Overview[]
Currently, there are 9 Worlds in the Simulated Universe. Each World consists of a chain of Domains , each modeled after different areas. To complete the World, the Trailblazer needs to complete all the domains, including the Boss in the last domain.
Completing a World awards a certain number of Points, which can be used to obtain Point Rewards. In World 3 or later, they will also award Ability Points which can be used to unlock permanent upgrades in the Ability Tree. If the run ends early — for example, when the team is defeated — Points and Ability Points will still be awarded up to the domain completed.
Planar Ornaments[]
When successfully completing an Elite or Boss domain in a main world, the player will have the option to exchange Trailblaze Power ×40 or
Immersifier ×1 for Planar Ornaments, similar to completing a Cavern of Corrosion. Elites provide one exchange opportunity while Bosses provide two, for a total of up to four exchanges per run. Leaving the domain or finalizing the run will forfeit any unused exchanges; however, the player can temporarily leave the Simulated Universe via the "Leave for Now" menu option and make the exchange(s) after returning at a later time. Note that the weekly reset will force-finalize any ongoing runs.
Extra Drops[]
Defeating enemies in Elite domains (main worlds only) and Boss domains can grant extra drops of materials, Credits, and
Lost Lightdusts. Higher difficulty grants more rewards, and the amount increases in the second and final Elite/Boss domains respectively. Players can earn 100 times of extra drops a week. Extra drop availability is refreshed upon Weekly Reset.
In Gold and Gears, if the player completes the Plane's Bonus Reward Target via keeping Cognition Value within the required Cognition Range, double the amount of extra drops can be earned from that Plane.
Worlds[]
There are 9 Worlds in the Simulated Universe:
World | Drops | Boss |
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Domains[]
There are 7 types of Domains in the main Simulated Universe Worlds. The first domain encountered is always Combat and the last domain is always Boss.
Combat


These domains typically contain 1-3 waves of Normal Enemies. Of these, only the enemy directly next to the portal to the next domain must be defeated in order to move on. Much like in the overworld, enemies within close proximity of each other will be grouped into a multi-wave battle. Each wave in turn grants a 1-2 star Blessing, regardless if they are fought separately or consecutively.
These domains may contain a Trotter of Abundance,
Trotter of Destruction, or
Trotter of Preservation. For every Trotter defeated, an extra 1-3 star Blessing may be selected.
There is 1 Occurrence in Combat domains:
Beacon | Effect | Probabilities | |
---|---|---|---|
![]() | ![]() | ||
None | N/A | 88% | 86% |
![]() | All enemies' ATK +30% and Max HP +50%. After winning a battle, Enhance all Blessings that appear. | 8% | 7% |
![]() | Each wave of enemies in this domain will include one of the following trotters: ![]() ![]() ![]() ![]() ![]() ![]() Successfully defeating one of these Trotters will grant an additional 1–3 star Blessing. | 2% | 4% |
![]() | Each wave of enemies in this domain will include a ![]() ![]() | 2% | 4% |
Elite


These domains contain an Elite Enemy. In the main Simulated Universe Worlds, Defeating the Elite Enemy will grant a 3-star Blessing, a Curio, and a single chance to exchange for Planar Ornaments. In the Expansion Module, defeating the Elite Enemy will only grant a 1-3 star Blessing.
In World 2 and higher, the first Elite domain will contain a normal-variant Elite Enemy, while the second Elite domain will contain one of the (Bug) variant.
If a battle in an Elite domain exceeds 20 cycles, the enemy will gain 1 stack of Berserk every cycle, with each stack increasing their DMG dealt by 40%. A warning message regarding it will appear upon reaching 18 cycles, and it will appear on the Action Order as a red line.
(Bug) Enemies[]
These unique variants of Elite Enemies possess increased stats and deadlier abilities.
Beacon | Effect | Probabilities | |
---|---|---|---|
![]() | ![]() | ||
None | N/A | 65% | 81% |
![]() | All enemies' ATK +30% and Max HP +50%. After winning a battle, Enhance all Blessings that appear. | 15% | 8% |
![]() | Elite Enemy replaced with "Bug" variant. After winning a battle, obtain 200–400 extra Cosmic Fragments. | 5% | 3% |
![]() | Each wave of enemies in this domain will include one of the following trotters: ![]() ![]() ![]() ![]() ![]() ![]() Successfully defeating one of these Trotters will grant an additional 1–3 star Blessing. | 8% | 3% |
![]() | Each wave of enemies in this domain will include a ![]() ![]() | 8% | 3% |
![]() | The battle in this domain will feature two Elite Enemies at once, and rewards will be doubled accordingly. | N/A | 3% |
Occurrence


These domains contain a portrait that starts an Occurrence, which are short pieces of narration that give miscellaneous rewards. Depending on the specific Occurrence and the player's choice(s),
In the main Worlds, possible Occurrences are those that don't appear in the Transaction and Encounter domains.
Beacon | Effect | Probabilities | |
---|---|---|---|
![]() | ![]() | ||
None | N/A | 100% | 90% |
![]() | Two Occurrences may be experienced in this domain. | N/A | 5% |
![]() | This domain will feature three Occurrences which the player may choose from. Once an Occurrence is started, the other two options will disappear. | N/A | 5% |
Transaction
In the main Worlds, these domains contain a portrait that starts an Occurrence where the player can choose to exchange various resources for Blessings or Curios.
There are 5 Occurrences in Transaction domains:
Encounter
These domains contain a portrait that starts an Occurrence. In contrast to the regular Occurrence domains, the Occurrences found in Encounter domains will usually force the player to defeat one or more Elite Enemies in exchange for greater rewards.
There are 26 Occurrences in Encounter domains:
- Beast Horde: Voracious Catastrophe
- Birth of a Hero (I)
- Birth of a Hero (II)
- Birth of a Hero (III)
- Boardtop Theater
- Contest of Accord
- Culinary Colosseum
- Dangerous Feeding
- Faux-Kin
- Life is Like a Vegetable (I)
- Life is Like a Vegetable (II)
- Life is Like a Vegetable (III)
- Nildis (Lightfish)
- Nildis (Robot)
- Nildis (Wildboar)
- Periodic Demon Lord
- Rock, Paper, Scissors
- Semantic Mismatch
- Swarm: Slumbering Overlord (First Praetorian)
- Swarm: Slumbering Overlord (Second Praetorian)
- Swarm: Slumbering Overlord (Third Praetorian)
- Tavern
- Ternary War
- The Returning Heliobus
- Trash Symphony
- We Are Cowboys
Respite


These domains can be encountered right before Boss domains, and right after Elite domains in the main Worlds.
These domains contain:
- 1× Technique Point-restoring Destructible Object
- 2× HP-restoring Destructible Objects
- A Downloader that allows an additional Character to join the team for free
- A Herta puppet that allows the player to purchase Blessings, Curios, or Blessing Enhancements with Cosmic Fragments.
- After being unlocked in the Ability Tree, a Reviver that allows the player to revive downed characters for
Cosmic Fragment ×80 each.
In the first and second Respite domains, the player can select one of the following options from Herta. She will disappear after selecting any option.
Herta
- Simulated Universe: To your surprise, you run into a physical Herta puppet in the Simulated Universe.
- Herta: "You can use your Cosmic Fragments to buy things from me," Herta proposes bluntly. "Don't stare at me like that. I'm just worried you might have too much money to know what to do with. But I reckon you're not good enough to get THAT rich."
Purchase a 1-star Blessing — Consume 80 Cosmic Fragment(s).
Purchase 1 Curio — Consume 120 Cosmic Fragment(s).
Enhance 2 random Blessings — Consume 180 Cosmic Fragment(s).
Leave — Leave this place.
- (Herta disappears)
In the final Respite domain, the player can purchase Enhancements for specific Blessings.
Herta
- Simulated Universe: You encounter Herta. Uncaring, she looks at you expressionlessly.
- Herta: "Congratulations. Well done on getting here." Herta responds carelessly. "You can use up all your Cosmic Fragments here to Enhance your Blessings. You won't get another chance to use them otherwise."
Open the Enhance screen.
- (Enhance a 1-star Blessing — Consume 100 Cosmic Fragments.)
- (Enhance a 2-star Blessing — Consume 130 Cosmic Fragments.)
- (Enhance a 3-star Blessing — Consume 160 Cosmic Fragments.)
Maybe next time.
Boss


The final domain of every world, containing Elite or Boss Enemies that must be defeated to complete the world or plane. In the main Worlds, defeating the Boss grants 2 chances to exchange for Planar Ornaments.
If a battle in a Boss domain exceeds 32 cycles, the enemy will gain 1 stack of Berserk every cycle, with each stack increasing their DMG dealt by 40%. A warning message regarding it will appear upon reaching 30 cycles, and it will appear on the Action Order as a red line.
(Complete) Enemies[]
Bosses in these domains will always use their "Complete" variant, which includes increased stats, additional phases, and much deadlier abilities.
Reward

These domains contain Occurrences that typically grant high-tier rewards, including Blessings, Curios, Blessing upgrades, etc.
There are 20 Occurrences in Reward domains:
- Cosmic Altruist (III)
- First Battle of the Shopping Street
- Flea Market
- History Fictionologists (II)
- Ideal Success Ratio
- Insights from the Universal Dancer
- Knights of Beauty to the Rescue
- Loneliness, Cosmic Beauty Bugs, Simulated Universe (II)
- Mirror of Transcendence (I)
- Mirror of Transcendence (II)
- Mirror of Transcendence (III)
- Pixel World: Hidden Stage
- Ruan Mei (II)
- Ruan Mei (III)
- Ruan Mei (Occurrence)
- The Cuckoo Clock Fanatic (I)
- The Cuckoo Clock Fanatic (II)
- The Cuckoo Clock Fanatic (III)
- Three Little Pigs
- Voice of the Sea
Beacon | Effect | Probabilities | |
---|---|---|---|
![]() | ![]() | ||
None | N/A | 100% | 90% |
![]() | Two Occurrences may be experienced in this domain. | N/A | 5% |
![]() | This domain will feature three Occurrences which the player may choose from. Once an Occurrence is started, the other two options will disappear. | N/A | 5% |
Adventure

These domains contain a character Downloader and one of the following minigames:
Three tiers of rewards can be obtained depending on the amount of objectives met:
- Tier 1:
Cosmic Fragment ×100-150
- Tier 2: A choice of random 2-star Blessings
- Tier 3: A choice of random Curios
Avoiding the Beams Challenge[]
There are 6 Cycles and no time limit. Techniques are disabled during the challenge.
Objectives:
- If no objective is met: Tier 1 rewards
- Objective 1: Successfully evade for 4 Cycles(s) (Tier 1+2 rewards)
- Objective 2: Successfully evade for 6 Cycles(s) (Tier 1+2+3 rewards)
Successfully evading for all 6 Cycles rewards the Achievement Evasive Reflex.
Barrel Breaker Challenge[]

One of the following stages is randomly selected. Each stage contains 30 barrels, with a time limit of 30 seconds.
Goals:
- If no goal is met: Tier 1 rewards
- Goal 1: Break 15 barrels (Tier 1+2 rewards)
- Goal 2: Break 30 barrels (Tier 1+2+3 rewards)
Lucky Compass Challenge[]
There is no time limit. The rotation speed of each ring is indicated by the number of dots on it.
Goals:
- If no hand is pointed toward the same straight line: Tier 1 rewards
- If 2 hands are pointed toward the same straight line: Tier 1+2 rewards
- If 3 hands are pointed toward the same straight line: Tier 1+2+3 rewards
There is a chance[verification needed] of different encounters in place of the chests:
- If no hand is pointed toward the same straight line: (Bug) variant Elite Enemy ×1
- If 2 hands are pointed toward the same straight line: Reward Occurrence ×1
- If 3 hands are pointed toward the same straight line: Reward Occurrence ×2
Having 3 hands pointed toward the same straight line rewards the Achievement Wheel of Destiny.
Trotter Catch[]
The time limit is 30 seconds.
Points:
- Normal Trotter: 200 points × 12 = 2400 points
- Shining Trotter: 500 points × 4 = 2000 points
- Total: 4400 points
Goals:
- If no goal is met: Tier 1 rewards
- Goal 1: Obtain 2000 points (Tier 1+2 rewards)
- Goal 2: Obtain 3600 points (Tier 1+2+3 rewards)
Capturing all 16 Trotters rewards the Achievement Harvest Moon.
Transaction (Shop)

Transaction domains in the Expansion Module differ from those found in regular Simulated Universe. Instead of an Occurrence, Transaction domains will contain a Reviver and projections of Herta and Screwllum who have a random selection of Curios and Blessings respectively which the player can purchase using Cosmic Fragments. The cost of purchasable items may be affected by certain Curios.
Curio Store[]
The Curio Store has 3 random Curios in stock, with two costing Cosmic Fragment ×150 and the other costing
Cosmic Fragment ×300.
Herta
- Herta: Once again, Herta's puppet appears in front of a store, still maintaining a dismissive demeanor.
- Herta: "Stephen should manage stores like this, but he refuses to make an appearance. I've given you permission to use all the exhibits here. Isn't it great?" With her arms on her waist, Herta continues, "You still have to exchange them with Cosmic Fragments, though. That's a basic rule of the game."
Open the Curio Store.
Leave.
Blessing Store[]
The Blessing Store has 6 random Blessings in stock.
Rarity | Cost | Stock | Notes |
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1 | +1 stock if Store Boost is unlocked in Gold and Gears — Neural Network |
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2 | +1 stock if Store Boost is unlocked in Gold and Gears — Neural Network |
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3 | +1 stock if Store Boost is unlocked in Gold and Gears — Neural Network |
Screwllum
- Screwllum: To your surprise, you notice Screwllum's physical body at the entrance of the store. It is an utmost honor to meet the mechanical aristocrat in the Simulated Universe.
- Screwllum: "Madam Herta, overwhelmed with work, invited me to assist her." Screwllum is very amiable and says, "(Mr./
Ms.) (Trailblazer), as of now, allow me to bring you more 'Blessings' on her behalf." Open the Blessing Store.
Leave.
Blank

These domains do not generate naturally, but are instead created through the use of certain Audience Dice. If embarking on the Path of Nihility in Simulated Universe: Swarm Disaster, these domains will be replaced with the content of another random Domain type. Otherwise, they will only contain destructible objects.
Combat: Swarm
These domains contain Lesser Stings and
Juvenile Stings. While in combat, if there are less than 5 enemies on the field, additional enemies will periodically spawn. For every wave of enemies defeated, the player can claim a 1-3 star Blessing of Propagation.
Beacon | Effect | Probabilities | |
---|---|---|---|
![]() | ![]() | ||
None | N/A | 88% | N/A |
![]() | All enemies' ATK +30% and Max HP +50%. After winning a battle, Enhance all Blessings that appear. | 8% | N/A |
![]() | Each wave of enemies in this domain will include one of the following trotters: ![]() ![]() ![]() ![]() ![]() ![]() Successfully defeating one of these Trotters will grant an additional 1–3 star Blessing. | 2% | N/A |
![]() | Each wave of enemies in this domain will include a ![]() ![]() | 2% | N/A |
Occurrence: Swarm
These domains contain Occurrences related to the Swarm.
For most Paths, these Occurrences typically contain the option of fighting Lesser Stings and
Juvenile Stings in exchange for Blessings of Propagation. Additionally, The Swarm's alertness can be affected by choices in these domains. After greatly increasing The Swarm's alertness 1/2 times, the player will begin encountering events of the Second/Third Praetorian, which are significantly more dangerous.
There are 9 Occurrences in Occurrence: Swarm domains when embarking on any Path other than Propagation:
- Swarm: Mind of the Domain (First Praetorian)
- Swarm: Mind of the Domain (Second Praetorian)
- Swarm: Mind of the Domain (Third Praetorian)
- Swarm: Nest Exploration (First Praetorian)
- Swarm: Nest Exploration (Second Praetorian)
- Swarm: Nest Exploration (Third Praetorian)
- Swarm: Slumbering Overlord (First Praetorian)
- Swarm: Slumbering Overlord (Second Praetorian)
- Swarm: Slumbering Overlord (Third Praetorian)
When embarking on the Path of Propagation, the Occurrences encountered in these domains will instead involve making sacrifices in order to improve the quality of later rewards. Making sacrifices will increase the current Praetorian level, while claiming rewards will decrease it.
There are 5 Occurrences in Occurrence: Swarm domains when embarking on the Path of Propagation:
- Propagation: Nest Exploration (First Praetorian)
- Propagation: Nest Exploration (Second Praetorian)
- Propagation: Slumbering Overlord (First Praetorian)
- Propagation: Slumbering Overlord (Second Praetorian)
- Propagation: Slumbering Overlord (Third Praetorian)
Boss: Swarm
This is the final domain in Plane 3 of Swarm Disaster. It contains a Swarm: True Sting (Complete).
Occurrence: Abnormal
These domains contain Occurrences that are exceptionally dangerous or otherwise high-risk.
There are 20 Occurrences in Abnormal domains:
- Beast Horde: Voracious Catastrophe
- Cheat Code (I)
- Cheat Code (II)
- Cosmic Crescendo
- Genius Society 55 Yu Qingtu
- Insect Nest
- Interastral Peace Investment Device
- Kindling of the Self-Annihilator
- Make A Wish
- Nildis (Lightfish)
- Nildis (Robot)
- Nildis (Wildboar)
- Periodic Demon Lord
- Ruan Mei (II)
- Ruan Mei (Occurrence)
- Societal Dreamscape
- Statue
- Tavern
- Unending Darkness
- We Are Cowboys
Beacon | Effect | Probabilities | |
---|---|---|---|
![]() | ![]() | ||
None | N/A | 100% | 90% |
![]() | Two Occurrences may be experienced in this domain. | N/A | 5% |
![]() | This domain will feature three Occurrences which the player may choose from. Once an Occurrence is started, the other two options will disappear. | N/A | 5% |
Intra-Cognition
These domains contain special Occurrences that allow the player to adjust their Intra-Cognition value in addition to offering minor rewards.
There are 3 Occurrences in Intra-Cognition domains:
- Mechanical City "Cogito Hair Salon" - Genius Society
- Mechanical City "Cogito Hair Salon" - Intelligentsia Guild
- Mechanical City "Cogito Hair Salon" - Screwllita
Domain Layout[]
In World 2 or later, the layout contains 13 domains generated under certain rules. Before Domain — Divergence, two options are randomly generated for the player to enter.
Domain | Possible Domain(s) | Notes |
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1 | ||
2 | ||
3 | ||
4 | ||
5 | ||
6 | May contain: | |
7 | ||
8 | (Bug) variant | |
9 | ||
10 | ||
11 | ||
12 | ||
13 |
Change History[]
- Added Penacony materials to Extra Drops.
- Simulated Universe: Gold and Gears was released, including:
- New domain types:
- Intra-Cognition
- Occurrence: Abnormal
- New Adventure Domain variants:
- Avoiding the Beams Challenge
- Lucky Compass Challenge
- New domain types:
- Enemy levels at Difficulty 1 of the following worlds were decreased:
- World 3: Lv. 41-50 -> Lv. 36-45
- World 4: Lv. 46-55 -> Lv. 43-52
- Added World 8.
- Simulated Universe: Swarm Disaster was released, including new Domain types:
- Barrel Breaker Challenge
- Trotter Catch
Adventure
- Blank
- Boss: Swarm
- Combat: Swarm
- Occurrence: Swarm
- Reward
- Transaction (Expansion Module variant)
- Added World 7.
- Simulated Universe was released with:
- World 1
- World 2
- World 3
- World 4
- World 5
- World 6