Remembrance is an upcoming playable Path in Honkai: Star Rail. It corresponds with the Aeon Fuli.
Description[]
Characters[]
Playable Characters[]
No Characters match the category selection.
Upcoming Characters[]
2 Characters match the category selection:
Character | Rarity | Combat Type |
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Aglaea | Lightning | |
Trailblazer | Ice |
Lore Associated Characters[]
There are 4 characters related to the path of Remembrance in the game's lore:
Simulated Universe[]
Path Buffs[]
- Reduces target enemy's Effect RES by 10%
- Increases the chance for Blessings of Remembrance to appear
Path Resonance[]
Activated when 3 Blessings of The Remembrance have been obtained.
Icon | Path Resonance |
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Path Resonance: Remembrance Spend 100 points of Energy to use this ability and resonate with the Path of Remembrance, dealing Ice DMG to all enemies with 120% base chance to Freeze all enemies for 1 turn(s). |
Resonance Formation[]
Activated when 6/10/14 Blessings of The Remembrance have been obtained.
Icon | Resonance Formation |
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Resonance Formation: Total Recall When Path Resonance is used, there is a 150% base chance to decrease enemies' chance to resist Frozen by 100% for 1 turn(s).[Note 1] |
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Resonance Formation: Rich Experience When using Path Resonance, there is a 150% base chance to apply Eonian River to all enemies for 1 turn. |
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Resonance Formation: First Love Once More Upon Battle entrance, Path Resonance regenerates 40% Energy. When an enemy becomes Frozen, Path Resonance additionally regenerates 5% Energy. |
Resonance Interplay[]
Activated when 3 Blessings of a different path have been obtained alongside 3 Blessings of Remembrance.
Icon | Resonance Interplay | Expansion Module |
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Resonance Interplay: Faces Places When the Freeze effect caused by Path Resonance is dispelled or resisted by enemy targets, there is a 150% base chance of lowering the target's All-Type RES by 15% for 2 turn(s). For every 1% HP that each ally has lost, the target's All-Type RES is additionally lowered by 0.06%. |
Swarm Disaster |
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Resonance Interplay: Landscape in the Mist When the Freeze effect caused by Path Resonance is dispelled or resisted by enemy targets, there is a 150% base chance of decreasing the target's SPD by 15% for 2 turn(s). |
Swarm Disaster |
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Resonance Interplay: Roar and Rustle When the Freeze effect from the Path Resonance is dispelled or resisted, characters gain a Shield equal in strength to 40.0% of their Max HP for 2 turn(s). This effect can only be triggered once by each use of the Path Resonance. |
Gold and Gears |
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Resonance Interplay: Seemingly Mirrored Basic ATKs against enemies Frozen by the Path Resonance have a 100% base chance to inflict Dissociation on them for 1 turn(s). |
Gold and Gears |
Blessings of Remembrance[]
Icon | Name | Effect | Enhanced Effect |
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Perfect Experience: Fuli | When attacking Frozen enemies, there is a 100% base chance to inflict Dissociation for 1 turn(s). | When attacking Frozen enemies, there is a 100% base chance to apply Dissociation to the enemy for 1 turn(s). DMG dealt when Dissociation is removed +20%. |
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Perfect Experience: Innocence | After a character inflicts Weakness Break on an enemy, there is a 100% base chance to apply Dissociation on the enemy for 1 turn(s).[Note 1] | After a character inflicts Weakness Break on an enemy, there is a 100% base chance to apply Dissociation on the enemy for 1 turn(s). This effect ignores enemies' chance to resist Frozen.[Note 1] |
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Perfect Experience: Reticence | After an enemy is attacked 6 time(s), they have a 120% base chance to become Frozen for 1 turn(s). | After an enemy is attacked 5 time(s), they have a 150% base chance to become Frozen for 1 turn(s). |
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Ultimate Experience: Melancholia | Attacking an enemy with Dissociation will remove Dissociation, and deal DMG equal to 150% of the Dissociation removal DMG. | Attacking an enemy with Dissociation will remove Dissociation, and deal DMG equal to 200% of the Dissociation removal DMG. |
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Ultimate Experience: Dizziness | Increases the DMG taken by enemies with Dissociation by 36%. This effect will remain for 1 turn after Dissociation is removed. | Increases the DMG taken by enemies with Dissociation by 54%. This effect will remain for 1 turn after Dissociation is removed. |
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Ultimate Experience: Insensitivity | After Dissociation is removed from an enemy, there is a 50% base chance to Freeze the enemy for 1 turn(s). | After Dissociation is removed from an enemy, there is a 75% base chance to Freeze the enemy for 1 turn(s). |
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Ultimate Experience: Sentimentality | After an enemy receives Ice DMG, enemies adjacent to it also receive DMG equal to 20% of the DMG taken by the target enemy. | After an enemy receives Ice DMG, all other enemies also receive DMG equal to 24% of the DMG taken by the target enemy. |
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Ultimate Experience: Indelibility | When a character deals DMG to an enemy, there's a 2.0% base chance to Freeze the hit enemy for 1 turn(s). | Enemies' chance to resist Frozen decreases by 20%. When a character deals DMG to an enemy, there is a 2.5% base chance to Freeze the hit enemy for 1 turn(s). |
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Ultimate Experience: Shudder | After a character uses their Ultimate, there is a 70% base chance to apply Ice Weakness to a random enemy for 2 turn(s). | After a character uses their Ultimate, there is a 70% base chance to apply Ice Weakness to a random enemy who has no Ice Weakness for 2 turn(s). |
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Ultimate Experience: Maverick | Upon entering battle, there is a 150% base chance for all enemies to become Frozen for 1 turn(s). | Upon entering battle, there is a 150% base chance for all enemies to become Frozen and have their SPD reduced by 30%, lasting for 1 turn(s). |
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Experience: Unspeakable Shame | For every Blessing of Remembrance the team has, enemies' chance to resist Frozen decreases by 6%, stacking up to 6 time(s).[Note 1] | For every Blessing of Remembrance the team has, enemies' chance to resist Frozen decreases by 8%, stacking up to 9 time(s).[Note 1] |
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Experience: The Torment of Alienation | Characters' Effect Hit Rate increases by 16%. | Characters' Effect Hit Rate increases by 24%. |
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Experience: Lost Memory | When attacks reduce an enemy's HP to a point that is lower than 50% for the first time in this battle, there's a 70% base chance to Freeze the enemy for 1 turn(s). | When attacks reduce an enemy's HP to a point that is lower than 50% for the first time in this battle, there's a 100% base chance to Freeze the enemy for 1 turn(s). |
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Experience: Stone Cold Hatred | When a character uses their Skill or Ultimate to attack a Frozen enemy, DMG for this attack increases by 36%. | When a character uses their Skill or Ultimate to attack a Frozen enemy, DMG for this attack increases by 54%. |
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Experience: Pain & Suffering | Right after an enemy is Frozen, the next 1 attack(s) launched against the said enemy will have 100% increased CRIT Rate. This effect is dispelled when the Frozen state is removed. | Right after an enemy is Frozen, the next 2 attack(s) launched against the said enemy will have 100% increased CRIT Rate. This effect is dispelled when the Frozen state is removed. |
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Experience: Primordial Hardship | Increases the DMG taken by Frozen enemies by 16%. | Increases the DMG taken by Frozen enemies by 24%. |
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Experience: Thrill of Escalation | When a character Freezes an enemy, regenerates 8 Energy. This effect may only trigger once per action. | When a character Freezes an enemy, regenerates 12 Energy. This effect may only trigger once per action. |
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Experience: Responsive Excitement | When a character applies Freeze to an enemy, the character gains a Shield that can absorb DMG equal to 16% of their Max HP for 3 turn(s). | When a character applies Freeze to an enemy, the character gains a Shield that can absorb DMG equal to 24% of their Max HP for 3 turn(s). |
(*) Note: Ultimate Experience: Dizziness, Ultimate Experience: Insensitivity, and Ultimate Experience: Melancholia are only obtainable after acquiring either Perfect Experience: Innocence or Perfect Experience: Fuli, due to the need of the Dissociation effect.
Remembrance Effects[]
Name | Description |
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Dissociation | Debuff caused by specific Blessings of Remembrance. The enemy is considered Frozen and will be unable to act for a designated number of turns. After Freeze is removed, deals Additional Ice DMG equal to 30% of the enemy's Max HP. |
Eonian River | When debuffed, the duration of this debuff doubles. |
Achievements[]
There are 6 Achievements related to Remembrance:
Name | Category | Description | Hidden | Version | |
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Freeze! | Universe in a Nutshell | Keep a single enemy Frozen for 10 turns in Simulated Universe | No | 1.0 | 5 |
Your Opponent Has Poor Connection | Universe in a Nutshell | Allies take consecutive actions 20 time(s) in Simulated Universe | No | 1.0 | 5 |
Memories Look at Me | Universe in a Nutshell | Unlock 12 Blessing(s) of Remembrance in Simulated Universe | No | 1.0 | 5 |
You See Memories | Universe in a Nutshell | Have 10 or more Blessing(s) of Remembrance when clearing Simulated Universe | No | 1.0 | 5 |
Macadam Stories | Universe in a Nutshell | In Simulated Universe: Swarm Disaster, use the Path of Remembrance to consecutively copy a Reward domain 6 times | Yes | 1.3 | 5 |
Eternity and a Day | Universe in a Nutshell | In Simulated Universe: Swarm Disaster, roll the Audience Die: Remembrance for a total of 100 times | No | 1.3 | 5 |
Other Languages[]
Language | Official Name |
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English | The Remembrance |
Chinese (Simplified) | 记忆 |
Chinese (Traditional) | 記憶 |
Japanese | 記憶 |
Korean | 기억 |
Spanish | Reminiscencia |
French | Le Souvenir |
Russian | Память |
Thai | ความทรงจำ |
Vietnamese | Ký Ức |
German | Das Gedenken |
Indonesian | Remembrance |
Portuguese | A Recordação |
Notes[]
- ↑ 1.0 1.1 1.2 1.3 1.4 This effect will not apply to enemies with an innate Freeze RES or Control Effects RES of 100%.