The Family, declaring the Five Lineages' rule and maintenance of the dreamscape.
Guests have different views of which Family lineage this totem refers to. Some argue that the three-leaf clover at the crown is the symbol of the Alfalfa Family, while others say that the lines in the center represent the Oak Family.
What outsiders could never understand is that the five major lineages of Penacony are actually one and the same. They represent one large group. The ownership of this totem is as important to them as a guest's sneeze.
Advertising Board
(Standard dialogue)
Investigate
"Do you want to try the taste of Epochal SoulGlad? Hurry toward the Golden Hour!"
"Do you wish for a dreamlike encounter? The Blue Hour awaits!
"Please do not drink excessive SoulGlad before entering the dreampool."
Strange Plant
(Standard dialogue)
Strange Plant
This flower bed has three-day spikemosses, known across the universe as the plant of resurrection.
Legend has it that in the case of unnatural death, it only requires three days of sunshine to be able to bring the dead back to life. That is why it has been nicknamed: "The easiest plant to raise in the universe."
However, due to the lack of sunlight, the growth of this pot can only be considered passable.
Luggage
(Standard dialogue)
Luggage
Guest luggage that has been stacked high. Even when visiting the dreamworld, some people want more and more.
Sometimes, even things like "having a beautiful dream" require a solid financial foundation.
Spheroid
(Standard dialogue)
Investigate
The Flywheel 2001 is the same Spheroid as the one used by the Hamster Knight. The streamlined design allows the user to go from 0 to 100 km/h in 2.5 seconds, allowing you to reach every corner of the hotel and the dreamscape in seconds. For more information, please contact the Oti Mall.
Check-In Device
(Standard dialogue)
Investigate
A machine that can automatically complete the check-in process. However, as it can be a pain to operate, most guests prefer the manual approach.
Enormous Clock
(Standard dialogue)
Enormous Clock
This giant clock was a landmark of the Planet of Festivities. It is said that it was originally created by the Watchmaker and later enhanced into its current form by The Family.
Though called a "clock," this thing cannot actually display the time... Only by abandoning the shackles of time can one fully enjoy and embrace their dream.
Protective Fence
(Standard dialogue)
Protective Fence
The road ahead is blocked. As a polite Nameless, you should turn back without further prompting.
This path must be blocked for a reason... Maybe it's best to follow the rules of the hotel.
VIP Lounge
(Goblet tower at the bar, standard dialogue)
Goblet Tower
There's not a drop of alcohol in the goblet. It's all SoulGlad.
Each glass comes with a little secret — you get to pick the flavor combination!
(Notice boards at the bar, standard dialogue)
Notice Board
This hotel does not provide any alcoholic beverages.
A rich aroma of coffee wafts from within the room... It seems to be a bad time for a dream.
You planned to knock on the door to Himeko's room but decided not to bother her in the end.
Trailblazer's Room
(Fireplace, standard dialogue)
Investigate
Thermostats are fitted into the hotel rooms as standard. Their flames can be switched to either absorb or release heat, heating or cooling the room.
(Service phone, standard dialogue)
Service Phone
An internal hotel phone. You can request various services from the hotel staff.
Apparently, certain high-paying customers can receive their own personal lines, and can call up half a dozen servants with just a twitch of their finger.
(SoulGlad bar and stereo, standard dialogue)
Investigate
What is the most precious moment in life? Listening to music while enjoying SoulGlad, of course! This device right here lets you enjoy both.
Balloon
(Inside the first room on the right in the east side of the hotel, requires Lucky One's Black Card to enter the locked room)
Balloon
Red balloons fill the entire room, symbolizing the fiery passion of roses.
(First time only)
You reach out and stand on your tiptoes, trying to pluck your own little bundle of happiness... Success! You grab the tip of a balloon and grasp it firmly in your hand.
There are countless balloons in this room, after all. Who would begrudge you taking one for yourself, right?
Gift Box
(Inside the first room on the right in the east side of the hotel, requires Lucky One's Black Card to enter the locked room)
Investigate
There is a voice recorder here. You press the "Play" button...
Irate Employee: What the *Pepeshi profanity*! Who asked you to set up this room in this *Pepeshi profanity* way!?
Irate Employee: We wanted a prize room! You heard me!? Not a love hotel room!
More Irate Employee: *Profanity*! Why didn't you say so earlier? By the time your requests came in, the procurement deadline had long passed!
More Irate Employee: Without clear instructions, I could only do things my way... How can you blame me for that? *Profanity*!
...The recording comes to a sudden halt. You think there is a 60% chance that the two had a fight in this room.
People often say that there is a price behind every gift. When it comes to this room, perhaps the price is "romance".
Gifts that have not been fully opened are stacked here, waiting for those qualified to open them
Bookshelf
(Inside the first room on the left in the west side of the hotel, requires completion of Adventure MissionThe Trees At Peace to enter the locked room, standard dialogue)
Investigate
Books and tapes are stacked halfway up the wall. Among them are a considerable number of early Penacony works.
At present, where dreams are as abundant as they are, primitive items like books serve only as commemorative objects.
Listenable[]
Hotel Lobby
After refreshing the map, the following may appear at one of the couches in the hotel lobby: