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Enter battle against Normal Enemies. After achieving victory, obtain a 3-star Blessing.
Analyze its life logic.
All characters lose HP equal to 99% of their current HP, and Enhance 3 Blessings.
Exchange for a 2-star Blessing
Obtain a 2-star blessing and all characters lose HP equal to 20% of their current HP.
Exchange for a 3-star Blessing
Obtain a 3-star Blessing and all characters lose HP equal to 80% of their current HP.
Leave
Nothing happens and the event ends.
First Choice
Result
Let the sleeping soldiers "wake up again."
Enter battle against Normal Enemies. After achieving victory, obtain a 3-star Blessing.
Analyze its life logic.
All characters lose HP equal to 99% of their current HP, and Enhance 3 Blessings.
Exchange for a 2-star Blessing
Obtain a 2-star blessing and all characters lose HP equal to 20% of their current HP.
Exchange for a 3-star Blessing
Obtain a 3-star Blessing and all characters lose HP equal to 80% of their current HP.
Leave
Nothing happens and the event ends.
First Choice
Result
Let the sleeping soldiers "wake up again."
Enter battle against Normal Enemies. After achieving victory, obtain a 3-star Blessing.
Analyze its life logic.
All characters lose HP equal to 99% of their current HP, and Enhance 3 Blessings.
Exchange for a 2-star Blessing
Obtain a 2-star blessing and all characters lose HP equal to 20% of their current HP.
Exchange for a 3-star Blessing
Obtain a 3-star Blessing and all characters lose HP equal to 80% of their current HP.
Leave
Nothing happens and the event ends.
First Choice
Result
Exchange 1 Scepter of 2-star rarity.
Obtain a 2-star Scepter, and characters lose HP equal to 80% of their current HP.
Let the sleeping soldiers "wake up again."
Their blood will revive the giant tree... Enter battle. After achieving victory, obtain 6 Components of 1-star rarity.
Leave
Nothing happens and the event ends.
First Choice
Result
Obtain 1 random Equation(s) of 2- to 3-star rarity.
Obtain 1 random Equation(s) of 2-star or 3-star rarity and all characters lose HP equal to 99% of their current HP.
Let the sleeping soldiers "wake up again."
Enter battle against Normal Enemies. After achieving victory, obtain 2 blessing(s) of 3-star rarity.
Leave
Nothing happens and the event ends.
Dialogue[]
Simulated Universe: You enter a circular room where a tree with white branches is tied up in ropes. Its beauty and sacredness, which make it look like a dancing statue, blow you away.
Simulated Universe: Several soldiers are leaning against the tree, and you are not sure whether they are sleeping. They are pious knights with faces as pale as a sheet.
Simulated Universe: You can't help moving closer to the tree. You hear the slow, crackling sound of the tree waving to and fro. There is a wooden board next to its roots that reads, "Water it... and it will... bloom."
Let the sleeping soldiers "wake up again." — Their blood will revive the giant tree... Enter battle. After achieving victory, obtain a 3-star Blessing.
Exchange 1 Scepter of 2-star rarity. — All characters lose HP equal to 80% of their current HP.
(All allies lose 80% of their current HP)
(Obtain a 2-star Scepter)
Let the sleeping soldiers "wake up again." — Their blood will revive the giant tree... Enter battle. After achieving victory, obtain 6 Component(s) of 1-star rarity.
Obtain 1 random Equation(s) of 2- to 3-star rarity. — All characters lose HP equal to 99% of their current HP.
(All allies lose 99% of their current HP)
(Obtain a random Equation of 2-3 star rarity)
Let the sleeping soldiers "wake up again." — Their blood will revive the giant tree... Enter battle. After achieving victory, obtain 2 Blessing(s) of 3-star rarity.