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Honkai: Star Rail Wiki
Honkai: Star Rail Wiki
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OverviewData

Speed, often abbreviated as SPD, is one of the stats in Honkai: Star Rail, used by both characters and enemies. In combat, it determines Action Value (AV), and consequently the order and frequency in which characters and enemies will act. Action Value can be set to visible in the Other Settings tab of the Settings menu.

Base Action Value is the time between turns for each unit and is calculated based on their SPD:

Turn order is determined as follows:

  1. At the beginning of the battle, each unit's Action Value, representing the amount of time until that unit's next turn, is set to their Base Action Value.
  2. At the beginning of the battle, effects that take effect upon entering battle, including SPD/AV modifying effects, are triggered on characters from left to right.
  3. The unit with the lowest Action Value, i.e. shortest time until their next turn, is selected to be the next active unit.
  4. All units subtract that lowest Action Value from their current Action Value, representing the progress of time until the next active unit's turn.
  5. The active unit starts their turn. All DoTs on the active unit deal damage.
  6. If the active unit is player-controlled and Auto mode is not enabled, the player has the opportunity to cast any pre-action Ultimate(s). Pre-action Ultimates cannot advance the action of the active unit (e.g. by the set effect of Eagle of Twilight Line), since at this point the active unit's Action Value is already zero.
  7. The active unit acts, resetting their Action Value to their Base Action Value. The player can queue any post-action Ultimates during the action animation.
  8. Any post-action Ultimates queued during the action animation execute. Post-action Ultimates can advance the next action of the active unit, since at this point its Action Value has been reset.
  9. The active unit's turn ends, ticking down any Status Effects on the active unit. Some Status Effects only tick down if they were present at the beginning of the active unit's turn.
  10. Repeat from #3.

Over a long time, the number of turns a unit takes is proportional to their Speed.

Cycles and Breakpoints[]

Cycles are a mechanic found in certain combat challenges such as the Forgotten Hall. The first cycle at the start of each wave in a battle lasts for 150 AV. Once the first cycle has passed, subsequent cycles last for 100 AV each. This is the cause for many commonly-quoted breakpoints, along with some Planar Ornament set effect requirements.

SPD Breakpoint
114.3 4 actions in first 3 cycles
120 3 actions in first 2 cycles
Space Sealing Station
Fleet of the Ageless
Sprightly Vonwacq
133.4 2 actions in first cycle
135 Firmament Frontline: Glamoth (first level)
142.9 5 actions in first 3 cycles
145 Talia: Kingdom of Banditry
160 4 actions in first 2 cycles
Firmament Frontline: Glamoth (second level)
171.5 6 actions in first 3 cycles

Action Value Modification[]

In combat, there are 2 ways to modify the current Action Value: Modifying SPD, or advancing/delaying action. The former changes the Base Action Value while the latter does not.

After a SPD modification, the current Action Value is affected as follows:

In other words, the remaining time until the unit's next turn is prorated according to the speed change.

Action Advancement and Action Delay work as follows:

In other words, the time until the unit's next turn is advanced or delayed by a percentage of the unit's full turn time.

Immediately Take Action[]

Effects described to make a target "immediately take action" are different from those that "forward action by 100%." Such effects forcibly set the current Action Value of the target to 0, regardless of their Action Value prior to that. Therefore, "immediately take action" effects will still fully advance the target even if their Action Value is greater than their Base Action Value due to action delay effects, while "forward action by 100%" effects do not.

However, if an "immediately take action" is applied during another character's turn, the current character will still need to finish their turn first before the target who had their action advanced can take action.

When a Boss Enemy or Echo of War Enemy with multiple phases enters a new phase, they will immediately take action.

Status Effect Duration[]

Some status effects unconditionally tick down at the end of the character's turn, while others only tick down if they were present at the start of that turn. All SPD modifying statuses fall into the latter category. For example, if Asta Asta uses her Ultimate in the middle of an ally's turn (including herself), the duration of Astral Blessing's SPD Boost will not decrease at the end of that ally's turn. The upshot is that using a SPD boost during the target character's turn gets the most out of its effect, whereas using it just before the target character's turn is the most wasteful.

Enemy Speed[]

Enemies have a predetermined Base SPD. Their SPD will also increase according to their level starting from Level 65.

Enemy Level Base SPD Multiplier
1–64 1
65–77 1.1
78–85 1.2
86+ 1.32

Abilities[]

Toggle Descriptions
9 abilities increase SPD of characters:

Character Name Description Type Tag
Jade Jade Makes a single target ally become the Debt Collector and increases their SPD by 30, lasting for 3 turn(s).
After the Debt Collector attacks, deals 1 instance of Additional Quantum DMG equal to 15%—27% of Jade's ATK to each enemy target hit, and consumes the Debt Collector's HP by an amount equal to 2% of their Max HP. If the current HP is insufficient, reduces HP to 1.
If Jade becomes the Debt Collector, she cannot gain the SPD boost effect, and her attacks do not consume HP.
When the Debt Collector exists on the field, Jade cannot use her Skill. At the start of Jade's every turn, the Debt Collector's duration reduces by 1 turn.
Skill Support
Asta Asta Increases SPD of all allies by 36–52.8 for 2 turn(s). Ultimate Support
Sushang Sushang When an enemy has their Weakness Broken on the field, Sushang's SPD increases by 15%–21% for 2 turn(s). Talent Enhance
Firefly Firefly Enters the Complete Combustion state, advances this unit's Action by 100%, and gains Enhanced Basic ATK and Enhanced Skill. While in Complete Combustion, increases SPD by 30—66, and when using the Enhanced Basic ATK or Enhanced Skill, increases this unit's Weakness Break Efficiency by 50% and the Break DMG dealt by SAM to the enemy targets by 10%—22%, lasting until this current attack ends.
A countdown timer for the Complete Combustion state appears on the Action Order. When the countdown timer's turn starts, SAM exits the Complete Combustion state. The countdown timer has a fixed SPD of 70.
SAM cannot use Ultimate while in Complete Combustion.
Ultimate Enhance
March 7th (The Hunt) March 7th (The Hunt) Designates a single ally (excluding this unit) as "Shifu" and increases "Shifu"'s SPD by 6%—10.8%. Only the most recent target of March 7th's Skill is considered as "Shifu."


Whenever using Basic ATK or dealing 1 hit of Enhanced Basic ATK's DMG, triggers the corresponding effect if "Shifu" with the specified Path is present on the field:

Erudition, Destruction, The Hunt, Remembrance: Deals Additional DMG (DMG Type based on "Shifu"'s Combat Type) equal to 10%—22% of March 7th's ATK.

Harmony, Nihility, Preservation, Abundance: Increases the Toughness Reduction of this instance of DMG by 100%.
Skill Support
Jing Yuan Jing Yuan Summons Lightning-Lord at the start of the battle. Lightning-Lord has 60 base SPD and 3 base Hits Per Action. When the Lightning-Lord takes action, its hits are considered as follow-up attacks, with each hit dealing Lightning DMG equal to 33%–72.6% of Jing Yuan's ATK to a random single enemy, and enemies adjacent to it also receive Lightning DMG equal to 25% of the DMG dealt to the target enemy.
The Lightning-Lord's Hits Per Action can reach a max of 10. Every time Lightning-Lord's Hits Per Action increases by 1, its SPD increases by 10. After the Lightning-Lord's action ends, its SPD and Hits Per Action return to their base values.
When Jing Yuan is knocked down, the Lightning-Lord will disappear.
When Jing Yuan is affected by Crowd Control debuff, the Lightning-Lord is unable to take action.
Talent Bounce
Seele Seele Increases Seele's SPD by 25% for 2 turn(s) and deals Quantum DMG equal to 110%–242% of Seele's ATK to a single enemy. Skill Single Target
Ruan Mei Ruan Mei Increases SPD by 8%—10.4% for the team (excluding this character). When allies Break an enemy target's Weakness, Ruan Mei deals to this enemy target Break DMG equal to 60%—132% of her Ice Break DMG. Talent Support
Hanya Hanya Increases the SPD of a target ally by 15%—21% of Hanya's SPD and increases the same target ally's ATK by 36%—64.8%, lasting for 2 turn(s). Ultimate Enhance

Toggle Descriptions
14 abilities advance actions of characters:

Character Name Description Type Tag
Sunday Sunday Enables one designated ally character and their summon to immediately take action, and increases their DMG dealt by 15%—33%. If the target has a summon, then the dealt DMG increase is further boosted by an additional 25%—55%, lasting for 2 turn(s).
After using Skill on The Beatified, recovers 1 Skill Point.
When Sunday uses this ability on characters following the Path of Harmony, cannot trigger the "immediate action" effect.
Skill Support
Bronya Bronya Dispels a debuff from a single ally, allows them to immediately take action, and increases their DMG by 33%–72.6% for 1 turn(s).
When this Skill is used on Bronya herself, she cannot immediately take action again.
Skill Support
Jingliu Jingliu When Jingliu has 2 stack(s) of Syzygy, she enters the Spectral Transmigration state with her Action Advanced by 100% and her CRIT Rate increases by 40%–52%. Then, Jingliu's Skill "Transcendent Flash" is enhanced to "Moon On Glacial River," and only this enhanced Skill is available for use in battle. When Jingliu uses an attack in the Spectral Transmigration state, she consumes HP from all other allies equal to 4% of their respective Max HP (this cannot reduce allies' HP to lower than 1). Jingliu's ATK increases by 540% of the total HP consumed from all allies in this attack, capped at 90%–198% of her base ATK, lasting until the current attack ends. Jingliu cannot enter the Spectral Transmigration state again until the current Spectral Transmigration state ends. Syzygy can stack up to 3 times. When Syzygy stacks become 0, Jingliu will exit the Spectral Transmigration state. Talent Enhance
Sparkle Sparkle Increases the CRIT DMG of a single ally by 12%—26.4% of Sparkle's CRIT DMG plus 27%—48.6%, lasting for 1 turn(s). And at the same time, Advances Forward this ally's action by 50%.
When Sparkle uses this ability on herself, the Action Advance effect will not trigger.
Skill Support
Trailblazer (Remembrance) Trailblazer (Remembrance) All allies' CRIT DMG increases by 6%—13.2% of Mem's CRIT DMG plus 12%—26.4%.
If the Charge has yet to reach 100%, Mem automatically uses "Baddies! Trouble!" during action. When the Charge reaches 100%, Mem immediately takes action, and can select one ally unit to use "Lemme! Help You!" in the next action.
Memosprite Talent Support
Firefly Firefly Enters the Complete Combustion state, advances this unit's Action by 100%, and gains Enhanced Basic ATK and Enhanced Skill. While in Complete Combustion, increases SPD by 30—66, and when using the Enhanced Basic ATK or Enhanced Skill, increases this unit's Weakness Break Efficiency by 50% and the Break DMG dealt by SAM to the enemy targets by 10%—22%, lasting until this current attack ends.
A countdown timer for the Complete Combustion state appears on the Action Order. When the countdown timer's turn starts, SAM exits the Complete Combustion state. The countdown timer has a fixed SPD of 70.
SAM cannot use Ultimate while in Complete Combustion.
Ultimate Enhance
Bronya Bronya After using her Basic ATK, Bronya's next action will be Advanced Forward by 15%–33%. Talent Enhance
Trailblazer (Remembrance) Trailblazer (Remembrance) Advances the action of one designated ally by 100% and grants them "Mem's Support," lasting for 3 turn(s).
For every 1 instance of DMG dealt by the target that has "Mem's Support," additionally deals 1 instance of True DMG equal to 18%—30% of the original DMG.
When using this ability on this unit, cannot trigger the action advance effect.
Memosprite Skill Support
March 7th (The Hunt) March 7th (The Hunt) After Shifu uses an attack or Ultimate, March 7th gains up to 1 point of Charge each time.
Upon reaching 7 or more points of Charge, March 7th immediately takes action and increases the DMG she deals by 40%—88%. Her Basic ATK gets Enhanced, and her Skill cannot be used. After using Enhanced Basic ATK, consumes 7 point(s) of Charge. Charge is capped at 10 points.
Talent Enhance
Firefly Firefly Consumes SAM's HP equal to 40% of SAM's Max HP and regenerates a fixed amount of Energy equal to 50%—62% of SAM's Max Energy. Deals Fire DMG equal to 100%—220% of SAM's ATK to a single target enemy. If the current HP is not sufficient, reduces SAM's HP to 1 when using this Skill. Advances this unit's next Action by 25%. Skill Single Target
Fugue Fugue After using Technique, inflicts Daze on enemies within a certain area, lasting for 10 second(s). While Dazed, enemies will not actively attack ally targets.
After entering battle via actively attacking Dazed enemies, Fugue's action advances by 40%, with a 100% base chance to inflict each enemy target with the same DEF Reduction state as that applied by Fugue's Skill, lasting for 2 turn(s).
Technique Impair
Sushang Sushang Deals Physical DMG equal to 192%–345.6% of Sushang's ATK to a single enemy target, and she immediately takes action again. In addition, Sushang's ATK increases by 18%–32.4% and using her Skill has 2 extra chances to trigger Sword Stance for 2 turn(s).
Sword Stance triggered from the extra chances deals 50% of the original DMG.
Ultimate Single Target
The Herta The Herta Rearranges the number of "Interpretation" stacks on all enemies, prioritizing the transfer of a higher number of "Interpretation" stacks to Elite-level targets and above. Then, deals Ice DMG equal to 100%—220% The Herta's ATK to all enemies. When using Ultimate, increases The Herta's ATK by 40%—88%, lasting for 3 turn(s). After using the Ultimate, The Herta immediately takes action and gains 1 stack of "Inspiration." "Inspiration" can stack up to 4 time(s). While having "Inspiration," enhances Skill to "Hear Me Out." Ultimate AoE
Robin Robin Robin enters the Concerto state and makes all other allies immediately take action.
While in the Concerto state, increase all allies' ATK by 15.2%—24.32% of Robin's ATK plus 50—230. Moreover, after every attack by allies, Robin deals Additional Physical DMG equal to 72%—129.6% of her ATK for 1 time, with a fixed CRIT Rate for this damage set at 100% and fixed CRIT DMG set at 150%.
While in the Concerto state, Robin is immune to Crowd Control debuffs and cannot enter her turn or take action until the Concerto state ends.
A Concerto countdown appears on the Action Order bar. When the countdown's turn begins, Robin exits the Concerto state and immediately takes action. The countdown has its own fixed SPD of 90.
Ultimate Support

Toggle Descriptions
6 abilities reduce SPD of enemies:

Character Name Description Type Tag
Silver Wolf Silver Wolf Silver Wolf can create three types of Bugs: reduce ATK by 5%–11%, reduce DEF by 4%–8.8%, and reduce SPD by 3%–6.6%.
Every time Silver Wolf attacks, she has a 60%–74.4% base chance to implant a random Bug that lasts for 3 turn(s) in the enemy target.
Talent Impair
Dan Heng Dan Heng Deals Wind DMG equal to 130%–286% of Dan Heng's ATK to a single enemy.
On a CRIT Hit, there is a 100% base chance to reduce the target's SPD by 12% for 2 turn(s).
Skill Single Target
Welt Welt Deals Imaginary DMG equal to 36%–79.2% of Welt's ATK to a single enemy and further deals DMG 2 extra times, with each time dealing Imaginary DMG equal to 36%–79.2% of Welt's ATK to a random enemy. On hit, there is a 65%–77% base chance to reduce the enemy's SPD by 10% for 2 turn(s). Skill Bounce
Welt Welt After using Welt's Technique, create a dimension that lasts for 15 second(s). Enemies in this dimension have their Movement SPD reduced by 50%. After entering battle with enemies in the dimension, there is a 100% base chance to Imprison the enemies for 1 turn.
Imprisoned enemies have their actions delayed by 20% and SPD reduced by 10%. Only 1 dimension created by allies can exist at the same time.
Technique Impair
Dr Dr. Ratio After using Technique, creates a special dimension that Taunts nearby enemies, lasting for 10 second(s). After entering battle with enemies in this special dimension, there is a 100% base chance to reduce each single enemy target's SPD by 15% for 2 turn(s). Only 1 dimension created by allies can exist at the same time. Technique Impair
Welt Welt Deals Imaginary DMG equal to 90%–162% of Welt's ATK to all enemies, with a 100% base chance for enemies hit by this ability to be Imprisoned for 1 turn.
Imprisoned enemies have their actions delayed by 32%–41.6% and SPD reduced by 10%.
Ultimate AoE

Toggle Descriptions
6 abilities delay actions of enemies:

Character Name Description Type Tag
Boothill Boothill Applies Physical Weakness to a single target enemy, lasting for 2 turn(s).
Deals Physical DMG equal to 240%—432% of Boothill's ATK to the target and delays their action by 30%—42%.
Ultimate Single Target
Welt Welt After using Welt's Technique, create a dimension that lasts for 15 second(s). Enemies in this dimension have their Movement SPD reduced by 50%. After entering battle with enemies in the dimension, there is a 100% base chance to Imprison the enemies for 1 turn.
Imprisoned enemies have their actions delayed by 20% and SPD reduced by 10%. Only 1 dimension created by allies can exist at the same time.
Technique Impair
Trailblazer (Remembrance) Trailblazer (Remembrance) After using Technique, creates a Special Dimension that lasts for 10 second(s). Enemies within the Special Dimension are placed in a Time Stop state, halting all their actions.
After entering battle against enemies afflicted with the Time Stop state, delays the action of all enemies by 50%, and then deals Ice DMG to all enemies equal to 100% of Trailblazer's ATK.
Only 1 Dimension Effect created by allies can exist at the same time.
Technique Impair
Ruan Mei Ruan Mei Ruan Mei deploys a Zone that lasts for 2 turns. The Zone's duration decreases by 1 at the start of her turn.
While inside the Zone, all allies' All-Type RES PEN increases by 15%—27% and their attacks apply Thanatoplum Rebloom to the enemies hit.
When these enemies attempt to recover from Weakness Break, Thanatoplum Rebloom is triggered, extending the duration of their Weakness Break, delaying their action by an amount equal to 20% of Ruan Mei's Break Effect plus 10%, and dealing Break DMG equal to 30%—54% of Ruan Mei's Ice Break DMG.
Enemy targets cannot have Thanatoplum Rebloom re-applied to them until they recover from Weakness Break.
Ultimate Support
Sampo Sampo After Sampo uses Technique, enemies in a set area are inflicted with Blind for 10 second(s). Blinded enemies cannot detect your team.
When initiating combat against a Blinded enemy, there is a 100% fixed chance to delay all enemies' action by 25%.
Technique Impair
Welt Welt Deals Imaginary DMG equal to 90%–162% of Welt's ATK to all enemies, with a 100% base chance for enemies hit by this ability to be Imprisoned for 1 turn.
Imprisoned enemies have their actions delayed by 32%–41.6% and SPD reduced by 10%.
Ultimate AoE

Bonus Abilities[]

Toggle Descriptions
4 Bonus Abilities increase SPD of characters:

Character Name Description Ascension
Requirement
Tingyun Tingyun Tingyun's SPD increases by 20% for 1 turn after using Skill. 2
Dan Heng Dan Heng After launching an attack, there is a 50% fixed chance to increase own SPD by 20% for 2 turn(s). 4
Yanqing Yanqing When a CRIT Hit is triggered, increases SPD by 10% for 2 turn(s). 6
Qingque Qingque Qingque's SPD increases by 10% for 1 turn after using the Enhanced Basic ATK. 6

Toggle Descriptions
11 Bonus Abilities advance actions of characters:

Character Name Description Ascension
Requirement
Robin Robin When the battle begins, this character's action is Advanced Forward by 25%. 2
Trailblazer (Remembrance) Trailblazer (Remembrance) When the battle starts, Trailblazer's action advances by 30%. When Mem is first summoned, grants Mem 40% Charge. 2
March 7th (The Hunt) March 7th (The Hunt) When the battle starts, March 7th's action is Advanced Forward by 25%. 2
Guinaifen Guinaifen When the battle begins, Guinaifen's action is advanced forward by 25%. 4
Jade Jade When the battle starts, Jade's action is advanced forward by 50%. 4
Moze Moze When Moze dispels his Departed state, his action advances by 20%. At the start of each wave, Moze's action advances by 30%. 4
Gallagher Gallagher After using the Ultimate, immediately Advances Forward this unit's Action by 100%. 4
Jingliu Jingliu After using Transcendent Flash, the next action will be Advanced Forward by 10%. 4
Hook Hook When using her Ultimate, Hook has her action Advanced Forward by 20% and Hook additionally regenerates 5 Energy. 6
Seele Seele After using a Basic ATK, Seele's next action will be Advanced Forward by 20%. 6
Sushang Sushang After using Basic ATK or Skill, if there are enemies on the field with Weakness Break, Sushang's action is Advanced Forward by 15%. 6

Toggle Descriptions
2 Bonus Abilities delay actions of enemies:

Character Name Description Ascension
Requirement
Fugue Fugue After ally targets break weakness, additionally delays the action of the enemy target by 15%. 2
Trailblazer (Harmony) Trailblazer (Harmony) Additionally delays the enemy target's action by 30% when allies Break enemy Weaknesses. 6

Eidolons[]

Toggle Descriptions
13 Eidolons increase SPD of characters:

Character Name Description Level
Yukong Yukong At the start of battle, increases the SPD of all allies by 10% for 2 turn(s). 1
Huohuo Huohuo The duration of Divine Provision produced by the Talent is extended by 1 turn(s). When Huohuo possesses Divine Provision, all allies' SPD increases by 12%. 1
Himeko Himeko After "Victory Rush" is triggered, Himeko's SPD increases by 20% for 2 turn(s). 1
March 7th (The Hunt) March 7th (The Hunt) When Shifu is on the field, increases March 7th's SPD by 10%. 1
Tingyun Tingyun After using their Ultimate, the ally with Benediction gains a 20% increase in SPD for 1 turn. 1
Pela Pela Using Skill to remove buff(s) increases SPD by 10% for 2 turn(s). 2
Robin Robin While the Concerto state is active, all allies' SPD increases by 16%. The Talent's Energy Regeneration effect additionally increases by 1. 2
Bronya Bronya When using Skill, the target ally's SPD increases by 30% after taking action, lasting for 1 turn. 2
Hanya Hanya After using the Skill, this character's SPD increases by 20% for 1 turn(s). 2
Rappa Rappa While in the "Sealform" state, increases all allies' SPD by 12%. 4
Feixiao Feixiao The follow-up attack from Talent has its Toughness Reduction increased by 100%, and when it launches, increases this unit's SPD by 8%, lasting for 2 turn(s). 4
The Herta The Herta The SPD of characters following the Path of Erudition in the team increases by 12%. 4
Sushang Sushang Talent's SPD Boost is stackable and can stack up to 2 times. Additionally, after entering battle, Sushang immediately gains 1 stack of her Talent's SPD Boost. 6

Toggle Descriptions
7 Eidolons advance actions of characters:

Character Name Description Level
Hanya Hanya When an ally with Hanya's Ultimate's effect defeats an enemy, Hanya's action is Advanced Forward by 15%. This effect can only be triggered 1 time(s) per turn. 1
Fugue Fugue When an enemy target's Weakness gets broken, Fugue regenerates 3 Energy. After using Ultimate, advances the action of all allies by 24%. 2
Dan Heng • Imbibitor Lunae Dan Heng • Imbibitor Lunae After using his Ultimate, Dan Heng • Imbibitor Lunae's action is Advanced Forward by 100% and gains 1 extra Squama Sacrosancta. 2
The Herta The Herta After The Herta enters battle and uses her Ultimate, she additionally gains 1 stack of "Inspiration." After using Enhanced Skill, The Herta's subsequent action is advanced by 35%. 2
Topaz and Numby Topaz and Numby After Numby's turn begins, Topaz's action is Advanced Forward by 20%. 4
Dan Heng Dan Heng When Dan Heng uses his Ultimate to defeat an enemy, he will immediately take action again. 4
Gepard Gepard When his Talent is triggered, Gepard immediately takes action again and restores extra HP equal to 50% of his Max HP. 6

Toggle Descriptions
2 Eidolons reduce SPD of enemies:

Character Name Description Level
Gepard Gepard After an enemy Frozen by Skill is unfrozen, their SPD is reduced by 20% for 1 turn(s). 2
Dan Heng Dan Heng The Slow state triggered by Skill reduces the enemy's SPD by an extra 8%. 6

Relic Sets[]

Toggle Set Bonuses
5 Relic Sets increase SPD of characters:

Icon Set Pieces Bonuses
Item Forge of the Kalpagni Lantern Forge of the Kalpagni Lantern Forge's Lotus Lantern WickForge's Heavenly Flamewheel Silk 2 Piece: Increases the wearer's SPD by 6%. When the wearer hits an enemy target that has Fire Weakness, the wearer's Break Effect increases by 40%, lasting for 1 turn(s).
Item Hero of Triumphant Song Hero of Triumphant Song Hero's Wreath of ChampionshipHero's Gilded BracersHero's Gallant Golden ArmorHero's Firechasing Shinguard 2 Piece: Increases ATK by 12%.
4 Piece: While the wearer's memosprite is on the field, increases the wearer's SPD by 6%. When the wearer's memosprite attacks, increases the wearer's and memosprite's CRIT DMG by 30%, lasting for 2 turn(s).
Item Messenger Traversing Hackerspace Messenger Traversing Hackerspace Messenger's HolovisorMessenger's Transformative ArmMessenger's Secret SatchelMessenger's Par-kool Sneakers 2 Piece: Increases SPD by 6%.
4 Piece: When the wearer uses their Ultimate on an ally, SPD for all allies increases by 12% for 1 turn(s). This effect cannot be stacked.
Item Musketeer of Wild Wheat Musketeer of Wild Wheat Musketeer's Wild Wheat Felt HatMusketeer's Coarse Leather GlovesMusketeer's Wind-Hunting ShawlMusketeer's Rivets Riding Boots 2 Piece: ATK increases by 12%.
4 Piece: The wearer's SPD increases by 6% and Basic ATK DMG increases by 10%.
Item Sacerdos' Relived Ordeal Sacerdos' Relived Ordeal Sacerdos' Melodic EarringsSacerdos' Welcoming GlovesSacerdos' Ceremonial GarbSacerdos' Arduous Boots 2 Piece: Increases SPD by 6%.
4 Piece: When using Skill or Ultimate on one ally target, increases the ability target's CRIT DMG by 18%, lasting for 2 turn(s). This effect can stack up to 2 time(s).

Toggle Set Bonuses
2 Relic Sets advance actions of characters:

Icon Set Pieces Bonuses
Item Eagle of Twilight Line Eagle of Twilight Line Eagle's Beaked HelmetEagle's Soaring RingEagle's Winged Suit HarnessEagle's Quilted Puttees 2 Piece: Increases Wind DMG by 10%.
4 Piece: After the wearer uses their Ultimate, their action is Advanced Forward by 25%.
Item Sprightly Vonwacq Sprightly Vonwacq Vonwacq's Island of BirthVonwacq's Islandic Coast 2 Piece: Increases the wearer's Energy Regeneration Rate by 5%. When the wearer's SPD reaches 120 or higher, the wearer's action is Advanced Forward by 40% immediately upon entering battle.

Toggle Set Bonuses
1 Relic Sets decreases SPD of characters:

Icon Set Pieces Bonuses
Item Poet of Mourning Collapse Poet of Mourning Collapse Poet's Dill WreathPoet's Gilded BraceletPoet's Star-Studded SkirtPoet's Silver-Studded Shoes 2 Piece: Increases Quantum DMG by 10%.
4 Piece: Decreases the wearer's SPD by 8%. Before entering battle, if the wearer's SPD is lower than 110/95, increases the wearer's CRIT Rate by 20%/32%. This effect applies to the wearer's memosprite at the same time.

Light Cones[]

Toggle Columns:
RarityPathStatsPassives
10 Light Cones increase SPD of characters:

Icon & Name Rarity Path Stats Passive
Light Cone Adversarial
Adversarial
3 Stars Icon Path The Hunt Medium The Hunt HP: 33~740
ATK: 16~370
DEF: 12~264
Alliance
When the wearer defeats an enemy, increases SPD by 10~18% for 2 turn(s).
Light Cone After the Charmony Fall
After the Charmony Fall
4 Stars Icon Path Erudition Medium Erudition HP: 38~846
ATK: 21~476
DEF: 18~396
Quiescence
Increases the wearer's Break Effect by 28~56%. After the wearer uses Ultimate, increases SPD by 8~16%, lasting for 2 turn(s).
Light Cone Dream's Montage
Dream's Montage
4 Stars Icon Path Abundance Medium Abundance HP: 43~952
ATK: 19~423
DEF: 18~396
Academy-Style Edit
Increases the wearer's SPD by 8~12%. After attacking enemy targets that are Weakness Broken, regenerates 3.0~5.0 Energy. This effect can trigger up to 2 time(s) per turn.
Light Cone Echoes of the Coffin
Echoes of the Coffin
5 Stars Icon Path Abundance Medium Abundance HP: 52~1,164
ATK: 26~582
DEF: 18~396
Thorns
Increases the wearer's ATK by 24~40%. After the wearer uses an attack, for each different enemy target the wearer hits, regenerates 3.0~5.0 Energy. Each attack can regenerate Energy up to 3 time(s) this way. After the wearer uses their Ultimate, all allies gain 12~20 SPD for 1 turn.
Light Cone Eternal Calculus
Eternal Calculus
5 Stars Icon Path Erudition Medium Erudition HP: 48~1,058
ATK: 24~529
DEF: 18~396
Boundless Thought
Increases the wearer's ATK by 8~12%. After using an attack, for each enemy target hit, additionally increases ATK by 4~8%. This effect can stack up to 5 times and last until the next attack. If there are 3 or more enemy targets hit, this unit's SPD increases by 8~16%, lasting for 1 turn(s).
Light Cone Mediation
Mediation
3 Stars Icon Path Harmony Medium Harmony HP: 38~846
ATK: 14~317
DEF: 12~264
Family
Upon entering battle, increases SPD of all allies by 12~20 points for 1 turn(s).
Light Cone Patience Is All You Need
Patience Is All You Need
5 Stars Icon Path Nihility Medium Nihility HP: 48~1,058
ATK: 26~582
DEF: 21~463
Spider Web
Increases DMG dealt by the wearer by 24~40%. After every attack launched by wearer, their SPD increases by 4.8~8.0%, stacking up to 3 times.
If the wearer hits an enemy target that is not afflicted by Erode, there is a 100% base chance to inflict Erode to the target. Enemies afflicted with Erode are also considered to be Shocked and will receive Lightning DoT at the start of each turn equal to 60~100% of the wearer's ATK, lasting for 1 turn(s).
Light Cone River Flows in Spring
River Flows in Spring
4 Stars Icon Path The Hunt Medium The Hunt HP: 38~846
ATK: 21~476
DEF: 18~396
Stave Off the Lingering Cold
After entering battle, increases the wearer's SPD by 8~12% and DMG by 12~24%. When the wearer takes DMG, this effect will disappear. This effect will resume after the end of the wearer's next turn.
Light Cone Sailing Towards a Second Life
Sailing Towards a Second Life
5 Stars Icon Path The Hunt Medium The Hunt HP: 48~1,058
ATK: 26~582
DEF: 21~463
Rough Water
Increases the wearer's Break Effect by 60~100%. The Break DMG dealt by the wearer ignores 20~32% of the target's DEF. When the wearer's Break Effect in battle is at 150% or greater, increases their SPD by 12~20%.
Light Cone Shadowed by Night
Shadowed by Night
4 Stars Icon Path The Hunt Medium The Hunt HP: 38~846
ATK: 21~476
DEF: 18~396
Concealment
Increases the wearer's Break Effect by 28~56%. When entering battle or after dealing Break DMG, increases SPD by 8~12%, lasting for 2 turn(s). This effect can only trigger once per turn.

Toggle Columns:
RarityPathStatsPassives
3 Light Cones advance actions of characters:

Icon & Name Rarity Path Stats Passive
Light Cone Dance! Dance! Dance!
Dance! Dance! Dance!
4 Stars Icon Path Harmony Medium Harmony HP: 43~952
ATK: 19~423
DEF: 18~396
Cannot Stop It!
When the wearer uses their Ultimate, all allies' actions are Advanced Forward by 16~24%.
Light Cone Multiplication
Multiplication
3 Stars Icon Path Abundance Medium Abundance HP: 43~952
ATK: 14~317
DEF: 9~198
Denizens of Abundance
After the wearer uses their Basic ATK, their next action will be Advanced Forward by 12~20%.
Light Cone Ninjutsu Inscription: Dazzling Evilbreaker
Ninjutsu Inscription: Dazzling Evilbreaker
5 Stars Icon Path Erudition Medium Erudition HP: 43~952
ATK: 26~582
DEF: 24~529
Exorcism
Increases the wearer's Break Effect by 60~100%. When entering battle, immediately regenerates 30~40 Energy. After the wearer uses Ultimate, obtains "Raiton." After using 2 Basic ATKs, advances the wearer's action by 50~70% and removes "Raiton." After the wearer uses Ultimate, resets "Raiton."

Toggle Columns:
RarityPathStatsPassives
1 Light Cone reduces SPD of enemies:

Icon & Name Rarity Path Stats Passive
Light Cone Whereabouts Should Dreams Rest
Whereabouts Should Dreams Rest
5 Stars Icon Path Destruction Medium Destruction HP: 52~1,164
ATK: 21~476
DEF: 24~529
Metamorphosis
Increases the wearer's Break Effect by 60~100%. When the wearer deals Break DMG to an enemy target, inflicts Routed on the enemy, lasting for 2 turn(s). Targets afflicted with Routed receive 24.0~40.0% increased Break DMG from the wearer, and their SPD is lowered by 20%. Effects of the same type cannot be stacked.

Enemies[]

23 Enemies can increase the SPD of an Enemy:

Enemy Tier Damage Weakness
Aurumaton Gatekeeper Aurumaton Gatekeeper Icon Elite Enemy Elite Imaginary LightningWindQuantum
Aurumaton Gatekeeper (Bug) Aurumaton Gatekeeper (Bug) Icon Elite Enemy Elite Imaginary LightningWindQuantum
Automaton Direwolf (Complete) Automaton Direwolf (Complete) Icon Elite Enemy Elite Physical IceLightningImaginary
Borisin Warhead: Hoolay Borisin Warhead: Hoolay Icon Boss Enemy Boss Lightning PhysicalFireWind
Borisin Warhead: Hoolay (Complete) Borisin Warhead: Hoolay (Complete) Icon Boss Enemy Boss Lightning PhysicalFireWind
Bronya (Illusion) Bronya (Illusion) Icon Boss Enemy Boss Wind PhysicalFireImaginary
Cirrus (Complete) Cirrus (Complete) Icon Boss Enemy Boss
Cloud Knight Lieutenant: Yanqing Cloud Knight Lieutenant: Yanqing Icon Boss Enemy Boss Ice LightningWindImaginary
Cloud Knight Lieutenant: Yanqing (Complete) Cloud Knight Lieutenant: Yanqing (Complete) Icon Boss Enemy Boss Ice LightningWindImaginary
Cloud Knight Lieutenant: Yanqing (Illusion) Cloud Knight Lieutenant: Yanqing (Illusion) Icon Boss Enemy Boss Ice LightningWindQuantumImaginary
Cocolia, Mother of Deception Cocolia, Mother of Deception Icon Echo of War Enemy Echo of War IceImaginary FireLightningQuantum
Cocolia, Mother of Deception (Illusion) Cocolia, Mother of Deception (Illusion) Icon Echo of War Enemy Echo of War IceImaginary FireLightningQuantum
Dreamjolt Troupe's Beyond Overcooked (Bug) Dreamjolt Troupe's Beyond Overcooked (Bug) Icon Elite Enemy Elite Fire FireLightningWind
Dreamjolt Troupe's Bubble Hound Dreamjolt Troupe's Bubble Hound Normal Physical PhysicalLightningWind
Eclipse Wolftrooper Eclipse Wolftrooper Normal Physical PhysicalWind
Howling Casket Howling Casket Icon Elite Enemy Elite Physical LightningWindImaginary
Sableclaw Wolftrooper Sableclaw Wolftrooper Normal Physical FireImaginary
Searing Prowler Searing Prowler Icon Elite Enemy Elite Fire IceLightningImaginary
Searing Prowler (Bug) Searing Prowler (Bug) Icon Elite Enemy Elite Fire IceLightningImaginary
Stellaron Hunter: Sam Stellaron Hunter: Sam Icon Boss Enemy Boss Fire LightningQuantumImaginary
Stellaron Hunter: Sam (Complete) Stellaron Hunter: Sam (Complete) Icon Boss Enemy Boss Fire LightningQuantumImaginary
The Past, Present, and Eternal Show The Past, Present, and Eternal Show Icon Boss Enemy Boss PhysicalLightningWindImaginary
The Past, Present, and Eternal Show (Complete) The Past, Present, and Eternal Show (Complete) Icon Boss Enemy Boss PhysicalLightningWindImaginary

18 Enemies can advance the action of an Enemy:

Enemy Tier Damage Weakness
"Harmonious Choir" The Great Septimus "Harmonious Choir" The Great Septimus Icon Echo of War Enemy Echo of War Imaginary FireLightningImaginary
Abundance Sprite: Golden Hound Abundance Sprite: Golden Hound Normal Wind IceLightningQuantum
Banacademic Office's Dreamweaver BananAdvisor Banacademic Office's Dreamweaver BananAdvisor Normal FireIceLightning
Borisin Warhead: Hoolay Borisin Warhead: Hoolay Icon Boss Enemy Boss Lightning PhysicalFireWind
Borisin Warhead: Hoolay (Complete) Borisin Warhead: Hoolay (Complete) Icon Boss Enemy Boss Lightning PhysicalFireWind
Bronya (Boss) Bronya Icon Boss Enemy Boss Wind PhysicalFireImaginary
Bronya (Complete) Bronya (Complete) Icon Boss Enemy Boss Wind PhysicalFireImaginary
Bronya (Illusion) Bronya (Illusion) Icon Boss Enemy Boss Wind PhysicalFireImaginary
Cirrus (Boss) Cirrus Icon Boss Enemy Boss
Cirrus (Complete) Cirrus (Complete) Icon Boss Enemy Boss
Cloud Knight Lieutenant: Yanqing (Illusion) Cloud Knight Lieutenant: Yanqing (Illusion) Icon Boss Enemy Boss Ice LightningWindQuantumImaginary
Dreamjolt Troupe's Beyond Overcooked Dreamjolt Troupe's Beyond Overcooked Icon Elite Enemy Elite Fire FireLightningWind
Dreamjolt Troupe's Beyond Overcooked (Bug) Dreamjolt Troupe's Beyond Overcooked (Bug) Icon Elite Enemy Elite Fire FireLightningWind
Dreamjolt Troupe's Beyond Overcooked (Projection) Dreamjolt Troupe's Beyond Overcooked (Projection) Icon Elite Enemy Elite Fire FireLightningWind
Dreamjolt Troupe's Sweet Gorilla (Projection) Dreamjolt Troupe's Sweet Gorilla (Projection) Icon Elite Enemy Elite Ice PhysicalFireImaginary
Dreamjolt Troupe's Winder Goon Dreamjolt Troupe's Winder Goon Normal Physical LightningQuantum
Silvermane Lieutenant (Bug) Silvermane Lieutenant (Bug) Icon Elite Enemy Elite Physical PhysicalIceQuantum
Vagrant Vagrant Normal Physical FireIceImaginary

13 Enemies can delay the action of an Enemy:

Enemy Tier Damage Weakness
"Past Confined and Caged" "Past Confined and Caged" Icon Elite Enemy Elite Physical FireLightningImaginary
Borisin Warhead: Hoolay Borisin Warhead: Hoolay Icon Boss Enemy Boss Lightning PhysicalFireWind
Borisin Warhead: Hoolay (Complete) Borisin Warhead: Hoolay (Complete) Icon Boss Enemy Boss Lightning PhysicalFireWind
Destruction Lotus (Phase 2) Destruction Lotus (Phase 2) Normal Lightning LightningQuantumImaginary
Destruction Lotus (Phase 3) Destruction Lotus (Phase 3) Normal Imaginary LightningQuantumImaginary
Memory Zone Meme "Shell of Faded Rage" Memory Zone Meme "Shell of Faded Rage" Icon Elite Enemy Elite Quantum LightningQuantumImaginary
Nebula Devourer Nebula Devourer Normal Wind FireWindQuantum
Planeshred Claws Planeshred Claws Normal Wind FireWind
Shadow of "Feixiao" Shadow of "Feixiao" Icon Echo of War Enemy Echo of War Wind PhysicalFireQuantum
The Past, Present, and Eternal Show The Past, Present, and Eternal Show Icon Boss Enemy Boss PhysicalLightningWindImaginary
The Past, Present, and Eternal Show (Complete) The Past, Present, and Eternal Show (Complete) Icon Boss Enemy Boss PhysicalLightningWindImaginary
Wonder Forest's Banacademic Office Staff Wonder Forest's Banacademic Office Staff Icon Boss Enemy Boss FireQuantum FireIceLightningImaginary
Worldpurge Tail Worldpurge Tail Normal Wind PhysicalQuantum

8 Enemies can reduce the SPD of characters:

Enemy Tier Damage Weakness
Banacademic Office's Charmony BananAdvisor Banacademic Office's Charmony BananAdvisor Icon Elite Enemy Elite Fire FireIceImaginary
Dreamjolt Troupe's Beyond Overcooked Dreamjolt Troupe's Beyond Overcooked Icon Elite Enemy Elite Fire FireLightningWind
Dreamjolt Troupe's Beyond Overcooked (Bug) Dreamjolt Troupe's Beyond Overcooked (Bug) Icon Elite Enemy Elite Fire FireLightningWind
Dreamjolt Troupe's Beyond Overcooked (Projection) Dreamjolt Troupe's Beyond Overcooked (Projection) Icon Elite Enemy Elite Fire FireLightningWind
Entranced Ingenium: Golden Cloud Toad Entranced Ingenium: Golden Cloud Toad Normal Imaginary LightningQuantum
Frigid Prowler Frigid Prowler Icon Elite Enemy Elite Ice FireLightningQuantum
Frigid Prowler (Bug) Frigid Prowler (Bug) Icon Elite Enemy Elite Ice FireLightningQuantum
Wonder Forest's Banacademic Office Staff Wonder Forest's Banacademic Office Staff Icon Boss Enemy Boss FireQuantum FireIceLightningImaginary

9 Enemies can advance actions of characters:

Enemy Tier Damage Weakness
Banacademic Office's Dreamweaver BananAdvisor Banacademic Office's Dreamweaver BananAdvisor Normal FireIceLightning
Dreamjolt Troupe's Sweet Gorilla (Projection) Dreamjolt Troupe's Sweet Gorilla (Projection) Icon Elite Enemy Elite Ice PhysicalFireImaginary
Nebula Devourer Nebula Devourer Normal Wind FireWindQuantum
Planeshred Claws Planeshred Claws Normal Wind FireWind
Shadow of "Feixiao" Shadow of "Feixiao" Icon Echo of War Enemy Echo of War Wind PhysicalFireQuantum
Stellaron Hunter: Kafka Stellaron Hunter: Kafka Icon Boss Enemy Boss Lightning PhysicalWindImaginary
Stellaron Hunter: Kafka (Complete) Stellaron Hunter: Kafka (Complete) Icon Boss Enemy Boss Lightning PhysicalWindImaginary
Ten Stonehearts: Aventurine of Stratagems Ten Stonehearts: Aventurine of Stratagems Icon Boss Enemy Boss Imaginary PhysicalIceLightning
Worldpurge Tail Worldpurge Tail Normal Wind PhysicalQuantum

18 Enemies can delay actions of characters:

Enemy Tier Damage Weakness
Aurumaton Gatekeeper Aurumaton Gatekeeper Icon Elite Enemy Elite Imaginary LightningWindQuantum
Aurumaton Gatekeeper (Bug) Aurumaton Gatekeeper (Bug) Icon Elite Enemy Elite Imaginary LightningWindQuantum
Borisin Warhead: Hoolay Borisin Warhead: Hoolay Icon Boss Enemy Boss Lightning PhysicalFireWind
Borisin Warhead: Hoolay (Complete) Borisin Warhead: Hoolay (Complete) Icon Boss Enemy Boss Lightning PhysicalFireWind
Bronya (Boss) Bronya Icon Boss Enemy Boss Wind PhysicalFireImaginary
Bronya (Complete) Bronya (Complete) Icon Boss Enemy Boss Wind PhysicalFireImaginary
Bronya (Illusion) Bronya (Illusion) Icon Boss Enemy Boss Wind PhysicalFireImaginary
Cocolia, Mother of Deception Cocolia, Mother of Deception Icon Echo of War Enemy Echo of War IceImaginary FireLightningQuantum
Cocolia, Mother of Deception (Illusion) Cocolia, Mother of Deception (Illusion) Icon Echo of War Enemy Echo of War IceImaginary FireLightningQuantum
Decaying Shadow Decaying Shadow Icon Elite Enemy Elite Imaginary FireLightningWind
Decaying Shadow (Bug) Decaying Shadow (Bug) Icon Elite Enemy Elite Imaginary FireLightningWind
Disaster's Right Hand Disaster's Right Hand Normal Imaginary FireIce
Everwinter Shadewalker Everwinter Shadewalker Normal Ice PhysicalFireQuantum
Memory Zone Meme "Allseer" Memory Zone Meme "Allseer" Normal Quantum IceLightning
Phantylia the Undying Phantylia the Undying Icon Echo of War Enemy Echo of War WindLightningImaginary LightningWindImaginary
Svarog (Boss) Svarog Icon Boss Enemy Boss Physical FireLightningWind
Svarog (Complete) Svarog (Complete) Icon Boss Enemy Boss Physical FireLightningWind
Ten Stonehearts: Aventurine of Stratagems Ten Stonehearts: Aventurine of Stratagems Icon Boss Enemy Boss Imaginary PhysicalIceLightning

Consumables[]

There are 6 consumables that increase SPD:

Name Effect Type Source Recipe
Clockie Pizza (Whole) Clockie Pizza (Whole) Upon use, increases all allies' SPD by 16% but reduces their DMG by 8% for the next battle. Attack Consumables Clock Diner
Dust of Alacrity Dust of Alacrity Upon use, increases SPD of all allies by 12% for the next battle. Attack Consumables Omni-Synthesizer Brave Cycrane
Master Thief's Tentacle Master Thief's Tentacle Upon use, increases SPD of all allies by 10% for the next battle, and after a victory against an enemy in the overworld, there is a chance to obtain an "extra surprise." Attack Consumables The Arma Correctional Group
Odd Gummy Candy Odd Gummy Candy Upon use, one of the following effects will be randomly applied to all allies in the next battle: Hamster Ball Knight Flavor — SPD increases by 20%. Boss Stone Flavor — SPD decreases by 5%. Attack Consumables Sold by Dreamville-Themed Restaurant
Ruby Potion Ruby Potion When used, increase SPD of all allies by 8%, and Effect Hit Rate by 20% for the next battle. Attack Consumables Omni-Synthesizer Yanming
Topological Acceleration Band Topological Acceleration Band Upon use, increases SPD of all allies by 24% for 2 turns in the next 3 battles. Attack Consumables Omni-Synthesizer Sold by Internal Purchase Officer

There are 2 consumables that decrease SPD:

Name Effect Type Source Recipe
Clockie Pizza (Single Slice) Clockie Pizza (Single Slice) Upon use, increases all allies' DMG by 24% and reduces their SPD by 5% for the next battle. Attack Consumables Omni-Synthesizer Sold by Clockie Food Truck
Odd Gummy Candy Odd Gummy Candy Upon use, one of the following effects will be randomly applied to all allies in the next battle: Hamster Ball Knight Flavor — SPD increases by 20%. Boss Stone Flavor — SPD decreases by 5%. Attack Consumables Sold by Dreamville-Themed Restaurant

Other Languages[]

Speed

LanguageOfficial Name
EnglishSpeed
Chinese
(Simplified)
速度
Chinese
(Traditional)
速度
Japanese速度
Korean속도
SpanishVEL
FrenchVitesse
RussianСкорость
Thaiความเร็ว
VietnameseTốc Độ
GermanGES
IndonesianSPD
PortugueseVEL

Action Order

LanguageOfficial Name
EnglishAction Order
Chinese
(Simplified)
行动序列
Chinese
(Traditional)
行動序列
Japanese行動順
Korean행동 서열
SpanishOrden de acción
FrenchOrdre d'action
RussianПорядок действий
Thaiลำดับแอ็กชัน
VietnameseThứ Tự Hành Động
GermanAktionsreihenfolge
IndonesianSusunan Aksi
PortugueseOrdem de Ação

Change History[]

Navigation[]

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