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Honkai: Star Rail Wiki
Honkai: Star Rail Wiki
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Honkai: Star Rail Wiki

Space Anchors can be used to teleport to different areas and restore HP/revive Characters. Prior to being activated, Space Anchors appear as Icon Space Anchor Inactive on the map.

According to March 7th, Space Anchors relate to the Path of the Trailblaze.[1]

Herta Space Station[]

Master Control Zone[]

There are 2 Space Anchors in Master Control Zone:

Name Image Description
Icon Space Anchor Active Watcher Zone Space Anchor Watcher Zone Whoever casts their covetous eyes on the space station is under real-time monitoring here. There is never too much intelligence, and even more so, means.
Icon Space Anchor Active Central Passage Space Anchor Central Passage Researchers traverse the core of the space station as billions of neutrinos pass through their bodies.

Base Zone[]

There are 2 Space Anchors in Base Zone:

Name Image Description
Icon Space Anchor Active Monitoring Room Space Anchor Monitoring Room (Base Zone) The eyes may not always control what we see. This tool of surveillance can also act as a line of defense.
Icon Space Anchor Active Reception Center Space Anchor Reception Center Many admirers came but had to stop here, leaving only envious glances at the researchers who strutted in.

Storage Zone[]

There are 4 Space Anchors in Storage Zone:

Name Image Description
Icon Space Anchor Active Courtyard (First Floor) Space Anchor Courtyard (First Floor) Gigantic pathways coil around the central lift, sending researchers on their way to countless chambers.
Icon Space Anchor Active Gallery of Shadow (First Floor) Space Anchor Gallary of Shadow (First Floor) "As interesting as Herta herself" is the only condition to be met for something to be put in Herta's private collection.
Icon Space Anchor Active Outside the Control Center (First Floor) Space Anchor Outside the Control Center (First Floor) Quite the endless stream of researchers passing through here, a nice position to monitor the status of all sections of the storage zone.
Icon Space Anchor Active Special Purpose Lab (Second Floor) Space Anchor Special Purpose Lab (Second Floor) The Curios being sent to the space station are inspected, examined, and assessed here by the researchers. Then, they will go to their final destination.

Supply Zone[]

There are 3 Space Anchors in Supply Zone:

Name Image Description
Icon Space Anchor Active Electrical Room Space Anchor Electrical Room Power supply should be guaranteed at all times. An empty room indicates that everything is working properly. No noise is welcome here.
Icon Space Anchor Active Railway Platform Space Anchor Railway Platform Though it is usually just a temporary stop, there are people who embark on their journey to the embrace of the universe from here.
Icon Space Anchor Active Spare Parts Warehouse Space Anchor Spare Parts Warehouse Spare parts pile up messily here, but no mistakes have ever been made about them, which speaks for the charisma and skill of the person in charge.

Seclusion Zone[]

There are 4 Space Anchors in Seclusion Zone:

Name Image Description
Icon Space Anchor Active Breeding Ground Space Anchor Breeding Ground Care guide: Adjust the temperature, humidity, and wind flow to the appropriate levels, and give it enough love.
Icon Space Anchor Active Distribution Center Space Anchor Distribution Center The broad circular platform connects the laboratory and the access passage, where life converges and the future with infinite possibilities is nurtured.
Icon Space Anchor Active Incubator Space Anchor Incubator Invisible, unspeakable, untouchable.
Icon Space Anchor Active Pharmaceutical Room Space Anchor Pharmaceutical Room Optional remedies added to the jar: Snakeberries, spices, herbs, frosting, a few grams of dessert lifeform inspiration, and lots of charm.

Jarilo-VI[]

Overworld[]

Administrative District[]

There are 3 Space Anchors in Administrative District:

Name Image Description
Icon Space Anchor Active Golden Theater Space Anchor Golden Theater Belobog's signature building and a grand theater with more than a century of history. It supported the cultural life of dozens of generations of Belobog's elites.
Icon Space Anchor Active Central Plaza Space Anchor Central Plaza The Administrative District is proud of this central plaza. If you encounter any outlaws or suspicious individuals, please let a Silvermane Guard know.
Icon Space Anchor Active Goethe Hotel Space Anchor Goethe Hotel Belobog's residents don't have the option of venturing outside the city. The closest experience to a luxurious trip is to spend a night at the Goethe Hotel.

Outlying Snow Plains[]

There are 2 Space Anchors in Outlying Snow Plains:

Name Image Description
Icon Space Anchor Active Landing Point Space Anchor Landing Point The prosperity of the past has been buried under the snow. Before the unbearable extreme cold, one still has a chance to turn around and go back.
Icon Space Anchor Active Long Slope Space Anchor Long Slope After the Eternal Freeze befell, snow had formed a long slope here. The skeletal remains from the ancient wartime soundlessly tell tales of the past under the ice.

Backwater Pass[]

There are 3 Space Anchors in Backwater Pass:

Name Image Description
Icon Space Anchor Active Goethe Mansion Space Anchor Goethe Mansion The Fragmentum copies a moment of time from hundreds of years ago. It is unknown what stories this ancient residence with seals had at that time.
Icon Space Anchor Active Leisure Plaza Space Anchor Leisure Plaza The unfinished Leisure Plaza was designed to be an important part of the daily life in Belobog, which became impossible as the Fragmentum spread here.
Icon Space Anchor Active Transport Hub Space Anchor Transport Hub Previously one of Belobog's important transport hubs. From here, one can reach any corner of the city.

Silvermane Guard Restricted Zone[]

There are 3 Space Anchors in Silvermane Guard Restricted Zone:

Name Image Description
Icon Space Anchor Active Outpost Space Anchor Outpost A large number of Silvermane Guards are stationed in the restricted zone. Not even a snow mouse can escape their sight.
Icon Space Anchor Active Frontline Space Anchor Frontline Caltrops and chevaux de frise define the frontlines of the battlefield. The Silvermane Guards have sworn to hold this line and never let the monsters take a single step closer.
Icon Space Anchor Active Energy Hub Space Anchor Energy Hub The hub is the heart of the camp in the restricted zone. The energy it produces is used to protect the rear. If it stops working, the consequences will be disastrous.

Corridor of Fading Echoes[]

There are 4 Space Anchors in Corridor of Fading Echoes:

Name Image Description
Icon Space Anchor Active Ancient Battlefield: Frontline Space Anchor Ancient Battlefield - Frontline While advancing, they quickly form an intercepting formation; when retreating, they can lure the enemy into a trap for annihilation — the Silvermane Guards hold this enceinte and fight the enemy strategically, ensuring their ultimate victory.
Icon Space Anchor Active Command Center Space Anchor Command Center The old bailey's citadel was said to be the Supreme Guardian's command center. It was also where weapons that determined the outcome of battle were created.
Icon Space Anchor Active Contaminated Plaza Space Anchor Contaminated Plaza The brave Silvermane Guards have been here countless times before. From this point onward lies the devastating war front.
Icon Space Anchor Active Fortified Zone Space Anchor Fortified Zone Should the front line fall, the steel gate can still buy time for the city's evacuation.

Everwinter Hill[]

There are 2 Space Anchors in Everwinter Hill:

Name Image Description
Icon Space Anchor Active Ancient Battlefield: Snow Plains Space Anchor Ancient Battlefield - Snow Plains Affected by the Stellaron, the northern Snow Plains and Fragmentum have merged, and the howling bitter wind carries an incessant cry.
Icon Space Anchor Active Deck of Creation Space Anchor Deck of Creation The Finality, where all of Belobog's secrets are held. Cocolia, the Stellaron, the Colossus... The ice encases all memories.

Pillars of Creation[]

There are 2 Space Anchors in Pillars of Creation:

Name Image Description
Icon Space Anchor Active Pillars of Creation: Construction Site Space Anchor Pillars of Creation Construction Site The most brilliant minds and the strongest bodies in Belobog gather here, tirelessly working for the future of this planet beneath their feet.
Icon Space Anchor Active Pillars of Creation: Entrance Space Anchor Pillars of Creation Entrance A pathway connecting the Snow Plains with the Engine of Creation construction site. Anyone entering the construction site should wear a safety helmet.

Underworld[]

Old Weapon Testing Ground[]

There is 1 Space Anchor in Old Weapon Testing Ground:

Name Image Description
Icon Space Anchor Active Victory Celebration Center Space Anchor Victory Celebration Center The Stellaron crisis has ended, and Topaz from the Interastral Peace Corporation has revived the Old Weapon Testing Ground and transformed it into a card game battle festival center.

Boulder Town[]

There are 3 Space Anchors in Boulder Town:

Name Image Description
Icon Space Anchor Active Fight Club Space Anchor Fight Club A gathering place for a mix of people. Most of them are expecting a thrilling boxing match to feast their eyes.
Icon Space Anchor Active Goethe Grand Hotel Space Anchor Goethe Grand Hotel Despite being in urgent need of refurbishment, the century-old Goethe Grand Hotel is the pride of its owner Gertie.
Icon Space Anchor Active Natasha's Clinic Space Anchor Natasha's Clinic Those who pretend to be sick will be kicked out of the clinic. Natasha's time is too precious for that.

Great Mine[]

There are 4 Space Anchors in Great Mine:

Name Image Description
Icon Space Anchor Active Vagrant Shelter Space Anchor Vagrant Shelter Vagrants occupied this abandoned mine tunnel. These peace-longing dwellers seek refuge from the squabbles of the outside world.
Icon Space Anchor Active Entrance Space Anchor Entrance (Great Mine) The entrance to the Great Mine is always crowded. Most of the Underworld's residents depend on this mine, laboring away every day to survive.
Icon Space Anchor Active Main Mine Shaft Space Anchor Main Mine Shaft The nearby mine's resources have almost been depleted. However, the mine tunnel has not been abandoned and still remains as one of the mine's lifelines.
Icon Space Anchor Active Overlook Space Anchor Overlook Perhaps the place with the best view in the mine. Disputes and desire, unity and order, a myriad of thoughts and attempts can be found here.

Rivet Town[]

There are 3 Space Anchors in Rivet Town:

Name Image Description
Icon Space Anchor Active Orphanage Space Anchor Orphanage Descendants of some rich family donated this mansion to be used as an orphanage. The abandoned swings in its courtyard carry the happy memories of children.
Icon Space Anchor Active Abandoned Market Space Anchor Abandoned Market Purchase orders for mining equipment used to flood the small town's market. Their now yellow pages are a testament to its past prosperity.
Icon Space Anchor Active Entrance Space Anchor Entrance (Rivet Town) The town entrance's bridge, once a popular attraction with a great view of the town. Interest in it has long faded.

Robot Settlement[]

There are 3 Space Anchors in Robot Settlement:

Name Image Description
Icon Space Anchor Active Svarog's Base Space Anchor Svarog's Base This path's iron gate is Svarog's final warning. While the gate itself is not that strong, no one dares to challenge the authority of the underground guardian.
Icon Space Anchor Active Vagrant Camp Space Anchor Vagrant Camp The Furnace Core's surroundings have become the home of many displaced people. Svarog and his loyal machines keep it safe.
Icon Space Anchor Active Energy Conversion Station Space Anchor Energy Conversion Station The facility itself is as puzzling as Svarog's origins. It both transforms energy and acts as a mysterious information hub.

The Xianzhou Luofu[]

Central Starskiff Haven[]

There are 3 Space Anchors in Central Starskiff Haven:

Name Image Description
Icon Space Anchor Active Earthrise Agora Space Anchor Earthrise Agora Plaza where the Palace of Astrum is located. As "The Earth shoulders all things," it contrasts with the Sky-Faring Commission that governs the starskiffs.
Icon Space Anchor Active Starskiff Jetty Space Anchor Starskiff Jetty The port where starskiffs land and take off, the official entrance of Xianzhou Luofu. Crowds with various goals throng about here.
Icon Space Anchor Active Starwatcher Avenue Space Anchor Starwatcher Avenue A bustling street in Central Starskiff Haven. Shops line the road for as far as the eye can see, and their lights are lit for perpetuity.

Palace of Astrum[]

There is 1 Space Anchor in Palace of Astrum:

Name Image Description
Icon Space Anchor Active Palace of Astrum (Space Anchor) Space Anchor Palace of Astrum The heart of the Luofu Sky-Faring Commission. Pilots and Navigators work lively here in this majestic palace with bowlike eaves.

Cloudford[]

There are 4 Space Anchors in Cloudford:

Name Image Description
Icon Space Anchor Active Cloudford: Cargo Lane Space Anchor Cloudford Cargo Lane A cargo port where countless items from all corners of the cosmos pass through. Every day, Cloudford unceasingly handles huge amounts of port traffic from various worlds.
Icon Space Anchor Active Cloudford: Skiff Boarding Area Space Anchor Cloudford Skiff Boarding Area The Starskiff docks in Cloudford. Boarding a skiff here would transport one to Central Starskiff Haven.
Icon Space Anchor Active Trove of Verdure Space Anchor Trove of Verdure A platform used to store goods in Cloudford. The crates are stacked high towards the roof, almost forming a maze-like structure.
Icon Space Anchor Active Trove of Verdure: South Wing Space Anchor Trove of Verdure - South Wing A platform used to store goods in Cloudford. The crates are stacked high toward the roof, almost forming a maze-like structure.

Stargazer Navalia[]

There are 4 Space Anchors in Stargazer Navalia:

Name Image Description
Icon Space Anchor Active Astral Cottage Space Anchor Astral Cottage A small building next to the entrance of Stargazer Navalia, made for Artisanship Commission craftsmen to relax in between their shifts.
Icon Space Anchor Active Ship Nursery - The Budding Space Anchor Ship Nursery - The Budding One of the work platforms of the Ship Nursery pipeline in Stargazer Navalia. This is where the "seed" of the ships are inserted into the Fallow Earth growth medium to allow for germination and budding.
Icon Space Anchor Active Ship Nursery - The Burgeoning Space Anchor Ship Nursery - The Burgeoning A section of the starskiff growth assembly line. The seeds of vehicles grow their boughs here and form into a nascent shape.
Icon Space Anchor Active The Mooring Space Anchor The Mooring The mooring platform in Stargazer Navalia. After the starskiffs become fully grown, they will temporarily be moored here.

Exalting Sanctum[]

There are 2 Space Anchors in Exalting Sanctum:

Name Image Description
Icon Space Anchor Active Court of Tranquility Space Anchor Court of Tranquility A delightful garden enclosure at the edge of Exalting Sanctum. One can still glimpse the remains of the ancient Ambrosial Arbor from here.
Icon Space Anchor Active Synwood Pavilion Space Anchor Synwood Pavilion A small building overlooking the ancient miracles of the Xianzhou. The objects of observation seem to be within grasp, but are far beyond reach.

Seat of Divine Foresight[]

There is 1 Space Anchor in Seat of Divine Foresight:

Name Image Description
Icon Space Anchor Active Seat of Divine Foresight (Space Anchor) Space Anchor Seat of Divine Foresight Cloud Knight General Jing Yuan of the Luofu's office, but most of the time, the general is absent.

Aurum Alley[]

There are 2 Space Anchors in Aurum Alley:

Name Image Description
Icon Space Anchor Active Aurum Alley Night Market Space Anchor Aurum Alley Night Market Exalting Sanctum's signature food street offers everything from traditional dishes to roadside snacks.
Icon Space Anchor Active Cosmos Street Space Anchor Cosmos Street There are all kinds of time-honored shops hidden in Cosmos Street, which sell goods, provide services, and reveal secrets that are hard to distinguish between true and false.

Divination Commission[]

There are 4 Space Anchors in Divination Commission:

Name Image Description
Icon Space Anchor Active Spatial Terminal Space Anchor Spatial Terminal One of the Matrix of Prescience Ultima's three base terminals, responsible for calculating the divination target's spatial information.
Icon Space Anchor Active Matrix of Prescience Ultima Space Anchor Matrix of Prescience Ultima The massive matrix structure upon which the Xianzhou Luofu relies to predict the future. Diviners connect and combine countless jade abaci to foresee and retrodict events of the past, present, and future with the utmost accuracy.
Icon Space Anchor Active Fortuna Augurstead Space Anchor Fortuna Augurstead The mooring platform at the entrance of the Divination Commission. Diviners believe the name "Fortuna" will bless them with good fortunes so they often prefer to use this entrance for the delve.
Icon Space Anchor Active Conclave Hall Space Anchor Conclave Hall The official location in the Divination Commission delve where issues are discussed publicly. As the master diviner abhors useless meetings, few people can be found gathered here.

Artisanship Commission[]

There are 4 Space Anchors in Artisanship Commission:

Name Image Description
Icon Space Anchor Active Arcane Moorage Space Anchor Arcane Moorage The mooring platform at the entrance of the Artisanship Commission. It is built with more grandeur than other docks due to the large amounts of resources and the size of equipment that are transported and stored here.
Icon Space Anchor Active Creation Furnace Space Anchor Creation Furnace An energy furnace entangled and taken over by the roots of the Ambrosial Arbor when the Stellaron wreaked havoc. Legend says an ancient entity is sealed within.
Icon Space Anchor Active Passage to the Finery Foundry Space Anchor Passage to the Finery Foundry The passage to the Finery Foundry in the Artisanship Commission. After giving up on the miracle of the Ambrosial Arbor, the Xianzhou Luofu returned its technological focus to engineering and machinery of Ingenium Creations.
Icon Space Anchor Active Passage to the Sapientia Academe Space Anchor Passage to the Sapientia Academe Passage to the Sapientia Academe in the Artisanship Commission. The bridges and roads here were damaged and torn apart after the Ambrosial Arbor's roots rampaged through, with no plans for repair in the near future.

Fyxestroll Garden[]

There are 4 Space Anchors in Fyxestroll Garden:

Name Image Description
Icon Space Anchor Active Locufox Forest Backdoor Space Anchor Locufox Forest Backdoor A place located between the thresholds of Locufox Forest and Foxsomn Tomb. Within the courtyard walls lies a forest of bamboo sprouting from bewildering stones. Upon these rocks exists a place of condolence for those in grief to expel their pain.
Icon Space Anchor Active Pavilion of Cessation Corridor Space Anchor Pavilion of Cessation Corridor The outside of the Pavilion of Cessation forms a corridor decked with sittable sills between the pillars. This offers people a place to rest for a moment and enjoy the coolness or hide from the rain. Additionally, they may also direct their attention toward the Pavilion of Fragrance and appreciate ongoing operatic performances.
Icon Space Anchor Active Swallowsong Pavilion Entrance Space Anchor Swallowsong Pavilion Entrance A pavilion for banquets and composing poetry in Fyxestroll Garden. In ancient times, those of literary virtue enjoyed coming to Swallowsong Pavilion to exchange cups of libations and engage in poetic construction, naming this place to be a "sanctum of wine and lyricality."
Icon Space Anchor Active Verdantia Terrace Entrance Space Anchor Verdant Terrace Entrance The water-facing terrace entrance of Fyxestroll Garden. Craftsmen seized the opportunity to circulate the running waters through the confines of the park and let nature flourish in sprouts of bamboo and thickets of flora elegance, instilling the richness of rustic woodland upon the area.

Alchemy Commission[]

There are 4 Space Anchors in Alchemy Commission:

Name Image Description
Icon Space Anchor Active Aureate Elixir Furnace Space Anchor Aureate Elixir Furnace The alchemists forged cauldrons and compounded divine elixirs. Once worth their weight in gold, these concoctions are now nothing more than bygone legends.
Icon Space Anchor Active Elixir Research Terrace Space Anchor Elixir Research Terrace A building where the Alchemy Commission's medicinal texts are kept. Looking out over the sea, rumor has it that all robots are forbidden to approach this building.
Icon Space Anchor Active Healer's Market Space Anchor Healer's Market A market in the Alchemy Commission where medicine traders flock. In the past, only Elixir Seekers with permits could enter here to buy divine medicines.
Icon Space Anchor Active Medicine Bureau Space Anchor Medicine Bureau A building in the Alchemy Commission where healers gather to conduct medical research. The tree in its garden is one of the Ambrosial Arbor's roots.

Scalegorge Waterscape[]

There are 3 Space Anchors in Scalegorge Waterscape:

Name Image Description
Icon Space Anchor Active Ancient Sea Palace Ruins Space Anchor Ancient Sea Palace Ruins The enormous dragon palace of the Vidyadhara is buried in the seafloor valley, like how the past is buried by time.
Icon Space Anchor Active Dragonvista Rain Hall Space Anchor Dragonvista Rain Hall A Vidyadhara High Elder from millennia ago commanded the waters of the ancient sea to engulf the Arbor's roots. The Luofu's Vidyadhara had been shouldering the duty of keeping watch over the Ambrosial Arbor ever since.
Icon Space Anchor Active Palace Ruin Depths Space Anchor Palace Ruin Depths The dragon's roar echoes, and the whirling clouds twirl. The sea opens its maws, as the dead Arbor sprouts. Hindered by the seal, the Ambrosial Arbor's roots curl into a dragon-shaped wood gall at this place, and no longer grows.

The Shackling Prison[]

There are 6 Space Anchors in The Shackling Prison:

Name Image Description
Icon Space Anchor Active Vileguard Maw Space Anchor Vileguard Maw The gate of the Shackling Prison, emblazoned with a fearsome visage. Primeval Imperium myths name this spiritus "Fang Xiang," believed to devour evil and often depicted on objects associated with the Ten-Lords Commission.
Icon Space Anchor Active Scriptorium: Plankway Front Space Anchor Scriptorium Plankway Front The control center that administrates and regulates the entire Shackling Prison," believed to devour evil and often depicted on objects associated with the Ten-Lords Commission.
Icon Space Anchor Active Grimfrost Hold (I) Space Anchor Grimfrost Hold (I) The chilling wind sweeps through this prison level, designed to incarcerate and punish abominations that fear the cold.
Icon Space Anchor Active Grimfrost Hold (II) Space Anchor Grimfrost Hold (II) The chilling wind sweeps through this prison level, designed to incarcerate and punish abominations that fear the cold.
Icon Space Anchor Active Nether Key Space Anchor Nether Key The massive "Key" pillar running through the center of The Shackling Prison. It unlocks the path to the bottom of the prison, where those guilty of the most heinous crimes are incarcerated.
Icon Space Anchor Active Pyroscape Hold Space Anchor Pyroscape Hold The scorching swelter dwells in this prison level, designed to incarcerate and punish abominations that fear the heat.

Skysplitter[]

There are 7 Space Anchors in Skysplitter:

Name Image Description
Icon Space Anchor Active Mooring Zone Space Anchor Mooring Zone The area where the starskiffs dock at the Skysplitter. This is also where guests arriving to watch the Wardance ceremony first set foot on the Skysplitter.
Icon Space Anchor Active Logistics Line Space Anchor Logistics Line A conveyor belt for transporting goods and luggage.
Icon Space Anchor Active Reception Hall Space Anchor Reception Hall The reception area set up to help visitors attend the Wardance ceremony.
Icon Space Anchor Active Deck Wardance Stage Space Anchor Deck Wardance Stage The Wardance arena set on the Skysplitter's deck, where contestants from different worlds will ultimately compete and pursue victory.
Icon Space Anchor Active Red Team Audience Seats Space Anchor Red Team Audience Seats The audience seats near the red team offer a broad view, providing a clear sight of the Wardance ceremony's battles.
Icon Space Anchor Active Blue Team Audience Seats Space Anchor Blue Team Audience Seats The audience seats near the blue team offer a broad view, providing a clear sight of the Wardance ceremony's battles.
Icon Space Anchor Active Wardance Arena Sub-Floor Space Anchor Wardance Arena Sub-Floor The preparation area located below the Wardance stage. Competitors make their final preparations and spar with each other, waiting for the moment to step into the ring for an intense battle.

Penacony[]

Reality[]

The Reverie (Reality)[]

There are 2 Space Anchors in The Reverie (Reality):

Name Image Description
Icon Space Anchor Active VIP Lounge Space Anchor VIP Lounge A luxurious salon designed specially for VIPs. The most important guests from across the universe gather the tables, indulging in the most meticulous services available in reality.
Icon Space Anchor Active Hotel Lobby Space Anchor Hotel Lobby The lobby where hotel check-ins are handled and the first stop to arriving in the Dreamscape. People of all fashions and kinds congregate here, waiting to experience the most vivid dreams possible.

Dreamscape[]

Golden Hour[]

There are 6 Space Anchors in Golden Hour:

Name Image Description
Icon Space Anchor Active Aideen Park Space Anchor Aideen Park An amusement park built with sponsorship from the soft drink brand "SoulGlad." Recreational facilities can be seen everywhere here, and guests can indulge in honeyed nectar and release their minds from thoughts outside the dream.
Icon Space Anchor Active Clockie Plaza Space Anchor Clockie Plaza An expansive central plaza. This area seems more leisurely than the crowded streets. A statue of the famous cartoon character "Clockie" towers in place here.
Icon Space Anchor Active Oti Mall Space Anchor Oti Mall The most bustling Commercial District in the Golden Hour, established by Old Oti, head of the Alfalfa Family. Pedestrians flow through here like a never-ending stream, and splendid lights imbue this place with a radiance comparable to that of day.
Icon Space Anchor Active Dreammerse Shopping Street Space Anchor Dreammerse Shopping Street Peppy Pepeshi's Salon is located in the area beneath the shopping center, where they serve their small and adorable kin with delectable nectar.
Icon Space Anchor Active The Reverie Hotel Entrance Space Anchor The Reverie Hotel Entrance The plaza before the entrance to The Reverie. The magnificent dial stays halted and unmoving, while fountains erupt with golden syrup, reminding guests they dwell within the Dreamscape.
Icon Space Anchor Active Sweet Corner Space Anchor Sweet Corner The path leading to the exit of Aideen Park. When you grow tired of the indulgent revelry in the center of the park, you can come to this corner of the streets for a moment of peace or a wondrous encounter.

Dream's Edge[]

There are 4 Space Anchors in Dream's Edge:

Name Image Description
Icon Space Anchor Active Front Observation Deck Space Anchor Front Observation Deck An observation deck where one has a sweeping view of the magnificence of the Golden Hour, and will be the generator of romantic memories for countless lovers in the foreseeable future.
Icon Space Anchor Active The Family's Construction Authority Space Anchor The Family's Construction Authority Members of The Family monitor and oversee the construction of a new city in the Dreamscape. It can be understood as the stakeholder's office.
Icon Space Anchor Active Dreamweaver Plaza Space Anchor Dreamweaver Plaza A place where Dreamweavers can show off their capabilities — in physical terms. This is a place where artists and engineers can set off group brawls at any time when they disagree with each other.
Icon Space Anchor Active Rooftop Garden Space Anchor Rooftop Garden A rooftop garden with a nice view. It's obvious that Penacony's Dreamweavers have extreme obsessions when it comes to the heights of buildings.

A Child's Dream[]

There are 3 Space Anchors in A Child's Dream:

Name Image Description
Icon Space Anchor Active Clock Factory Space Anchor Clock Factory A thin slice cut from someone's memories. Now the stream no longer has a direction to flow, and the clock hands have long ceased to turn.
Icon Space Anchor Active Eddying Dreamscape Space Anchor Eddying Dreamscape Every fish in the schools that swim upstream along the river of memories represents an entirely unique past — until they are swallowed by the sea of oblivion and lose their shape.
Icon Space Anchor Active Corridor of Memories Space Anchor Corridor of Memories Very few people would have experienced the fantastical event of becoming entangled in another's memory. Even fewer are those who have found a way out of it.

The Reverie (Dreamscape)[]

There are 5 Space Anchors in The Reverie (Dreamscape):

Name Image Description
Icon Space Anchor Active Dreamjolt Hostelry Space Anchor Dreamjolt Hostelry An exquisitely decorated bar. The lightly relaxed atmosphere seems almost cheerless. It appears that the people being serviced here are no ordinary guests.
Icon Space Anchor Active Dreamscape Lobby Space Anchor Dreamscape Lobby A projection of the hotel lobby in the Dreamscape, already tainted by chaotic and disordered memoria. The Family established the single safe zone here.
Icon Space Anchor Active Monitoring Room Space Anchor Monitoring Room (The Reverie (Dreamscape)) A monitoring room in charge of tracking the conditions of guest rooms. Countless screens exist as if a wall of eyes. At present, their perceptions have all been obfuscated.
Icon Space Anchor Active VIP Lounge Corridor Space Anchor VIP Lounge Corridor A corridor twisted by the Dreamscape, as winding and chaotic as a footpath leading to a secluded forest.
Icon Space Anchor Active Platinum Guest Room Space Anchor Platinum Guest Room Hotel guest rooms in the Dreamscape. This is a necessary path to travel if one seeks to enter reality or other Moments.

Dewlight Pavilion[]

There are 2 Space Anchors in Dewlight Pavilion:

Name Image Description
Icon Space Anchor Active Reception Counter Space Anchor Reception Counter Dewlight Pavilion's reception hall. The receptionists are frequently loafing about due to the scarce visitors.
Icon Space Anchor Active Dreammaster Hall Space Anchor Dreammaster Hall The spacious main hall of the residence. The leaders of the five major lineages regularly gather to discuss the situation and plan for the Dreamscape. A finely crafted city sandpit is placed at the center of the hall.
City Sandpit[]

There is 1 Space Anchor in City Sandpit:

Name Image Description
Icon Space Anchor Active City Sandpit Space Anchor City Sandpit A cityscape sandpit made in the image of Penacony with a 1:100 ratio to the real deal. It's easy to imagine a scene of the family heads using it to plan and make comments.

Clock Studios Theme Park[]

There are 4 Space Anchors in Clock Studios Theme Park:

Name Image Description
Icon Space Anchor Active Hanu Gang Base Space Anchor Hanu Gang Base The park area with a Hanu Gang theme.
"Hmph?"
Icon Space Anchor Active Hamster Ball Park Space Anchor Hamster Ball Park The park area with a Hamster Ball Knight theme.
"I am Hamster Ball Knight — the fastest rodent in the universe!"
Icon Space Anchor Active Screening Area Entrance Space Anchor Screening Area Entrance The corridor leading to the film and television theme park's screening area is flanked by rest areas. To inquire about the current popular films and screening schedules, please consult members of The Family.
Icon Space Anchor Active Theme Park Entrance Space Anchor Theme Park Entrance The entrance to the theme park. The cool Hamster Ball Knight and *the coolest* Hanu is just one chin-up away.

Dreamflux Reef[]

There are 5 Space Anchors in Dreamflux Reef:

Name Image Description
Icon Space Anchor Active Narrow Alley Space Anchor Narrow Alley The first stop after getting off at the abandoned station. The Penacony Grand Theater symbolizing Harmony is the only source of light here.
Icon Space Anchor Active Timesplit Square Space Anchor Timesplit Square This is where the Watchmaker set the foundations for the sweet dreams and where the monuments to the Nameless are erected. The towering buildings and the passing of time protect this secret site where dreams were born.
Icon Space Anchor Active Slumbertown Space Anchor Slumbertown A residential area in the realm of fleeting dreams. Dreamers who refuse to mingle with The Family hold firm to their homes here.
Icon Space Anchor Active Bygoneville Space Anchor Bygoneville The most deserted metropolis in Asdana. Only water-corroded skeletons remain of the bygone dreams' whalefall.
Icon Space Anchor Active A Child's Moonlight Space Anchor A Child's Moonlight A tranquil garden. The full moon reflected in its waters seems almost within reach.

SoulGlad™ Scorchsand Audition Venue[]

There are 2 Space Anchors in SoulGlad™ Scorchsand Audition Venue:

Name Image Description
Icon Space Anchor Active Audition Plaza Space Anchor Audition Plaza The plaza where the auditions begin and contestants gather. Ambitious individuals interact and share their experiences here while many journalists pace the grounds.
Icon Space Anchor Active Path of the Superstar Space Anchor Path of the Superstar The glittering path to superstardom that leads straight to the Grand Theater. When a victor arises among the participants, the giant SoulGlad bottle will erupt and celebrate the birth of the Festive Superstar.
Dreamplay Fantasia: Acting Challenge[]

There is 1 Space Anchor in Dreamplay Fantasia: Acting Challenge:

Name Image Description
Icon Space Anchor Active Dreamplay Fantasia: Acting Challenge Space Anchor Dreamplay Fantasia Acting Challenge A stage to test a performer's acting skills and performances. Sponsored by SoulGlad™.
Dreamplay Fantasia: Action Challenge[]

There is 1 Space Anchor in Dreamplay Fantasia: Action Challenge:

Name Image Description
Icon Space Anchor Active Dreamplay Fantasia: Action Challenge Space Anchor Dreamplay Fantasia Action Challenge A duel area to test a performer's action prowess and action sequences. Sponsored by SoulGlad™.
Gunfire Time: Gunfire Trial[]

There is 1 Space Anchor in Gunfire Time: Gunfire Trial:

Name Image Description
Icon Space Anchor Active Gunfire Time: Gunfire Trial Space Anchor Gunfire Time Gunfire Trial A highly-difficult stage themed after Brother Hanu. The stage's scenery faithfully recreates classical scenes from a certain Penaconian crime flick trilogy.
Gunfire Time: Time Trial[]

There are 2 Space Anchors in Gunfire Time: Time Trial:

Name Image Description
Icon Space Anchor Active Gunfire Time: Time Trial (Posterior) Space Anchor Gunfire Time Time Trial (Posterior) A highly-difficult stage themed after Clockie. Apparently, the organizers never fully obtained the right to use Clockie's image, so they had to replace him with a Dreamscape Ticker instead.
Icon Space Anchor Active Gunfire Time: Time Trial Space Anchor Gunfire Time Time Trial A highly-difficult stage themed after Clockie. Apparently, the organizers never fully obtained the right to use Clockie's image, so they had to replace him with a Dreamscape Ticker instead.
Superstar Showdown: Arena I[]

There is 1 Space Anchor in Superstar Showdown: Arena I:

Name Image Description
Icon Space Anchor Active Superstar Showdown: Arena I Space Anchor Superstar Showdown Arena I A stage that tests whether the participant possesses combat prowess worthy of the title of "Festive Superstar." For unknown reasons, the arenas were split into two. This is Arena I.
Superstar Showdown: Arena II[]

There is 1 Space Anchor in Superstar Showdown: Arena II:

Name Image Description
Icon Space Anchor Active Superstar Showdown: Arena II Space Anchor Superstar Showdown Arena II A stage that tests whether the participant possesses combat prowess worthy of the title of "Festive Superstar." For unknown reasons, the arenas were split into two. This is Arena II.

Penacony Grand Theater[]

There are 4 Space Anchors in Penacony Grand Theater:

Name Image Description
Icon Space Anchor Active Ascension Hallway Space Anchor Ascension Hallway The passage to the Penacony Grand Theater. The designers of the theater believe that members of The Family who pass through the hallway must receive an ascension of musical notes.
Icon Space Anchor Active Hall of Chords Space Anchor Hall of Chords The main hall of the Penacony Grand Theater. The Chordmaster, representative of Harmony's hive mind, will descend here, hence its name.
Icon Space Anchor Active Saloon of Gospels Space Anchor Saloon of Gospels A lounge for relaxation located just outside the VIP box on the second floor of the theater. Celebrities who long for Harmony's gospels exchange well-wishes in this place before heading to their boxes and receiving their graces.
Icon Space Anchor Active Communing Hall Space Anchor Communing Hall A multi-functional room and also a place for ladies and gentlemen to socialize. Every celebrity striving to emulate elegance is the sole protagonist of this farce.

The Radiant Feldspar[]

There are 4 Space Anchors in The Radiant Feldspar:

Name Image Description
Icon Space Anchor Active Cockpit Space Anchor Cockpit The luxury airships within the Dreamscape have auto-navigation and autopilot capabilities. The cockpit is just for show.
Icon Space Anchor Active Midship Lounge Space Anchor Midship Lounge Many deals were closed here by Old Oti. It is one of the few places to conduct proper business on board this airship.
Icon Space Anchor Active Main Banquet Hall Space Anchor Main Banquet Hall The main banquet hall of the airship has hosted many moguls, aristocrats, and political dignitaries from various planets across the cosmos.
Icon Space Anchor Active Aft Pool Space Anchor Aft Pool A strange floral scent emanates from the swimming pool on the airship. The Alfalfa Family must have added something to the water. What's unexpected is that the fragrance seems to have attracted many Trotters that have lost their way in the Memory Zone.

Penacony Paperfold University College[]

There are 4 Space Anchors in Penacony Paperfold University College:

Name Image Description
Icon Space Anchor Active Chromasweven Avenue Space Anchor Chromasweven Avenue The main thoroughfare of Paperfold University and the perfect place for students to exchange ideas, share hobbies, and gossip. During celebrations, the street is lined with booths, with music mingling with the sound of cheerful conversations.
Icon Space Anchor Active Cultural Corridor Space Anchor Cultural Corridor The corridor connecting Fortune and Dreamweaver Academies. A place where students often stop to gaze at the framed artworks on the walls, which showcase the school's long history and rich heritage.
Icon Space Anchor Active Glaux Sculpture Space Anchor Glaux Sculpture The sculpture of Professor Glaux, founder and forever-dean of Paperfold University, stands here, watching over the dreams of the fledglings.
Icon Space Anchor Active Creator's Market Space Anchor Creator's Market The activity area in front of Charmony Academy. Not only can one enjoy the dazzling array of student booths, they can also take in the beautiful sight of the SoulGlad fountain.

Other Languages[]

LanguageOfficial Name
EnglishSpace Anchor
Chinese
(Simplified)
界域定锚
Chinese
(Traditional)
界域定錨
Japanese界域アンカー
Korean경계의
SpanishAncla del espacio
FrenchAncre spatiale
RussianПространственный якорь
ThaiSpace Anchor
VietnameseMỏ Neo Không Gian
GermanSternenanker
IndonesianSpace Anchor
PortugueseÂncora Espacial

Change History[]

References[]

  1. Trailblaze Mission, Windswept Wanderlust: Humming Antlers, Entwined Horns
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