
"The galaxy is vast beyond compare, containing an infinite number of possibilities."
Our community needs more information on this page! Can you help out? Click here to add more. The reason provided was:
profile, dialogue
This article is about the NPC. For the Shop, see Kirk (Shop).
Kirk is an NPC on Penacony, located in Dreamflux Reef.
Profile[]
(To be added.)
Location[]
View map: Dreamflux Reef Floor 2
Map Location
Kirk
Kirk
Shop[]
Main article: Kirk (Shop)
Item | Cost | Stock | Total Cost | Refresh |
---|---|---|---|---|
![]() ![]() | ![]() ![]() | 1 | ![]() ![]() | Daily |
![]() ![]() | ![]() ![]() | 3 | ![]() ![]() | Daily |
![]() ![]() | ![]() ![]() | 5 | ![]() ![]() | Daily |
![]() ![]() | ![]() ![]() | 5 | ![]() ![]() | Daily |
Total cost for all items | ![]() ![]() |
Voice Lines[]
- (Version 1)
-
- "In dreams, embracing your innermost feelings is key. You needn't deceive yourself."
- (Version 2)
-
- "Feel free to express your emotions with abandon."
Dialogue[]
- (First interaction)
- Kirk: Ooh, a familiar face. Are you here to take care of my business? Or for a chat?
Who are you?
- Kirk: Ooh good question! A very profound one!
- Kirk: To Penacony, I am a stateless stowaway. To my home planet, I am LOV-E III Mass Production Model 3451. To the residents of Dreamflux Reef, I am Kirk.
- Kirk: As for you, you can see me as a toy merchant who has a penchant for using knick-knacks to jolt the dopamine circuits of inorganic creatures, and to tickle the thrills of the nucleus accumbens of organic life!
- Kirk: Ohh, do you like toys?
I do.
- Kirk: Oh! To have the fortune to meet a fully grown organic lifeform who likes toys. What a delight!
I'll have to see what toy it is.
- Kirk: Ohh, then these exquisitely designed toys won't let you down!
Who still plays with toys in this day and age?
- Kirk: Oh, my Learned Nous, your cruel words have caused a short circuit in my heart circuit!
- Kirk: But it's okay. You're right — few organic lifeforms like toys.
- Kirk: There are plenty more entertaining ways that can elicit joy more efficiently in the universe: Software, virtual reality, chemical substances... Even more so on Penacony, where there are myriad methods of entertainment in the Dreamscape. Why even bother with an insignificant toy?
- Kirk: But to some inorganic beings, toys are fun devices that are more mesmerizing than games with artificial rules and virtual sensory stimulation in electronic brains.
- Kirk: Not every Intellitron has the structural intricacy of Planet Screwllum's citizens. Many of us were once "toys" to organic lifeforms. In our eyes, tinkering with toys is also playing with a framework that has the same origin as us...
Sounds very interesting.
- Kirk: I know, right? I was quite certain organic beings such as you would understand the concept more easily if explained this way.
Sounds a little disgusting.
- Kirk: Really? I thought I was using vernacular apposite to organic beings... It appears I don't fully understand your customs. My apologies.
Are you serious?
- Kirk: Oh! I apologize for any offense, but when it comes to the pursuit of joy, organic beings like you will always go the farthest, the wildest, and the most thrilling route in the universe.
- Kirk: I love this place. In this Dreamscape, be it an organic or inorganic lifeform, everyone's emotions can be expressed freely. I also hope that my own products can elevate such forms of expression...
- Kirk: Come take a look at my business when you get a chance — my toys are not your common fare. I guarantee your satisfaction.
- (If Kirk's Emotion is set to Happy)
- Kirk: Oh-hohoho, I helped them find themselves. That's wonderful!
I wish to take a look at your toys.
- Kirk: Look away, customer. Look at them any way you want!
- (Opens shop)
Are you up for a chat?
- Kirk: Ohh no problem! Please project your emotions on to me to your heart's desire, lovely organic being!
What do you sell?
- Kirk: Toys, dear customer. Interesting, intricate, and wondrous toys that can bequeath you with joy.
- Kirk: This colorful magic cube was designed by the cubemaster, as unfathomable as the universe itself. Just look at this wondrous building block that was crafted from emotion fragments — it will reveal the truest emotions in the deepest crevices of your heart...
- Kirk: Ohh, how about it? Buy one home and try it out?
How did you come to the Dreamflux Reef?
- Kirk: Ohh, now that's a long story.
- Kirk: I was manufactured in the Asmon Rim, a planet that took a wrong turn in their pursuit of the Elation. Everyone sought heightened stimulation of the senses, all craving for a mere glimpse from the Laughter.
- Kirk: The path they took became more extreme, finally destroying any remaining vestiges of their morality and treated other lives as toys of entertainment — I was one of those toys.
- Kirk: But to be honest, I could never understand the method in which they sought joy. As a toy, I was not happy at all! That's why I escaped, boarded a ship of a customer who favored me, and made my way to Penacony.
- Kirk: I found a job at a dance hall in the Blue Hour, until... A super cool monster ripped me to shreds. Gosh, that really was the most thrilling incident I had experienced since I was made!
- Kirk: When my system recovered, I was already at the Dreamflux Reef. I much prefer this place to the higher layers. Without The Family's eyes on me, I can freely experience everyone's intense emotions, ohh!
That's all the questions I have.
I'll see you next time.
- Kirk: Ohh my dear customer, please come back again!
- (If Kirk's Emotion is set to Calm)
- Kirk: The joys of organic and inorganic beings, are they the same type of joy...
I wish to take a look at your toys.
I'll see you next time.
- (If Kirk's Emotion is set to Angry)
- Kirk: Oh dear! The Sweet Dreams Troupe members are such poor things. I can't bear this any longer!
I wish to take a look at your toys.
I'll see you next time.
- (If Kirk's Emotion is set to Sad)
- Kirk: *sigh* Business is getting worse. Should I change occupations...
I wish to take a look at your toys.
I'll see you next time.
Clockwork[]
Activate Clockwork
- Calm
- Kirk: Inorganic life can feel the emotions of organic life, and can understand how they derive pleasure from a biological standpoint, but can we truly understand the sort of emotions felt by a species whose structural make is entirely different from ours?
- Kirk: My dear customer, what do you think? Did I completely understand your joy, and evoke joy in you?
You did.
- Kirk: *sigh* I sure hope so!
No.
- Kirk: Oh, such a pity!
Why don't you give it a go?
- Kirk: Ooh, you're so naughty!
- Kirk: Our great comrade Screwllum may have posited many theories to prove our similarities, but I, who was made to provide joy to humans, do not accede to those theories.
- Kirk: Even if our origin is the result of the universe's evolution, just like humanity, we are like a blank piece of paper compared to the profundity of organic life — from our structural modes to thought systems, there are no secrets to speak of...
- Kirk: Humans can feel pleasure the moment they are born, but we have to trigger it through sensory hardware and bionic programming...
- Kirk: But this doesn't mean that Intellitrons are inferior to organic lives. We also possess our own unique joys. My toys are just the first step — in the future, I will create an item of joy exclusively for my brethren.
- Angry
- Kirk: Ohh, look at those children who have lost their freedom. In a Dreamscape that promotes happiness, yet unworthy to enjoy their own... I must help them!
- Kirk: Customer, you must have seen those suffering Sweet Dreams Troupe members in the Dreamscape, no?
Yes, many of them.
- Kirk: Oh no! These poor souls, full of emotion, struggling in a dream. It's utterly heart-breaking!
I'm sure they aren't suffering.
- Kirk: Heavens! Your words are colder than my metal chassis. How could they not be suffering?
I've seen plenty of the Dreamjolt Troupe though.
- Kirk: Oh no! That's the result of them having nowhere to turn to in their constant suffering!
- Kirk: From the time they are made, those poor children have been instructed to entertain their guests, unable to explore their own desires and emotions. They remind me of my former self...
- Kirk: The Family proclaims that they are not organic lifeforms, but tools constructed from the Dreamscape materials and emotions — Preposterous! They have bodies, souls, and desires! How is that any different from us inorganic beings!
- Kirk: I will make even more toys to help them find themselves, to help these friends choose the path of joy of their own free will, I swear!
- Happy
- Kirk: Ohh customer, I'm delighted, so delighted!
- Kirk: Did you know — I just heard that the Dream Tickers servicing the guests have started to malfunction. Do you know who's the genius behind this?
- Kirk: It's me, Kirk!
- Kirk: My building block was made from exceptionally intense emotion fragments that can help people evoke desires that have been suppressed. This effect will be much more evident on these Dreamscape creations...
- Kirk: Excellent. They found themselves using my toys. I'm delighted!
You're such a good person.
- Kirk: Oh dear, I'm all ablush from your praise!
You broke them.
- Kirk: Ohh, not broken. They've found their own selves, and aren't slaves anymore!
- Kirk: No matter what others say, I will continue to craft even intenser toys that will let even more people bare their emotions. This is the essence of toys!
- Sad
- Kirk: Dear customer, the toy industry is already reaching its twilight. Perhaps I should evacuate this rundown factory before it collapses...
- Kirk: The universe's biggest toy vendor recently announced that it would pivot its efforts towards military equipment after being acquired by the IPC, using their toy robots to help the righteous war fought by "Preservation."
- Kirk: During my time as a toy, the Asmonians never allowed us to experience their joy, yet installed a repertoire of emotional modules for their own entertainment, resulting in the virus called "boredom" that constantly pervaded my system.
- Kirk: The reason I didn't crash was all thanks to a building block toy left behind by a guest.
- Kirk: There are only three of such building blocks. Even stacked, they can't make a tower, but those three blocks are my best friends, and my salvation...
- Kirk: Upon arriving on Penacony, I could do anything as I wished, but I could not re-discover that sense of satisfaction that I experienced with those three blocks.
- Kirk: It's probably the same for you: In a material world full of wonder, such plain, shoddy distractions are meaningless, no?
- Kirk: ...
- Kirk goes silent, his prior passionate enthusiasm evidently absent. Even if his chassis betrays no change in emotion, you can feel a sense of sorrow that resonates with you from that life wrapped in steel that is a stark contrast to your fleshy self.
- Calm
Other Languages[]
Language | Official Name |
---|---|
English | Kirk |
Chinese (Simplified) | 基尔克 |
Chinese (Traditional) | 基爾克 |
Japanese | カーク |
Korean | 커크 |
Spanish | Kirk |
French | Kirk |
Russian | Кирк |
Thai | Kirk |
Vietnamese | Kirk |
German | Kirk |
Indonesian | Kirk |
Portuguese | Kirk |
Change History[]
Released in Version 2.2