This page contains Path-related effects exclusive to Simulated Universe: Swarm Disaster, including Audience Dice, Path Effects, and Resonance Interplays.
Blessings of Trailblaze[]
The following Blessings of Trailblaze are exclusive to Swarm Disaster. They appear in addition to the standard Blessings of Trailblaze from the base Simulated Universe when starting a new run of Swarm Disaster.
Icon | Name | Effect |
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Orderly Universe | Consume 100 Cosmic Fragments to obtain 1 Error Code Curio |
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Hungry Universe | Randomly obtain 2 Curios and 1 Negative Curio |
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Bloodthirsty Universe | Deduct 2 points in the countdown and obtain 3 random 1-2 star Blessings |
Preservation[]
Unlock Requirement[]
Unlocks after obtaining a total of 1000 Cosmic Fragments in Simulated Universe: Swarm Disaster
Path Effect[]
Applies Cornerstone to a domain to prevent it from collapsing.
Path Buffs[]
Initial Effect: When the first or second plane begins, apply Cornerstone to 2 random domain(s).
Passive Effect: When entering a Boss or Boss: Swarm domain, obtain rewards based on the number of domains with the Cornerstone effect in the current plane. For every domain with Cornerstone, increase the amount of Shield effect received by all allies by 4%. For every 1 different type(s) of domains with Cornerstone, obtain 1 Blessing.
Audience Dice[]
Icon | Name | Effect |
---|---|---|
Collective Shelter | After moving to a different domain in this round, immediately apply Cornerstone to all domains that are about to collapse | |
Cornerstone's Spirit | Select 1 domain (excluding Boss or Boss: Swarm) and apply Cornerstone to it | |
Credit Bias | For every domain on the map that has Cornerstone, immediately obtain 25 Cosmic Fragments | |
Charioteer's Forge | After moving to a different domain in this round, immediately apply Cornerstone to 1 random domain(s) about to collapse. | |
Proof of Commandment | At the start of combat during this round, all allies receive a Shield equal to 50% of their respective Max HP for 3 turns |
Preservation Effects[]
Name | Description |
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Cornerstone | Domains with this effect will not collapse. |
Resonance Interplay[]
Activated when 3 Blessings of a different path have been obtained alongside 3 Blessings of Preservation.
Icon | Resonance Interplay |
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Resonance Interplay: Spiked Armor There is a 150% base chance for Path Resonance: Preservation to inflict Bleed on the attacked target for 2 turn(s). Bleeding enemies will take Physical DoT equal to 12% of their Max HP at the start of each turn. This DMG cannot exceed 250% of the total amount of Shield effect currently active on all allies. |
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Resonance Interplay: Cold Snap When attacking Frozen enemy targets with Path Resonance: Preservation, the DMG dealt increases by 80% and the Freeze status on the enemy targets is removed. Dissociation will not be removed by this effect. |
Remembrance[]
Path Effect[]
Can copy a domain and apply Recollection to it.
Path Buffs[]
Initial Effect: When the first or second plane begins, randomly copy 2 domain(s) and apply Recollection to it.
Passive Effect: Every time allies pass through 1 domain with Recollection applied, Effect Hit Rate for all allies increase by 25%.)
Audience Dice[]
Icon | Name | Effect |
---|---|---|
Genesis of Intellect | Immediately copy all domains with the Recollection effect to their adjacent domains | |
Darkness and Greed | Select 1 domain (except Boss or Boss: Swarm), copy it to an adjacent location, and apply Recollection to it | |
Body, Beyond, Remade | Allies can move to any domain with the Recollection effect during the Movement phase of this round | |
Confusion and Causality | When entering combat in this round, there is a 100% fixed chance for all enemies to become Frozen and inflicted with Ice Weakness for 2 turn(s) | |
Inner Sensory Organ | Immediately copy the domain where characters are currently in to a random location on the map and apply Recollection to it |
Remembrance Effects[]
Name | Description |
---|---|
Recollection | Increases the Effect Hit Rate of all allies when entering any domains with this effect. |
Resonance Interplay[]
Activated when 3 Blessings of a different path have been obtained alongside 3 Blessings of Remembrance.
Icon | Resonance Interplay |
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Resonance Interplay: Faces Places When the Freeze effect caused by Path Resonance is dispelled or resisted by enemy targets, there is a 150% base chance of lowering the target's All-Type RES by 15% for 2 turn(s). For every 1% HP that each ally has lost, the target's All-Type RES is additionally lowered by 0.06%. |
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Resonance Interplay: Landscape in the Mist When the Freeze effect caused by Path Resonance is dispelled or resisted by enemy targets, there is a 150% base chance of decreasing the target's SPD by 15% for 2 turn(s). |
Nihility[]
Unlock Requirement[]
Unlocks immediately after a challenge is interrupted in Simulated Universe: Swarm Disaster
Path Effect[]
More Blank domains have appeared. Entering them will trigger random effects.
Path Buffs[]
Initial Effect: When the first or second plane begins, turn 2 random domain(s) into a Blank domain.
Passive Effect: When allies enter a Blank domain, its content will be immediately replaced with a domain of a random type. (For every Blank domain that allies have entered, DoT dealt by all allies increases by 18%.)
Audience Dice[]
Icon | Name | Effect |
---|---|---|
Transition | The content of Blank domain entered during this turn will be replaced by Reward domain | |
Form | Immediately obtain 1 Curio and turn all Reward domains into Blank domains. (This effect will no longer be generated after appearing once on each plane) | |
Shadow | Immediately obtain 1 Blessing and turn all Elite domains into Blank domains. (This effect will no longer be generated after appearing once on each plane) | |
Void | Immediately turn all Combat domains into Blank domains. (This effect will no longer be generated after appearing once on each plane) | |
Dormancy | Immediately turn all Occurrence domains into Blank domains. (This effect will no longer be generated after appearing once on each plane) | |
Nothingness | When allies enter Blank domain in this round, immediately obtain 10 Cosmic Fragments |
Resonance Interplay[]
Activated when 3 Blessings of a different path have been obtained alongside 3 Blessings of Nihility.
Icon | Resonance Interplay |
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Resonance Interplay: Off the Beaten Track After using a Path Resonance, for every type of debuff (out of Burn, Shock, Bleed, and Wind Shear) the enemy target is currently inflicted with, Advance Forward all allies' actions by 4%. |
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Resonance Interplay: White Nights A character's Basic ATK can cause all DoTs currently applied on the target via Path Resonance: Nihility to immediately deal DMG equivalent to 40% of these statuses' original DMG. |
Abundance[]
Unlock Requirement[]
Unlocks after triggering Planar Disarray in Simulated Universe: Swarm Disaster.
Path Effect[]
Every remaining point in the countdown increases the Outgoing Healing for all team members. (More countdown points are consumed.)
Path Buffs[]
Initial Effect: When the first or second plane begins, applies Mercy to 2 random domain(s).
Passive Effect: Countdown is reduced by 2 extra count(s). When entering a domain with the Mercy effect, countdown will instead increase 1 point(s). (Every countdown point increases all allies' Outgoing Healing by 5%.)
Audience Dice[]
Icon | Name | Effect |
---|---|---|
Sustenance | Immediately apply Mercy to 1 adjacent domain(s) of every domain that already has Mercy | |
Benevolence | For every domain on the field that has Mercy, immediately gain 1 point(s) in the countdown and 5 Cosmic Fragments | |
Prescription | After moving to a different domain in this round, immediately applies Mercy to all domains that are adjacent to the domain where characters are located | |
Disgust | When entering combat in this round, for every point in the countdown, all enemies receive a set amount of DMG equal to 3% of their respective Max HP but no more than 60% of Max HP | |
Mercy | Select 1 domain and apply Mercy to it | |
Homebound | Immediately apply Mercy to 1 random domain(s) on the field that does not currently have Mercy |
Abundance Effects[]
Name | Description |
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Mercy | When entering domains with this effect applied, the countdown is not consumed and increases by 1 point. (This effect will expire after triggering Planar Disarray.) |
Resonance Interplay[]
Activated when 3 Blessings of a different path have been obtained alongside 3 Blessings of Abundance.
Icon | Resonance Interplay |
---|---|
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Resonance Interplay: First Illuminate the Mountains After a character has their HP restored via Path Resonance and if the healing amount exceeds the maximum HP, recover 1 Skill Point. This effect can only trigger 1 time per Path Resonance use. After triggering this effect, all DMG dealt by all allies is increased by 30% for 2 turns. This effect can stack up to 2 time(s). |
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Resonance Interplay: Nullifying Ardor After using Path Resonance, all allies' Weakness Break Efficiency increases by 15% and Break Effect increases by 50%. This effect lasts for 2 turn(s) and stacks up to 2 time(s). |
The Hunt[]
Path Effect[]
Defeating Trotters will earn extra benefits.
Path Buffs[]
Initial Effect: When the first or second plane begins, generates 1 extra Blessing Trotter and 1 Curio Trotter beacon.
Passive Effect: Every time allies move to a domain, all domains currently with the Blessing Trotter or Curio Trotter beacon will swap their positions with an adjacent domain. (For every Trotter defeated in battle, all allies' CRIT DMG increases by 30%.)
Audience Dice[]
Icon | Name | Effect |
---|---|---|
Swiftness | Can move to a domain in the closest column that contains either a Blessing Trotter beacon or Curio Trotter beacon. Rewards gained from defeating Trotters is doubled in this turn | |
Vengeance | Allies can move to any domain in the next 3 column(s) during the Movement phase of this round | |
Resolve | Immediately generates 1 Blessing Trotter Beacon in aCombat, Combat: The Swarm, or Elite domain | |
Restraint | Immediately applies Hounding Pursuit to 1 domain(s) with the Blessing Trotter or Curio Trotter beacon. Domains with Hounding Pursuit are no longer able to change location | |
Quelled Fury | At the start of combat for this round, all allies' SPD increases by 50% for #2 turn(s) |
Resonance Interplay[]
Activated when 3 Blessings of a different path have been obtained alongside 3 Blessings of The Hunt.
Icon | Resonance Interplay |
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Resonance Interplay: Startling Breeze After using Path Resonance, all allies' SPD increases by 25 for 2 turn(s). This effect also applies to units summoned by allies. |
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Resonance Interplay: Shooting Starfire After enemy target(s) are defeated by a Path Resonance, restores all allies' HP equal to 50% of their respective Max HP. |
Destruction[]
Path Effect[]
For every victory in combat, DMG dealt by all allies accumulates.
Path Buffs[]
Initial Effect: When the first or second plane begins, turns 2 random domain(s) into an Elite domain.
Passive Effect: After achieving victory in an Elite domain, obtain Blessings 1 extra time(s). (For every battle won, increases DMG dealt by all allies by 8%.)
Audience Dice[]
Icon | Name | Effect |
---|---|---|
Scorched Subjugation | Select a Combat, Combat: Swarm, or Elite domain to immediately get the rewards of the domain and change it to a Blank domain (The effects of Curios do not activate simultaneously) | |
War Worship | Select a Combat, Combat: Swarm, or Elite domain and immediately give it an Enhance beacon | |
Spiritual Suicide | Enter a Combat, Combat: Swarm, or Elite domain during this round to immediately obtain 1 Blessing(s) | |
Corporeal Monarch | Select 1 domain (excluding Boss or Boss: Swarm) and change it to a Combat domain | |
Blood Like Water | When entering combat in this round, all allies' DMG dealt increases by 50% |
Resonance Interplay[]
Activated when 3 Blessings of a different path have been obtained alongside 3 Blessings of Destruction.
Icon | Resonance Interplay |
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Resonance Interplay: Substellar Belt Using Path Resonance will cause any character with current HP percentage lower than 50% to gain a Shield equal to 40% of their Max HP, lasting for 2 turn(s). |
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Resonance Interplay: Zero Age Main Sequence When a character launches a follow-up attack, regenerates 5% Energy for Path Resonance. If the character's current HP percentage is lower than 50%, additionally regenerates 5% Energy for Path Resonance. |
Elation[]
Unlock Requirement[]
Unlocks after 6 Paths have been unlocked in Simulated Universe: Swarm Disaster.
Path Effect[]
Entering any domain will grant Happiness with an unknown effect.
Path Buffs[]
Initial Effect: When the first or second plane begins, some surprising effects will be applied.
Passive Effect: When allies enter a Boss or Boss: Swarm domain, obtain 1 random Happiness. (For every domain that allies pass through, the follow-up attack DMG dealt by all allies receive random stat increases.)
Audience Dice[]
Icon | Name | Effect |
---|---|---|
Spirit of Chaos | Select a domain (excluding Boss or Boss: Swarm) and apply 1 random Happiness to it | |
Measured Mockery | Select 1 Combat domain and apply 1 random Happiness to it | |
Mischief Master | Select 1 Elite domain and apply 1 random Happiness to it | |
Always Amazed, Never Dismayed | Select 1 Occurrence domain and apply 1 random Happiness to it | |
Head Harbinger of Havoc | When entering combat in this round, after a character uses an attack to deal damage to enemy target(s), the attack will be considered as a follow-up attack for 2 turn(s) |
- Possible Happiness
- Acquires a Blessing Trotter beacon
- Acquires a Curio Trotter beacon
- Acquires an Enhance beacon
- Acquires a Mutation beacon
- Change it to an Occurrence domain
- Change it to a Reward domain
- Change it to a Combat domain
- Change it to an Elite domain
- Change it to an Occurrence domain
- Change it to a Combat: Swarm domain
- Change it to an Occurrence: Swarm domain
- Change it to an Adventure domain
- Change it to a Blank domain
- Swap the position of a domain (excluding Boss or Boss: Swarm) with a random domain
- Make a copy of this domain at a location adjacent to itself, then apply Recollection to it
- The team can only select this domain as their movement target in this round
- Swap its position with a random domain that is adjacent to the character's current position
- Immediately get the rewards of the domain and change it to a Blank domain
Resonance Interplay[]
Activated when 3 Blessings of a different path have been obtained alongside 3 Blessings of Elation.
Icon | Resonance Interplay |
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Resonance Interplay: The Taste of Anglerfish When Path Resonance: Elation deals DMG, randomly dispels 1 debuff on 1 ally. |
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Resonance Interplay: Guinea Pig in Ice Coffin When Path Resonance: Elation deals Ice DMG, there is a 150% base chance to Freeze the enemy target for 1 turn(s). |
Propagation[]
Unlock Requirement[]
Unlocks after collecting all chapters of Swarm Disaster and completing the Adventure Mission "Swarm Disaster: The End".
Path Effect[]
Entering any domain related to the Swarm will earn extra benefits.
Path Buffs[]
Initial Effect: When the first or second plane begins, turn 2 random domains into Combat: Swarm and Occurrence: Swarm domain.
Passive Effect: When allies enter Combat: Swarm or Occurrence: Swarm domain, they will receive a special effect of Propagation. (For every Combat: Swarm or Occurrence: Swarm domain that allies enter, all allies' Basic ATK DMG increases by 20%.
Audience Dice[]
Icon | Name | Effect |
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Inorganic Embers | Select Boss or Boss: Swarm domain and immediately receive Blessings of Propagation equal to the number of Combat: Swarm and Occurrence: Swarm domains that exist on the map. (If all Blessings of Propagation have already been obtained, receive a random Blessing instead) Only the selected domains can become the movement targets in this round | |
Dissociated Id | Select a Combat: Swarm or Occurrence: Swarm domain, and make all domains adjacent to it randomly become either Combat: Swarm or Occurrence: Swarm domain | |
Caged Madman of Corrosion | Immediately generate 1 random beacon in Combat: Swarm domain | |
Spinal Cord Regrown | When entering combat in this round, characters will recover the same amount of Skill Point(s) as they consume for 3 turn(s). | |
The Devil, Pain, and Love | Immediately changes 1 random domain(s) to Combat: Swarm or Occurrence: Swarm domain |
Resonance Interplay[]
Activated when 3 Blessings of a different path have been obtained alongside 3 Blessings of Propagation.
Icon | Resonance Interplay |
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Resonance Interplay: Superposition Eye After using Path Resonance, nullifies all DMG received by a single target ally except DoT. This status is dispelled after being attacked. If the target ally's current HP percentage is lower than 50% when Path Resonance is used, it will additionally recover 1 Skill Point(s). |
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Resonance Interplay: Adherent Microbial Mat When using Path Resonance, a single target ally gain a Shield equal to 60% of Max HP, lasting for 3 turn(s). |