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Honkai: Star Rail Wiki
Honkai: Star Rail Wiki
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Honkai: Star Rail Wiki

The Past, Present, and Eternal Show is a Boss Enemy part of the Dreamjolt Troupe faction.

It consists of the following enemies with Shared HP (from left to right):

Enemy Info[]

The actors of the Sweet Dreams Troupe have accepted the grace of the Order and become puppets that declare the law. They dance under the supreme commandments, beginning a show that will welcome the coming of paradise.

Stats[]

Damage RES
Physical Fire Ice Lightning Wind Quantum Imaginary
0% 0% 0% 0% 0% 0% 0%
Debuff RES
Bleed RES Burn RES Frozen RES Shock RES Wind Sheer RES Entanglement RES Imprisonment RES Control Effects RES
0% 0% 0% 0% 0% 0% 0% 0%

Toggle Full Levels

LevelHPATKDEFSPDEff. H. R.Eff. RES
12,4551221000%20%
105,4562630000%20%
209,2855340000%20%
3016,0909850000%20%
4029,23115560000%20%
5067,94823470000%20%
60161,81033880008%24%
70291,516436900016%28%
80454,2465521,000024%30%
90725,9256631,100032%30%
95903,5807181,150036%30%

Skills[]

The Past, Present, and Eternal Show[]

  • Phase 1
  • Phase 2
Hearing, Together As One
[Talent]
In this battle, "The Past, Present, and Eternal Show" shares HP with all "Puppets of the Order"
Appeal, Singular Grace
[Talent]
When entering battle, choose a friendly unit to become Impresario, granting them an extra action each turn and a small increase to their SPD (10%). When that friendly unit's Weakness is Broken, causes their action to be delayed (175%) and re-selects another Puppet of the Order to become Impresario. If all Puppets of the Order are Weakness Broken at this time, this unit will receive DMG (15% Max HP) and delay all Puppets of the Order's actions (100%) while also increasing the DMG they receive (50%, 1 Turn). When any Puppet of the Order recovers from being Weakness Broken, they will be designated as the new Impresario.
Icon DangerDance for Synchrony
[AoE ATK]
15 Energy
There is a high chance (120% Base Chance) of inflicting Carousal of Wantonness or Carousal of Revelry on the selected target. There is a high chance (50% Base Chance) of inflicting the Alien Dream state on all targets, dealing massive Physical DMG (200% ATK).
Hearing, Together As One
[Talent]
In this battle, "The Past, Present, and Eternal Show" shares HP with all "Puppets of the Order"
Decree, Unified with Divine
[Talent]
Causes all Puppets of the Order to become Impresario, granting them an extra action each turn and a small increase to their SPD (10%). When the target's Weakness is Broken, causes their action to be delayed (175%). If all Puppets of the Order are Weakness Broken at this time, this unit will receive DMG (15% Max HP) and delay all Puppets of the Order's actions (100%) while also increasing the DMG they receive (50%, 1 Turn). When a Puppets of the Order recovers from being Weakness Broken, they will be designated as the new Impresario.
Enact, Heed Thy Command
[Talent]
Adds Commandment to the Action Order (70 SPD). Every time Commandment acts, dispels all Crowd Control debuffs and Weakness Broken states afflicting the Puppets of the Order on the field and unleashes "Dance for Synchrony". Whenever a Puppet of the Order is Weakness Broken, Commandment will suffer a slight action delay (25%).

"Past Confined and Caged"[]

Icon DangerDesmios Evangelion
[AoE ATK]
15 Energy
Deals massive Physical DMG (1200% ATK) that is equally distributed across all locked targets.
Cleansing Flagellation
[Single Target]
10 Energy
Deals Physical DMG (320% ATK) to a single target.
Admonishment of the Masses
[Blast]
10 Energy
Deals minor Physical DMG (280% ATK) to a single target and units adjacent to the target.
Shackle-Bearing Messenger
[Charge]
Locks onto one target and enters the Charge state. In the next action, uses "Desmios Evangelion". During the Charge state, if this unit is attacked by another target, it will also lock onto the attacking target. Delays the unit's action when they are Weakness Broken during the Charge state.

"Present Inebriated in Revelry"[]

Icon DangerWash Away All Sins For You
[AoE ATK]
Immediately causes all DoT effects currently active on all targets to deal damage (100% DoT Trigger) 1 time and dispels all DoT effects on all targets.
Precious Blood Shed For You
[Impair]
High chance (100% Base Chance) of inflicting Carousal of Wantonness or Carousal of Revelry to a single target.
Feast That Is Set For You
[Impair]
High chance (100% Base Chance) of inflicting Carousal of Wantonness or Carousal of Revelry to all targets.
A Cup Runneth Over For You
[Charge]
Enters the Charge state, with a high chance (100% Base Chance) of inflicting Carousal of Wantonness or [sic] Carousal of Revelry to all targets. In the next Action, uses "Wash Away All Sins For You".

"Tomorrow in Harmonious Chords"[]

Icon DangerSleep In Heavenly Peace
[Impair]
High chance (50% Base Chance) of inflicting Alien Dream to all targets.
All Is Bright
[Single Target]
5 Energy
Deals Imaginary DMG (280% ATK) to a single target.
All Is Calm
[Impair]
High chance (120% Base Chance) of inflicting Alien Dream to a single target.
Redeeming Grace
[Single Target]
15 Energy
Deals Imaginary DMG (360% ATK) to a single target.
Holy Night
[Charge]
Enters the Charge state. Uses "Sleep In Heavenly Peace" for the next action.

Unique Status Effects[]

Debuffs[]

IconNameDescription
Icon Carousal of Wantonness
Carousal of WantonnessTakes Wind DMG (90% ATK DoT) at the start of each turn for a certain number of turns (2 Turns). This effect can be stacked (Max 3 Stacks).
Icon Carousal of Revelry
Carousal of RevelryTakes Lightning DMG (90% ATK DoT) at the start of each turn for a certain number of turns (2 Turns). This effect can be stacked (Max 3 Stacks).
Icon Alien Dream
Alien DreamCannot take action within a certain number of turns (2 Turns) and regenerates minor amounts of HP (35% Max HP) at the start of every turn. When this unit is attacked, greatly increase the DMG it takes (50%). Getting attacked dispels the Alien Dream state.

Gameplay Notes[]

  • A Cup Runneth Over For You has individual chances of inflicting Carousal of Wantonness and Carousal of Revelry respectively. (The localized description text is wrong.)
  • When Phase 2 starts, resets the Action Values of all puppets and Commandment will immediately take action.
  • When Dance for Synchrony triggers a character's Counter, "Past Confined and Caged" is considered the attacker triggering it.
  • If any of the puppets are Weakness Broken when Dance for Synchrony is triggered, they will automatically exit the Weakness Broken state.

Achievements[]

There are 2 Achievements related to The Past, Present, and Eternal Show:

Name Category Description Hidden Version Item Stellar Jade
Ensemble Piece Eager for Battle In the first phase of "The Past, Present, and Eternal Show," cause 3 enemies to take turns to become Impresario for 1 time No 2.2 5
One-Act Play Eager for Battle In the second phase of "The Past, Present, and Eternal Show," the enemy uses "Dance for Synchrony" at most once No 2.2 5

Other Languages[]

LanguageOfficial Name
EnglishThe Past, Present, and Eternal Show
Chinese
(Simplified)
昔在、今在、永在的剧目
Chinese
(Traditional)
昔在、今在、永在的劇目
Japanese過去、今、そして永遠に続く演目
Korean과거, 현재, 영원히 존재하는 연극
SpanishRepertorio pasado, presente y eterno
FrenchSpectacle du passé, présent et de l'éternel
RussianПредставление о прошлом, нынешнем и вечном
Thaiการแสดงในอดีต ปัจจุบัน และชั่วนิรันดร์
VietnameseVở Kịch Của Quá Khứ, Hiện Tại Và Mãi Mãi
GermanAufführung der Vergangenheit, Gegenwart und Zukunft
IndonesianThe Past, Present, and Eternal Show
PortugueseO Passado, Presente e o Show Eterno

Change History[]

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