Slothful, exhausted, and meaningless actions are manifestations of the Path of Nihility.
Nihility is one of the eight playable Paths in Honkai: Star Rail. It corresponds with the Aeon IX.
Description[]
IX doesn't interact with the other Aeons. THEY believe that the ultimate fate of the multiverse is nothingness, and therefore, worthless.
Characters[]
Playable Characters[]
13 Characters match the category selection:
| Character | Rarity | Combat Type | Version |
|---|---|---|---|
| 2.1 | |||
| 2.0 | |||
| 3.3 | |||
| 2.7 | |||
| 1.4 | |||
| 3.5 | |||
| 2.4 | |||
| 1.2 | |||
| 1.2 | |||
| 1.0 | |||
| 1.0 | |||
| 1.1 | |||
| 1.0 |
Upcoming Characters[]
1 Character matches the category selection:
| Character | Rarity | Combat Type |
|---|---|---|
Lore Associated Characters[]
There are 6 characters related to the path of Nihility in the game's lore:
Light Cones[]
Toggle Columns:
23 Light Cones match the category selection:
| Icon & Name | Rarity | Stats | Passive |
|---|---|---|---|
![]() Along the Passing Shore |
HP: 48~1,058 ATK: 28~635 DEF: 18~396 |
Steerer Increases the wearer's CRIT DMG by 36~60%. When the wearer hits an enemy target, inflicts Mirage Fizzle on the enemy, lasting for 1 turn. Each time the wearer attacks, this effect can only trigger 1 time on each target. The wearer deals 24~40% increased DMG to targets afflicted with Mirage Fizzle, and the DMG dealt by Ultimate additionally increases by 24~40%. | |
![]() Before the Tutorial Mission Starts |
HP: 43~952 ATK: 21~476 DEF: 15~330 |
Quick on the Draw Increases the wearer's Effect Hit Rate by 20~40%. When the wearer attacks DEF-reduced enemies, regenerates 4~8 Energy. | |
![]() Boundless Choreo |
HP: 43~952 ATK: 21~476 DEF: 15~330 |
Scrutinize Increase the wearer's CRIT Rate by 8~16%. The wearer deals 24~48% more CRIT DMG to enemies that are currently Slowed or have reduced DEF. | |
![]() Eyes of the Prey |
HP: 43~952 ATK: 21~476 DEF: 15~330 |
Self-Confidence Increases the wearer's Effect Hit Rate by 20~40% and increases DoT by 24~48%. | |
![]() Fermata |
HP: 43~952 ATK: 21~476 DEF: 15~330 |
Semibreve Rest Increases the wearer's Break Effect by 16~32%, and increases their DMG to enemies afflicted with Shock or Wind Shear by 16~32%. This also applies to DoT. | |
![]() Good Night and Sleep Well |
HP: 43~952 ATK: 21~476 DEF: 15~330 |
Toiler For every debuff the target enemy has, the DMG dealt by the wearer increases by 12~24%, stacking up to 3 time(s). This effect also applies to DoT. | |
![]() Hidden Shadow |
HP: 38~846 ATK: 14~317 DEF: 12~264 |
Mechanism After using Skill, the wearer's next Basic ATK deals Additional DMG equal to 60~120% of ATK to the target enemy. | |
![]() Holiday Thermae Escapade |
HP: 48~1,058 ATK: 24~529 DEF: 15~330 |
Chill Out Increases the wearer's DMG dealt by 16~32%. After the wearer attacks, there is a 100% base chance to inflict the attacked target with Vulnerability, increasing the DMG they receive by 10.0~16.0% for 2 turn(s). Effects of the same type cannot stack. | |
![]() In the Name of the World |
HP: 48~1,058 ATK: 26~582 DEF: 21~463 |
Inheritor Increases the wearer's DMG to debuffed enemies by 24~40%. When the wearer uses their Skill, the Effect Hit Rate for this attack increases by 18~30%, and ATK increases by 24~40%. | |
![]() Incessant Rain |
HP: 48~1,058 ATK: 26~582 DEF: 21~463 |
Mirage of Reality Increases the wearer's Effect Hit Rate by 24~40%. When the wearer deals DMG to an enemy that currently has 3 or more debuffs, increases the wearer's CRIT Rate by 12~20%. After the wearer uses their Basic ATK, Skill, or Ultimate, there is a 100% base chance to implant Aether Code on a random hit target that does not yet have it. Targets with Aether Code receive 12~20% increased DMG for 1 turn. | |
![]() It's Showtime |
HP: 48~1,058 ATK: 21~476 DEF: 12~264 |
Self-Amusement When the wearer inflicts a debuff on an enemy, gains a stack of Trick. Every stack of Trick increases the wearer's DMG dealt by 6~10%, stacking up to 3 time(s). This effect lasts for 1 turn(s). When the wearer's Effect Hit Rate is 80% or higher, increases ATK by 20~36%. | |
![]() Lies Dance on the Breeze |
HP: 43~952 ATK: 26~582 DEF: 24~529 |
Deceit Increases the wearer's SPD by 18~30%. After the wearer uses an attack, there is a 120% base chance to inflict the "Bamboozle" state on every enemy target. While under the "Bamboozle" state, enemy targets have their DEF decreased by 16~24% for 2 turn(s). If the wearer's SPD is higher than or equal to 170, there is a 120% base chance to inflict the "Theft" state on every enemy target. While under the "Theft" state, enemy targets have their DEF decreased by 8~12% for 2 turn(s). When "Bamboozle" or "Theft" is repeatedly inflicted, only the most recently inflicted instance takes effect. | |
![]() Long Road Leads Home |
HP: 43~952 ATK: 21~476 DEF: 30~661 |
Rebirth Increases the wearer's Break Effect by 60~100%. When an enemy target's Weakness gets broken, there is a 100% base chance to inflict the "Charring" state on it, which increases its Break DMG taken by 18~30%, lasting for 2 turn(s). This effect can stack 2 time(s). | |
![]() Loop |
HP: 38~846 ATK: 14~317 DEF: 12~264 |
Pursuit Increases DMG dealt from its wearer to Slowed enemies by 24~48%. | |
| File:Light Cone Never Forget Her Flame.png Never Forget Her Flame |
HP: Unknown ATK: Unknown DEF: Unknown |
Immolation Increases the wearer's Break Effect by 60~?%. When entering combat, increases Break DMG dealt by the wearer and another teammate who triggered combat by 32~?%. If there is no teammate who triggered combat, applies this effect to the wearer and the teammate with the highest Break Effect. Effects of the same type cannot be stacked. When the wearer applies Weakness to an enemy target, recovers 1 Skill Point. This effect can only trigger once, and trigger count resets when using Ultimate. | |
![]() Patience Is All You Need |
HP: 48~1,058 ATK: 26~582 DEF: 21~463 |
Spider Web Increases DMG dealt by the wearer by 24~40%. After every attack launched by wearer, their SPD increases by 4.8~8.0%, stacking up to 3 times. If the wearer hits an enemy target that is not afflicted by Erode, there is a 100% base chance to inflict Erode to the target. Enemies afflicted with Erode are also considered to be Shocked and will receive Lightning DoT at the start of each turn equal to 60~100% of the wearer's ATK, lasting for 1 turn(s). | |
![]() Reforged Remembrance |
HP: 48~1,058 ATK: 26~582 DEF: 21~463 |
Crystallize Increases the wearer's Effect Hit Rate by 40~60%. When the wearer deals DMG to an enemy inflicted with Wind Shear, Burn, Shock, or Bleed, each respectively grants 1 stack of Prophet, stacking up to 4 time(s). In a single battle, only 1 stack of Prophet can be granted for each type of DoT. Every stack of Prophet increases wearer's ATK by 5~9% and enables the DoT dealt to ignore 7.2~10.0% of the target's DEF. | |
![]() Resolution Shines As Pearls of Sweat |
HP: 43~952 ATK: 21~476 DEF: 15~330 |
Glance Back When the wearer hits an enemy and if the hit enemy is not already "Ensnared," then there is a 60~100% base chance to "Ensnare" the hit enemy. "Ensnared" enemies' DEF decreases by 12~16% for 1 turn(s). | |
![]() Solitary Healing |
HP: 48~1,058 ATK: 24~529 DEF: 18~396 |
Chaos Elixir Increases the wearer's Break Effect by 20~40%. When the wearer uses their Ultimate, increases DoT dealt by the wearer by 24~48%, lasting for 2 turn(s). When a target enemy suffering from DoT imposed by the wearer is defeated, regenerates 4.0~6.0 Energy for the wearer. | |
![]() Those Many Springs |
HP: 43~952 ATK: 26~582 DEF: 24~529 |
Wordly Affairs Leave No Mark Increases the wearer's Effect Hit Rate by 60~100%. After the wearer uses Basic ATK, Skill, or Ultimate to attack an enemy target, there is a 60% base chance to inflict "Unarmored" on the target. While in the Unarmored state, the enemy target receives 10~18% increased DMG, lasting for 2 turn(s). If the target is under a DoT state inflicted by the wearer, there is a 60% base chance to upgrade the "Unarmored" state inflicted by the wearer to the "Cornered" state, which additionally increases the DMG the enemy target receives by 14~22%, lasting for 2 turn(s). During this period, the wearer cannot inflict "Unarmored" on the target. | |
![]() Void |
HP: 38~846 ATK: 14~317 DEF: 12~264 |
Fallen At the start of the battle, the wearer's Effect Hit Rate increases by 20~40% for 3 turn(s). | |
![]() We Will Meet Again |
HP: 38~846 ATK: 24~529 DEF: 15~330 |
A Discourse in Arms After the wearer uses Basic ATK or Skill, deals Additional DMG equal to 48~96% of the wearer's ATK to a random enemy that has been attacked. | |
![]() Why Does the Ocean Sing |
HP: 43~952 ATK: 28~635 DEF: 21~463 |
Solo Increases the wearer's Effect Hit Rate by 40~60%. When an enemy target gets inflicted with a debuff by the wearer, there is a 80% base chance for them to enter "Enthrallment," lasting for 3 turn(s). Effects of the same type cannot stack. While the target is in "Enthrallment," for every 1 debuff applied by the wearer on the target, increases the target's received DoT by 5~10%, stacking up to 6 time(s). When the target gets attacked by an ally, increases the attacker's SPD by 10~20% for 3 turn(s). When the wearer gets knocked down, removes all "Enthrallment." |
Blessings[]
Nihility is a classification of Blessings in the Simulated and Divergent Universe game modes, specializing in empowering DoT damage.
Listed below are Nihility Blessings in the latest iteration, Divergent Universe: Protean Hero:
| Icon | Name | Effect | Enhanced Effect |
|---|---|---|---|
✦ ✦ ✦ |
La Communauté Inavouable | When enemy target is afflicted with DoT, "Murmur" gains Charge equal to 20% of the sum of ally characters' ATK. | When enemy target is afflicted with DoT, "Murmur" gains Charge equal to 30% of the sum of ally characters' ATK. |
✦ ✦ ✦ |
De L'existence a L'existant | After an enemy target is attacked for the first time in this turn, causes "Murmur" DMG equal to 160% of original DMG. | After an enemy target is attacked for the first time in this turn, causes "Murmur" DMG equal to 240% of original DMG. |
✦ ✦ ✦ |
Une Voix Venue D'ailleurs | At the beginning of an enemy target's turn, additionally trigger extra DoT DMG calculations 1 time, and each DoT status currently on the target will immediately deal DMG equal to 90% of the original DMG. | At the beginning of an enemy target's turn, additionally trigger extra DoT DMG calculations 1 time, and each DoT status currently on the target will immediately deal DMG equal to 135% of the original DMG. |
✦ ✦ |
Enlightenment and Extinction | When enemy target's turn ends, "Murmur" gains Charge equal to 40% of the sum of ally characters' ATK. | When enemy target's turn ends, "Murmur" gains Charge equal to 60% of the sum of ally characters' ATK. |
✦ ✦ |
Lacrimi și Sfinți | Every time an enemy target takes "Murmur" DMG, decreases their DMG dealt by 0.5% to a max reduction of 16%. | Every time an enemy target takes "Murmur" DMG, decreases their DMG dealt by 0.5% to a max reduction of 24%. |
✦ ✦ |
Insomnia's Praise | "Murmur" DMG increases by 30% of the original DMG multiplier. | "Murmur" DMG increases by 45% of the original DMG multiplier. |
✦ ✦ |
Pe Culmile Disperării | Increases "Murmur" clear threshold by 50%. | Increases "Murmur" clear threshold by 75%. |
✦ ✦ |
L'Écriture du Désastre | "Murmur's" Charging Efficiency when gaining Charge increases by 20%. | "Murmur's" Charging Efficiency when gaining Charge increases by 30%. |
✦ ✦ |
The Final Speaker | Every time an enemy takes DMG from a DoT, all allies restore HP equal to 1% of their respective Max HP. | Every time an enemy takes DMG from a DoT, all allies restore HP equal to 1.5% of their respective Max HP. |
✦ ✦ |
Unclear Opinions | Every time an enemy target becomes afflicted with a DoT status, decreases their DMG dealt by 3% for up to 4 stack(s). | Every time an enemy target becomes afflicted with a DoT status, decreases their DMG dealt by 4.5% for up to 4 stack(s). |
✦ |
La Métaphore Vive | Increases ally targets' DoT dealt by 24%. | Increases ally targets' DoT dealt by 36%. |
✦ |
The Non-Existent | Increases ally targets' Effect Hit Rate by 24%. | Increases ally targets' Effect Hit Rate by 36%. |
✦ |
Sygdommen til Døden | Decreases enemy targets' Effect RES by 12%. | Decreases enemy targets' Effect RES by 18%. |
✦ |
Sacrilegious | Increases enemy targets' DoT taken by 10%. | Increases enemy targets' DoT taken by 15%. |
✦ |
L'Expérience Intérieure | After any ally target applies a debuff, increases ATK by 24% for 2 turn(s). | After any ally target applies a debuff, increases ATK by 36% for 2 turn(s). |
✦ |
Soleil Noir | Increases DMG taken by enemy targets with any DoT status by 8%. | Increases DMG taken by enemy targets with any DoT status by 12%. |
✦ |
Beyond Good & Evil | After any ally target applies a debuff, increases SPD by 10% for 3 turn(s). | After any ally target applies a debuff, increases SPD by 15% for 3 turn(s). |
✦ |
Die Austreibung des Anderen | Every time an enemy target receives a DoT, regenerates 1 Energy for a random ally target. Enemy targets can trigger this effect for a max of 20 time(s) in one turn. | Every time an enemy target receives a DoT, regenerates 1.5 Energy for a random ally target. Enemy targets can trigger this effect for a max of 20 time(s) in one turn. |
Achievements[]
There are 6 Achievements related to Nihility:
|
|
Name | Category | Description | Hidden | Version | |
|---|---|---|---|---|---|---|
|
|
We Call the Heart Dancing in the Dark the Moon | Universe in a Nutshell | Have at least 3 enemy unit(s) be afflicted with Shock, Burn, Bleed, and Wind Shear simultaneously in the Simulated Universe | No | 1.0 | 5 |
|
|
Meaningless Achievement | Moment of Joy | Win 10 battle(s) with a team that has 4 characters following the Path of Nihility | Yes | 1.1 | 5 |
|
|
Gnosticism | Universe in a Nutshell | Unlock 12 Blessing(s) of Nihility in Simulated Universe | No | 1.0 | 5 |
|
|
The Plague of Fantasies | Universe in a Nutshell | Have 10 or more Blessing(s) of Nihility when clearing Simulated Universe | No | 1.0 | 5 |
|
|
Symbolic Exchange and Death | Universe in a Nutshell | When clearing Simulated Universe: Swarm Disaster with the Path of Nihility, enter a Blank domain 15 times | Yes | 1.3 | 5 |
|
|
The World as Representation | Universe in a Nutshell | In Simulated Universe: Swarm Disaster, roll the Audience Die: Nihility for a total of 100 times | No | 1.3 | 5 |
Other Languages[]
| Language | Official Name |
|---|---|
| English | Nihility |
| Chinese (Simplified) | 虚无 |
| Chinese (Traditional) | 虛無 |
| Japanese | 虚無 |
| Korean | 공허 |
| Spanish | Nihilidad |
| French | La Nihilité |
| Russian | Небытие |
| Thai | ลบล้าง |
| Vietnamese | Hư Vô |
| German | Die Nichtigkeit |
| Indonesian | Nihility |
| Portuguese | A Inexistência |
Change History[]
- The Nihility was renamed to Nihility.
- The Nihility was released.
- The Nihility was added.
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