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Honkai: Star Rail Wiki
Honkai: Star Rail Wiki
Sticker PPG 02 Dan Heng 01
"Even as we speak, farewells are happening throughout the universe."
This page contains information about a past event that may or may not return in a future version.

Jingliu, Blade, Silver Wolf, and Kafka have received enhancements. Try them out to earn rewards!

Novaflare is an Event in Version 3.4.

Event Details[]

Duration[]

  • After the Version 3.4 update (indefinite)

Requirements[]

Featured Enhanced Characters[]

Rules[]

  • After characters are enhanced, their abilities, Traces, and Eidolon effects might be changed.
  • After characters are enhanced, characters that are owned and newly obtained will be regarded as enhanced by default.
  • You can switch between the character's enhanced and previous state in the "Character Details" — "Character Enhancement" interface.

※ After Version 3.4 update till the end of Version 3.5, participate in the "Novaflare" character trial event. Enter Challenge Stages with a Team Lineup that includes designated trial characters, and receive Stellar Jade rewards upon successful completion.
※ Enhanced characters in Novaflare will be expanded periodically. Please stay tuned for future official announcements.

Silver Wolf Character Adjustment Details[]

Skill[]

  • There is a 120% base chance to add 1 Weakness of an on-field ally target's Type to one designated enemy target (prioritizes implanting the Weakness corresponding to the first ally target in the lineup), also reducing the enemy target's RES to that Weakness Type by 20% for 3 turns. If the enemy target already has that Type Weakness, the RES reduction effect to that Type will not be triggered.
  • Each enemy target can only have 1 Weakness implanted by Silver Wolf. When Silver Wolf implants another Weakness to the target, only the most recent implanted Weakness will be kept.
  • In addition, there is a 100% base chance to further reduce the target's All-Type RES by 13% for 2 turns.
  • Deals Quantum DMG equal to 196% of Silver Wolf's ATK to this target.

Ultimate[]

  • Has a 120% base chance to decrease all enemies' DEF by 45% for 3 turns. At the same time, deals Quantum DMG equal to 380% of Silver Wolf's ATK to all enemies.

Talent[]

  • Silver Wolf can create three types of "Bugs": Reduce ATK by 10%, reduce DEF by 12%, and reduce SPD by 6%.
  • After every attack launched by Silver Wolf, she has a 100% base chance to implant 1 random "Bug" that lasts for 3 turns in the attacked enemy target. When the enemy target is defeated, the Weakness Silver Wolf implanted on it will be transferred to another surviving enemy on the field that hasn't been implanted with Weakness, prioritizing Elite targets and greater.

Bonus Abilities[]

  • Bonus Ability: Generate
    • Bug's duration is extended for 1 turn. Every time an enemy is inflicted with Weakness Break, Silver Wolf has a 100% base chance of implanting a random Bug in the enemy.
  • Bonus Ability: Inject
    • At the start of the battle, immediately regenerates 20 Energy. Silver Wolf regenerates 5 Energy at the start of her turn.
  • Bonus Ability: Side Note
    • For every 10% Effect Hit Rate that Silver Wolf has, additionally increases her ATK by 10% to a max of 50%.

Eidolons[]

  • Eidolon 2
    • When enemy target enters battle, increases DMG received by 20%. When the enemy target receives an attack from ally targets, Silver Wolf has a 100% base chance of implanting the attacked enemy target with 1 random "Bug."
  • Eidolon 4
    • After using Silver Wolf's Ultimate to attack any enemy target, deals Quantum Additional DMG equal to 20% of Silver Wolf's ATK for every debuff currently on the enemy target. This effect can be triggered for a maximum of 5 times against each target during each use of her Ultimate.

Blade Character Adjustment Details[]

Basic ATK[]

  • Deals Wind DMG equal to 50% of Blade's Max HP to one designated enemy.

Enhanced Basic ATK[]

  • Consumes HP equal to 10% of Blade's Max HP and deals Wind DMG equal to 130% of his Max HP to one designated enemy. In addition, deals Wind DMG equal to 52% of Blade's Max HP to adjacent targets.
  • If Blade's current HP is insufficient, his HP will be reduced to 1 when using "Forest of Swords."
  • "Forest of Swords" cannot regenerate Skill Points.

Skill[]

  • Consumes HP equal to 30% of Blade's Max HP to enter the "Hellscape" state.
  • While under the "Hellscape" state, his Skill cannot be used, his DMG dealt increases by 40%, the chance of receiving attacks from enemy targets greatly increases, and his Basic ATK "Shard Sword" is enhanced to "Forest of Swords" for 3 turns.
  • If Blade's current HP is insufficient, his HP will be reduced to 1 when he uses his Skill.
  • This Skill does not regenerate Energy. Using this Skill does not end the current turn.

Ultimate[]

  • Sets Blade's current HP to 50% of his Max HP and deals Wind DMG equal to 150% of his Max HP plus 120% of the tally of Blade's HP loss in the current battle to one enemy. At the same time, deals Wind DMG equal to 60% of his Max HP plus 60% of the tally of his HP loss in the current battle to adjacent targets.
  • The tally of Blade's HP loss in the current battle is capped at 90% of his Max HP. This value will be reset and re-accumulated after his Ultimate has been used.

Talent[]

  • When Blade sustains DMG or consumes his HP, he gains 1 stack of Charge, stacking up to 5 times. A max of 1 Charge stack can be gained every time he is attacked.
  • When Charge stack reaches maximum, immediately launches a Follow-up ATK on all enemies, dealing Wind DMG equal to 130% of Blade's Max HP and restores Blade's HP by 25% of his Max HP. After the Follow-up ATK, all Charges are consumed.

Bonus Abilities[]

  • Bonus Ability: Vita Infinita
    • When Blade uses Ultimate, the total accumulated HP loss will be set to 50%.
  • Bonus Ability: Neverending Deaths
    • HP restored from healing increases by 20%. After receiving healing, 25% of the healed amount will be converted to Ultimate's tally of HP lost.
  • Bonus Ability: Cyclone of Destruction
    • The Talent-triggered Follow-up ATK deals 20% more DMG and additionally regenerates 15 Energy.

Eidolons[]

  • Eidolon 1
    • Blade's Enhanced Basic ATK and Ultimate deals additionally increased DMG to one designated enemy, with the increased amount equal to 150% of the tally of Blade's HP loss from his Ultimate.

Kafka Character Adjustment Details[]

Skill[]

  • Deals Lightning DMG equal to 160% of Kafka's ATK to one designated enemy and Lightning DMG equal to 60% of Kafka's ATK to adjacent targets.
  • If the designated enemy or any adjacent targets are currently afflicted by DoT, all DoTs currently placed on those enemies immediately produce DMG equal to 75% or 50% of the original DMG.

Ultimate[]

  • Deals Lightning DMG equal to 80% of Kafka's ATK to all enemies, with a 100% base chance for attacked enemies to become Shocked and immediately take DMG from their current DoT states, equal to 120% of the original DMG. Shock lasts for 2 turns.
  • While Shocked, enemies receive Lightning DoT equal to 290% of Kafka's ATK at the beginning of each turn.

Talent[]

  • After Kafka's teammate uses an attack on an enemy target, Kafka immediately launches Follow-up ATK and deals Lightning DMG equal to 140% of Kafka's ATK to the primary target, with a 100% base chance to inflict Shock equivalent to that applied by her Ultimate to the attacked enemy target, lasting for 2 turns. This effect can be triggered up to 2 times, with 1 use recovered at the end of Kafka's turn.

Bonus Abilities[]

  • Bonus Ability: Torture
    • When an ally target's Effect Hit Rate is 75% or more, Kafka increases the target's ATK by 100%.
  • Bonus Ability: Thorns
    • After using Ultimate, the Talent's Follow-up ATK can be triggered 1 time and the Follow-up ATK can cause all DoTs debuffs the target is currently under to immediately produce DMG equal to 80% of the original DMG.

Eidolons[]

  • Eidolon 1
    • When using an attack, there is a 100% base chance to cause the target to take 30% more DoT for 2 turns.
  • Eidolon 2
    • While Kafka is on the field, DoT dealt by all allies increases by 33%.

Jingliu Character Adjustment Details[]

Basic ATK[]

  • Deals Ice DMG equal to 50% of Jingliu's Max HP to one designated enemy.

Skill[]

  • Deals Ice DMG equal to 150% of Jingliu's Max HP to one designated enemy and obtains 1 stack of "Syzygy."

Enhanced Skill[]

  • Deals Ice DMG equal to 150% of Jingliu's Max HP to one designated enemy, and deals Ice DMG equal to 75% of Jingliu's Max HP to adjacent targets. Consumes 1 stack of "Syzygy." Using this ability does not consume Skill Points.

Ultimate[]

  • Deals Ice DMG equal to 180% of Jingliu's Max HP to one designated enemy, and deals Ice DMG equal to 90% of Jingliu's Max HP to adjacent targets. Gains 1 stack of "Syzygy" after attack ends.

Technique[]

  • After using Technique, creates 1 Special Dimension around this character that lasts for 20 seconds. All enemies in this Special Dimension will become Frozen. After entering combat with enemies in the Special Dimension, Jingliu immediately regenerates 15 Energy and obtains 1 stack of "Syzygy," with a 100% base chance of Freezing enemy targets for 1 turn. While Frozen, enemy targets cannot take action, and take Ice Additional DMG equal to 80% of Jingliu's Max HP at the start of every turn. Only 1 Dimension Effect created by allies can exist at the same time.

Talent[]

  • When Jingliu has 2 stacks of "Syzygy," she enters the "Spectral Transmigration" state, additionally gains 1 stack of "Syzygy," action advances by 100%, and her CRIT Rate increases by 50%. Then, Jingliu's Skill "Transcendent Flash" is enhanced to "Moon On Glacial River," and only this enhanced Skill is available for use in battle. When Jingliu uses an attack in the Spectral Transmigration state, she consumes HP from her teammates equal to 5% of their respective Max HP (this cannot reduce teammates' HP to lower than 1). When in the "Spectral Transmigration" state, Jingliu gains 1 stack of "Moonlight" whenever ally targets receive DMG or consume HP. Each stack of "Moonlight" increases Jingliu's CRIT DMG by 45%, up to 5 stacks. Jingliu cannot enter the "Spectral Transmigration" state again until the current "Spectral Transmigration" state ends. "Syzygy" can stack up to 4 times. When "Syzygy" stacks become 0, Jingliu will exit the "Spectral Transmigration" state and remove all "Moonlight." After ally targets receive DMG or consume HP a total of 20 times, Jingliu gains 1 stack of "Syzygy." This takes effect a maximum of 1 time per attack received by each target.

Bonus Abilities[]

  • Bonus Ability: Deathrealm
    • While in the "Spectral Transmigration" state, Effect RES increases by 35%, and Ultimate DMG dealt increases by 20%.
  • Bonus Ability: Sword Champion
    • After using "Transcendent Flash," regenerate an additional 15 Energy, and after using "Moon On Glacial River," regenerate an additional 8 Energy.
  • Bonus Ability: Frost Wraith
    • When obtaining "Syzygy" at max stacks, Jingliu's next attack ignores 25% of the target's DEF.

Eidolons[]

  • Eidolon 1
    • When using Ultimate or Enhanced Skill, Jingliu's CRIT DMG increases by 36% for 1 turn. Moreover, additionally deals 1 instance of Ice DMG equal to 80% of Jingliu's Max HP to the primary target.
  • Eidolon 4
    • While in the "Spectral Transmigration" state, each stack of "Moonlight" additionally increases CRIT DMG by 20%.
  • Eidolon 6
    • When Jingliu enters the "Spectral Transmigration" state, the "Syzygy" stack limit increases by 1, and Jingliu obtains 2 stacks of "Syzygy." While she is in the "Spectral Transmigration" state, her Ice RES PEN increases by 30%.

Total Rewards[]

Other Languages[]

LanguageOfficial Name
EnglishNovaflare
Chinese
(Simplified)
砺烁新辉
Chinese
(Traditional)
礪爍新輝
Japanese研石錬光
Korean정련된새빛
SpanishNuevo destello
FrenchFlamme nova
RussianНовая вспышка
Thaiลับคมแสงตระการ
VietnameseÁnh Sáng Lấp Lánh
GermanLodernde Nova
IndonesianAsahan Kilau Baru
PortugueseNovachama

Change History[]