This article is about the complete variant boss. For the normal variant boss, see Stellaron Hunter: Sam. For the playable character, see Firefly. For other uses, see Sam (Disambiguation).
Stellaron Hunter: Sam (Complete) is a Boss Enemy part of the Stellaron Hunters faction.
Enemy Info[]
A complete projection produced by compromised codes. The referent entity is one of the Stellaron Hunters, a mysterious warrior donning formidable armor. The mech suit wields the power to unleash fiery onslaughts, engulfing the battlefield in flames.
Stats[]
Damage RES | ||||||
---|---|---|---|---|---|---|
20% | 20% | 20% | 0% | 20% | 0% | 0% |
Debuff RES | |||||||
---|---|---|---|---|---|---|---|
0% | 0% | 0% | 0% | 0% | 0% | 0% | 75% |
Level | HP | ATK | DEF | SPD | Eff. H. R. | Eff. RES |
---|---|---|---|---|---|---|
1 | 1,190 | 12 | 210 | 120 | 0% | 30% |
10 | 2,645 | 26 | 300 | 120 | 0% | 30% |
20 | 4,502 | 53 | 400 | 120 | 0% | 30% |
30 | 7,801 | 98 | 500 | 120 | 0% | 30% |
40 | 14,173 | 155 | 600 | 120 | 0% | 30% |
50 | 32,944 | 234 | 700 | 120 | 0% | 30% |
60 | 78,454 | 338 | 800 | 120 | 8% | 34% |
70 | 141,341 | 436 | 900 | 132 | 16% | 38% |
80 | 220,240 | 552 | 1,000 | 144 | 24% | 40% |
90 | 351,964 | 663 | 1,100 | 158.4 | 32% | 40% |
95 | 438,100 | 718 | 1,150 | 158.4 | 36% | 40% |
Skills[]
- Phase 1
- Phase 2
- Phase 3
DHGDR: Secondary Combustion
[Enhance]
Consumes HP to enter the Secondary Combustion state and dispels the Weakness Protected effect. Becomes significantly more powerful in this state, but all attacks consume HP.
DHGDR: Supernova Overload
[AoE ATK]
20 Energy
Deals Fire DMG (270% ATK) to all targets, with a high chance (120% Base Chance) to Burn (80% ATK Fire DoT, 3 Turns) them.
BHF: Fiery Advance
[Single Target]
10 Energy
Deals minor Fire DMG (200% ATK) to a single target.
BHF: Heavenly Fire
[Blast]
10 Energy
Deals minor Fire DMG to a single target (220% ATK w/o Secondary Combustion; 240% ATK w/ Secondary Combustion) and any adjacent targets (160% ATK).
BBHF: Scorched Earth
[AoE ATK]
15 Energy
Deals minor Fire DMG (180% ATK) to all targets.
SGE: Molten Core
[Talent]
After entering Secondary Combustion, Combusts both the area and targets' Skill Points. When consuming Combusted Skill Points, targets lose HP (consumes HP equal to 160% of Sam's ATK) and additionally deal a set amount of Fire DMG equal to a certain percentage (30%) of the original DMG. When they receive healing from other characters, the amount of HP restored is massively reduced (90%).
SGE: Molten Engine
[Talent]
While in Secondary Combustion, Sam possesses Molten Energy. When Sam is attacked and the attack consumes Skill Points, a corresponding amount of Molten Energy is reduced. When Molten Energy is depleted or when the Weakness is Broken, dispel Secondary Combustion. When Secondary Combustion is dispelled, Sam receives increased DMG and recovers all Skill Points for the targets.
SEG: Thermocumulative Upgrade
[Talent]
Whenever Sam loses HP due to the Secondary Combustion effect while attacking, increase the DMG they deal (3%).
DHGDR: Secondary Combustion
[Enhance]
Consumes HP to enter the Secondary Combustion state and dispels the Weakness Protected effect. Becomes significantly more powerful in this state, but all attacks consume HP.
DHGDR: Supernova Overload
[AoE ATK]
20 Energy
Deals Fire DMG (270% ATK) to all targets, with a high chance (120% Base Chance) to Burn (80% ATK Fire DoT, 3 Turns) them.
DHGDR: Fire and Cinders
[Single Target]
Deals Fire DMG to a single target. When using the ability, the more Molten Energy stacks there are, the higher the damage dealt.
BHF: Fiery Advance
[Single Target]
10 Energy
Deals minor Fire DMG (200% ATK) to a single target and locks on to the target. In the next action, uses DHGDR: Fire and Cinders on the locked on target.
BHF: Heavenly Fire
[Blast]
10 Energy
Deals minor Fire DMG to a single target (220% ATK w/o Secondary Combustion; 240% ATK w/ Secondary Combustion) and any adjacent targets (160% ATK).
BBHF: Scorched Earth
[AoE ATK]
15 Energy
Deals minor Fire DMG (180% ATK) to all targets.
SGE: Molten Core
[Talent]
After entering Secondary Combustion, Combusts both the area and targets' Skill Points. When consuming Combusted Skill Points, targets lose HP (consumes HP equal to 160% of Sam's ATK) and additionally deal a set amount of Fire DMG equal to a certain percentage (30%) of the original DMG. When they receive healing from other characters, the amount of HP restored is massively reduced (90%).
SGE: Molten Engine
[Talent]
While in Secondary Combustion, Sam possesses Molten Energy. When Sam is attacked and the attack consumes Skill Points, a corresponding amount of Molten Energy is reduced. When Molten Energy is depleted or when the Weakness is Broken, dispel Secondary Combustion. When Secondary Combustion is dispelled, Sam receives increased DMG and recovers all Skill Points for the targets.
SEG: Thermocumulative Upgrade
[Talent]
Whenever Sam loses HP due to the Secondary Combustion effect while attacking, increase the DMG they deal (3%).
DHGDR: Secondary Combustion
[Enhance]
Consumes HP to enter the Secondary Combustion state and dispels the Weakness Protected effect. Becomes significantly more powerful in this state, but all attacks consume HP.
DHGDR: Supernova Overload
[AoE ATK]
20 Energy
Deals Fire DMG (270% ATK) to all targets, with a high chance (120% Base Chance) to Burn (80% ATK Fire DoT, 3 Turns) them.
DHGDR: Fire and Cinders
[Single Target]
Deals Fire DMG to a single target. When using the ability, the more Molten Energy stacks there are, the higher the damage dealt.
BHF: Fiery Advance
[Single Target]
10 Energy
Deals minor Fire DMG (200% ATK) to a single target and locks on to the target. In the next action, uses DHGDR: Fire and Cinders on the locked on target.
BHF: Heavenly Fire
[Blast]
10 Energy
Deals minor Fire DMG to a single target (220% ATK w/o Secondary Combustion; 240% ATK w/ Secondary Combustion) and any adjacent targets (160% ATK).
BBHF: Scorched Earth
[AoE ATK]
15 Energy
Deals minor Fire DMG (180% ATK) to all targets.
SGE: Molten Core
[Talent]
After entering Secondary Combustion, Combusts both the area and targets' Skill Points. When consuming Combusted Skill Points, targets lose HP (consumes HP equal to 160% of Sam's ATK) and additionally deal a set amount of Fire DMG equal to a certain percentage (30%) of the original DMG. When they receive healing from other characters, the amount of HP restored is massively reduced (90%).
SGE: Molten Engine
[Talent]
While in Secondary Combustion, Sam possesses Molten Energy. When Sam is attacked and the attack consumes Skill Points, a corresponding amount of Molten Energy is reduced. When Molten Energy is depleted or when the Weakness is Broken, dispel Secondary Combustion. When Secondary Combustion is dispelled, Sam receives increased DMG and recovers all Skill Points for the targets.
SEG: Thermocumulative Upgrade
[Talent]
Whenever Sam loses HP due to the Secondary Combustion effect while attacking, increase the DMG they deal (3%).
SEG: Thermobaric Field
[Talent]
When a target uses Combusted Skill Points or receives Burn DMG, inflict Immolation on the target. When Sam dispels the Secondary Combustion, the Immolation effect is removed.
Gameplay Notes[]
- In Divergent Universe, Sam enters the battle with different enemies depending on the phase:
- Phase 1:
- Phase 2:
- Phase 3:
- In Simulated Universe: Unknowable Domain, the following enemies will be summoned during Sam's battle until the total number of enemies reaches the limit of 5:
- Phase 1-3 (infinite respawn):
- Phase 3 (1 spawn only):
Other Languages[]
Language | Official Name |
---|---|
English | Stellaron Hunter: Sam (Complete) |
Chinese (Simplified) | 「星核猎手」萨姆(完整) |
Chinese (Traditional) | 「星核獵手」薩姆(完整) |
Japanese | 「星核ハンター」サム(スペック) |
Korean | 「스텔라론 헌터」 샘(완벽) |
Spanish | Cazadores de Estelaron | Sam (intacto) |
French | Sam, le Chasseur de Stellaron (complet) |
Russian | Охотники за Стелларонами: Сэм (исправный) |
Thai | นักล่า Stellaron: Sam (Complete) |
Vietnamese | "Thợ Săn Stellaron" Sam (Hoàn Chỉnh) |
German | Stellaron-Jäger: Sam (komplett) |
Indonesian | Stellaron Hunter: Sam (Complete) |
Portuguese | Caçador de Stellaron: SAM (Completo) |
Change History[]
Released in Version 2.3