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Honkai: Star Rail Wiki
Honkai: Star Rail Wiki
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Honkai: Star Rail Wiki

Shields are a combat mechanic in Honkai: Star Rail. They are buffs applied to characters that will absorb DMG taken in place of HP.

The remaining shield value of a character is displayed in the character menu while in combat, alongside HP and Energy.

If an instance of DMG exceeds a shield's remaining value, the portion that the shield fails to absorb will overflow and be dealt to the character.

Shield Stacking[]

If multiple shields are applied to the same character, they will not stack, and the effective shield value of the character is equal to that of the shield with the highest value. When taking DMG, all applied shields will absorb the full amount of DMG simultaneously. A lower-value shield can break in the background while a higher-value shield remains.

If a background shield breaks, its corresponding shield status will disappear, alongside any additional effects that the status may have provided, such as the aggro increase from March 7th's shield.

Abilities[]

Toggle Descriptions
6 abilities provide shields to characters:

Character Name Description Type Tag
Trailblazer (Preservation) Trailblazer (Preservation) After using Technique, at the start of the next battle, gains a Shield that absorbs DMG equal to 30% of the Trailblazer's DEF plus 384 for 1 turn(s). Technique Defense
Gepard Gepard After Gepard uses his Technique, when the next battle begins, a Shield will be applied to all allies, absorbing DMG equal to 24% of Gepard's DEF plus 150 for 2 turn(s). Technique Defense
Aventurine Aventurine Provides all allies with a Fortified Wager shield that can block DMG equal to 16%—25.6% of Aventurine's DEF plus 80—356, lasting for 3 turn(s). When repeatedly gaining Fortified Wager, the Shield effect can stack, up to 200% of the Shield provided by the current Skill. Skill Defense
Gepard Gepard Applies a Shield to all allies, absorbing DMG equal to 30%–48% of Gepard's DEF plus 150–667.5 for 3 turn(s). Ultimate Defense
March 7th (Preservation) March 7th (Preservation) Provides a single ally with a Shield that can absorb DMG equal to 38%–60.8% of March 7th's DEF plus 190–845.5 for 3 turn(s).
If the ally's current HP percentage is 30% or higher, greatly increases the chance of enemies attacking that ally.
Skill Defense
Trailblazer (Preservation) Trailblazer (Preservation) Each time the Trailblazer is hit, they gain 1 stack of Magma Will for a max of 8 stack(s).
When Magma Will has no fewer than 4 stacks, the Trailblazer's Basic ATK becomes enhanced, dealing DMG to a single enemy and enemies adjacent to it.
When the Trailblazer uses Basic ATK, Skill, or Ultimate, apply a Shield to all allies that absorbs DMG equal to 4%–6.4% of the Trailblazer's DEF plus 20–89. The Shield lasts for 2 turn(s).
Talent Enhance

Bonus Abilities[]

Toggle Descriptions
2 Bonus Abilities provide shields to characters:

Character Name Description Ascension
Requirement
Aventurine Aventurine When battle starts, grants all allies a Fortified Wager shield, whose Shield effect is equal to 100% of the one provided by the Skill, lasting for 3 turn(s). 4
Aventurine Aventurine After an ally with Fortified Wager launches a follow-up attack, Aventurine accumulates 1 Blind Bet point. This effect can trigger up to 3 time(s). And its trigger count resets at the start of Aventurine's turn. After Aventurine launches his Talent's follow-up attack, provides all allies with a Fortified Wager that can block DMG equal to 7.2% of Aventurine's DEF plus 96, and additionally grants a Fortified Wager that can block DMG equal to 7.2% of Aventurine's DEF plus 96 to the ally with the lowest Shield effect, lasting for 3 turns. 6

Eidolons[]

Toggle Descriptions
4 Eidolons provide shields to characters:

Character Name Description Level
Aventurine Aventurine Increases CRIT DMG by 20% for allies with Fortified Wager. After using the Ultimate, provides all allies with a Fortified Wager shield, whose Shield effect is equal to 100% of the one provided by the Skill, lasting for 3 turn(s). 1
Luocha Luocha When his Skill is triggered, if the target ally's HP is lower than 50%, Luocha's Outgoing Healing increases by 30%. If the target ally's HP is at 50% or higher, the ally receives a Shield that can absorb DMG equal to 10% of Luocha's ATK plus 240, lasting for 2 turns. 2
March 7th (Preservation) March 7th (Preservation) Upon entering battle, grants a Shield equal to 24% of March 7th's DEF plus 320 to the ally with the lowest HP percentage, lasting for 3 turn(s). 2
Trailblazer (Preservation) Trailblazer (Preservation) The Shield applied to all allies from the Trailblazer's Talent will block extra DMG equal to 2% of the Trailblazer's DEF plus 27. 2

Relic Sets[]

Toggle Set Bonuses
1 Relic Sets grant shield bonus to characters:

Icon Set Pieces Bonuses
Item Knight of Purity Palace Knight of Purity Palace Knight's Forgiving CasqueKnight's Silent Oath RingKnight's Solemn BreastplateKnight's Iron Boots of Order 2 Piece: Increases DEF by 15%.
4 Piece: Increases the max DMG that can be absorbed by the Shield created by the wearer by 20%.

Light Cones[]

Toggle Columns:
RarityPathStatsPassives
1 Light Cone provides shields to characters:

Icon & Name Rarity Path Stats Passive
Light Cone Texture of Memories
Texture of Memories
5 Stars Icon Path Preservation Medium Preservation HP: 48~1,058
ATK: 19~423
DEF: 24~529
Treasure
Increases the wearer's Effect RES by 8~16%. If the wearer is attacked and has no Shield, they gain a Shield equal to 16~32% of their Max HP for 2 turn(s). This effect can only be triggered once every 3 turn(s). If the wearer has a Shield when attacked, the DMG they receive decreases by 12~24%.

Enemies[]

4 Enemies can create Shields:

Enemy Tier Damage Weakness
"Harmonious Choir" The Great Septimus "Harmonious Choir" The Great Septimus Icon Echo of War Enemy Echo of War Imaginary FireLightningImaginary
Gepard (Complete) Gepard (Complete) Icon Boss Enemy Boss Ice PhysicalLightningImaginary
Gepard (Illusion) Gepard (Illusion) Icon Boss Enemy Boss Ice PhysicalLightningImaginary
Trotter of Preservation Trotter of Preservation Normal FireIceImaginary

Consumables[]

There are 2 consumables that grant shield bonus to characters:

Name Effect Type Source Recipe
Eternal Endurance Eternal Endurance Upon use, all allies gain 27% increased Shield effect for the next battle. Defense Consumables Sold by Dreamscape Sales Store
High-Tech Protective Gear High-Tech Protective Gear Upon use, increases DEF of all allies by 15% and enhances the max DMG that can be absorbed by Shields cast on allies by 18% in the next battle. Defense Consumables Omni-Synthesizer Supreme Guardian's desk in Qlipoth Fort after completion of Trailblaze Mission No Time for Me, My Friend

Achievements[]

There are 2 Achievements related to Shield:

Name Category Description Hidden Version Item Stellar Jade
The Art of Loving Universe in a Nutshell Allies receive Shields 50 times in Simulated Universe No 1.0 5
Earthwork Eager for Battle An ally has a combined Shield effect greater than 5,000 at any time No 1.0 5

Other Languages[]

LanguageOfficial Name
EnglishShield
Chinese
(Simplified)
护盾
Chinese
(Traditional)
護盾
Japaneseバリア
Korean실드
SpanishEscudo
FrenchBouclier
RussianЩит
Thaiโล่
VietnameseKhiên
GermanSchild
IndonesianShield
PortugueseEscudo

Change History[]

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