Jarilo-VI is a planet that is frosted over due to the Eternal Freeze as a product of the Stellaron's effect on the planet. Its name may possibly be a mistranslation that has a poetry stanza number. Belobog currently stands as its only bastion where humanity thrives amidst the harsh climate.
It is the second world that can be accessed upon completing the Trailblaze Mission chapter Today Is Yesterday's Tomorrow.
The Trailblaze Mission chapters In the Withering Wintry Night and In the Sweltering Morning Sun take place in this world.
Overview[]
Historians often start the planetary history of Jarilo-VI from the War of the Gods thousands of years ago. The war between the eleven Perun States and the Veles Union Army scorched the land for years until an early spring completely changed the fortunes of war, and the Veles had a total victory. They praised the spring war god Jarilo for helping them eliminate their arch enemy, and praised the land with poems of the same name. The current name of the planet in the cosmos's records — Jarilo-VI — may be a mistranslation that contains a poetry stanza number.
When the mythological war was over, Jarilo-VI welcomed a long period of peace and developed from a hunter-gatherer society to one conducting space explorations. Unfortunately, Jarilo-VI was a planet with few resources. Intensive development brought top-tier technological advances to Jarilo-VI, but also brought an end to their history. Exhausted resources, the arrival of a Stellaron, and the appearance of the Eternal Freeze... These various disasters completely annihilated Jarilo-VI's glorious but short-lived civilization.
The survivors of the Eternal Freeze managed to stay alive in a corner of the planet. They forgot the old name of Jarilo and created Belobog, a city made to shelter against the Eternal Freeze, and continued their civilization. Due to its isolated and dangerous natural environment, Jarilo-VI lost contact with other worlds after the appearance of the Cancer of All Worlds.Geography[]
Any lands engulfed by the Eternal Freeze surrounding Belobog were referred to as the Snow Plains. East of Belobog is a vast inland plain that contained a few dozen old territories on Jarilo-VI. Situated at the furthest east of the inland plain were some small settlements. Further northeast contains nothing but barren lands while southeast of the inland plain is a deserted region isolated by canyons. The path to Kandor Valley can be found in the Outlying Snow Plains west of Belobog.[1] The mountain winds in the valley are usually the harbinger of a blizzard and it is advised to never stay in the canyon at night.[2] West of Belobog lies a great ocean that is yet to be permanently encased in ice by the Eternal Freeze. Scattered among the northwestern part of the ocean are a few unnamed isles while the southwestern part of the ocean contains a region with an oceanic vortex.
Located South of Belobog is a giant basin, where the whole region was decorated by many forests, lakes, and wetlands. Further south was a greenish lake with a warm climate before the Eternal Freeze. Among the fauna that resided there were dragonflies with wings that span six feet to giant crocodiles that weighed dozens of tons, though they are likely extinct like a majority of the Fauna on Jarilo-VI. Further southwest is an incredibly large forest comparable to the size of an ocean while southeast was a desert very close to lakes and forests with a peculiar landscape. There were a few named cities scattered in the desert that were likely sustained by trade fueled by the rich Geomarrow resources found underground. The Silvermane Guard Restricted Zone is located in northeastern Belobog, with the Corridor of Fading Echoes and Everwinter Hill located further north from there. Northwest of the Corridor of Fading Echoes are the Pillars of Creation, which contains a ruined city from before the Eternal Freeze and an Engine of Creation.
North of Belobog are stunningly high mountain ranges that extend all the way further north. Located north of the northern mountains is a summit called Zarathustrazapala Iskandra, the tallest known mountain on Jarilo-VI.[3][4] Northeast of the northern mountains were even more mountain ranges.[5]
Belebog's subterranean Underworld is cavernous and has been extensively developed since the advent of the Eternal Freeze in order to mine the Geomarrow that keeps Belebog warm, and is sent to the surface via the Furnace Core. The Great Mine is the source of the largest known deposit of geomarrow. Several settlements have been founded in the Underworld since it's inception, including Boulder Town, Rivet Town, Moletammerville and the Robot Settlement. Of these, only Boulder Town and the Robot Settlement are still viable to reside in.[6][7]
Among the flora on Jarilo-VI are several species of flowers including the Marquise, First Snow, Sunshine, Ball Peony, Rainbow and Summershade Bamboo. Some of the botany that is widely extinct on Jarilo-VI is preserved at Eversummer Florist in Belebog, and are considered luxury items.[8][9] Fauna that have survived the Eternal Freeze into present day include the Olm, Plains Bear, Mimic Snow Slugs, Crystal Lizard, Rock Crab, Direwolf, Snow Radish Rabbit, Tuna and Frostweave Salmon. Though frostweave salmon are mostly bred inside Belebog's city walls, their taste is miles off from the ones fished from the wilds outside the city. Well-preserved specimens from before the Eternal Freeze 700 years ago can be found.[1]
Areas[]
Overworld[]
Underworld[]
Space Anchors[]
Overworld[]
Administrative District[]
There are 3 Space Anchors in Administrative District:
Name | Image | Description |
---|---|---|
Golden Theater | Belobog's signature building and a grand theater with more than a century of history. It supported the cultural life of dozens of generations of Belobog's elites. | |
Central Plaza | The Administrative District is proud of this central plaza. If you encounter any outlaws or suspicious individuals, please let a Silvermane Guard know. | |
Goethe Hotel | Belobog's residents don't have the option of venturing outside the city. The closest experience to a luxurious trip is to spend a night at the Goethe Hotel. |
Outlying Snow Plains[]
There are 2 Space Anchors in Outlying Snow Plains:
Name | Image | Description |
---|---|---|
Landing Point | The prosperity of the past has been buried under the snow. Before the unbearable extreme cold, one still has a chance to turn around and go back. | |
Long Slope | After the Eternal Freeze befell, snow had formed a long slope here. The skeletal remains from the ancient wartime soundlessly tell tales of the past under the ice. |
Backwater Pass[]
There are 3 Space Anchors in Backwater Pass:
Name | Image | Description |
---|---|---|
Goethe Mansion | The Fragmentum copies a moment of time from hundreds of years ago. It is unknown what stories this ancient residence with seals had at that time. | |
Leisure Plaza | The unfinished Leisure Plaza was designed to be an important part of the daily life in Belobog, which became impossible as the Fragmentum spread here. | |
Transport Hub | Previously one of Belobog's important transport hubs. From here, one can reach any corner of the city. |
Silvermane Guard Restricted Zone[]
There are 3 Space Anchors in Silvermane Guard Restricted Zone:
Name | Image | Description |
---|---|---|
Outpost | A large number of Silvermane Guards are stationed in the restricted zone. Not even a snow mouse can escape their sight. | |
Frontline | Caltrops and chevaux de frise define the frontlines of the battlefield. The Silvermane Guards have sworn to hold this line and never let the monsters take a single step closer. | |
Energy Hub | The hub is the heart of the camp in the restricted zone. The energy it produces is used to protect the rear. If it stops working, the consequences will be disastrous. |
Corridor of Fading Echoes[]
There are 4 Space Anchors in Corridor of Fading Echoes:
Name | Image | Description |
---|---|---|
Ancient Battlefield: Frontline | While advancing, they quickly form an intercepting formation; when retreating, they can lure the enemy into a trap for annihilation — the Silvermane Guards hold this enceinte and fight the enemy strategically, ensuring their ultimate victory. | |
Command Center | The old bailey's citadel was said to be the Supreme Guardian's command center. It was also where weapons that determined the outcome of battle were created. | |
Contaminated Plaza | The brave Silvermane Guards have been here countless times before. From this point onward lies the devastating war front. | |
Fortified Zone | Should the front line fall, the steel gate can still buy time for the city's evacuation. |
Everwinter Hill[]
There are 2 Space Anchors in Everwinter Hill:
Name | Image | Description |
---|---|---|
Ancient Battlefield: Snow Plains | Affected by the Stellaron, the northern Snow Plains and Fragmentum have merged, and the howling bitter wind carries an incessant cry. | |
Deck of Creation | The Finality, where all of Belobog's secrets are held. Cocolia, the Stellaron, the Colossus... The ice encases all memories. |
Pillars of Creation[]
There are 2 Space Anchors in Pillars of Creation:
Name | Image | Description |
---|---|---|
Pillars of Creation: Construction Site | The most brilliant minds and the strongest bodies in Belobog gather here, tirelessly working for the future of this planet beneath their feet. | |
Pillars of Creation: Entrance | A pathway connecting the Snow Plains with the Engine of Creation construction site. Anyone entering the construction site should wear a safety helmet. |
Underworld[]
Old Weapon Testing Ground[]
There is 1 Space Anchor in Old Weapon Testing Ground:
Name | Image | Description |
---|---|---|
Victory Celebration Center | The Stellaron crisis has ended, and Topaz from the Interastral Peace Corporation has revived the Old Weapon Testing Ground and transformed it into a card game battle festival center. |
Boulder Town[]
There are 3 Space Anchors in Boulder Town:
Name | Image | Description |
---|---|---|
Fight Club | A gathering place for a mix of people. Most of them are expecting a thrilling boxing match to feast their eyes. | |
Goethe Grand Hotel | Despite being in urgent need of refurbishment, the century-old Goethe Grand Hotel is the pride of its owner Gertie. | |
Natasha's Clinic | Those who pretend to be sick will be kicked out of the clinic. Natasha's time is too precious for that. |
Great Mine[]
There are 4 Space Anchors in Great Mine:
Name | Image | Description |
---|---|---|
Vagrant Shelter | Vagrants occupied this abandoned mine tunnel. These peace-longing dwellers seek refuge from the squabbles of the outside world. | |
Entrance | The entrance to the Great Mine is always crowded. Most of the Underworld's residents depend on this mine, laboring away every day to survive. | |
Main Mine Shaft | The nearby mine's resources have almost been depleted. However, the mine tunnel has not been abandoned and still remains as one of the mine's lifelines. | |
Overlook | Perhaps the place with the best view in the mine. Disputes and desire, unity and order, a myriad of thoughts and attempts can be found here. |
Rivet Town[]
There are 3 Space Anchors in Rivet Town:
Name | Image | Description |
---|---|---|
Orphanage | Descendants of some rich family donated this mansion to be used as an orphanage. The abandoned swings in its courtyard carry the happy memories of children. | |
Abandoned Market | Purchase orders for mining equipment used to flood the small town's market. Their now yellow pages are a testament to its past prosperity. | |
Entrance | The town entrance's bridge, once a popular attraction with a great view of the town. Interest in it has long faded. |
Robot Settlement[]
There are 3 Space Anchors in Robot Settlement:
Name | Image | Description |
---|---|---|
Svarog's Base | This path's iron gate is Svarog's final warning. While the gate itself is not that strong, no one dares to challenge the authority of the underground guardian. | |
Vagrant Camp | The Furnace Core's surroundings have become the home of many displaced people. Svarog and his loyal machines keep it safe. | |
Energy Conversion Station | The facility itself is as puzzling as Svarog's origins. It both transforms energy and acts as a mysterious information hub. |
Characters[]
Playable Characters[]
11 Characters match the category selection:
Character | Rarity | Path | Combat Type |
---|---|---|---|
Bronya | Harmony | Wind | |
Clara | Destruction | Physical | |
Gepard | Preservation | Ice | |
Hook | Destruction | Fire | |
Luka | Nihility | Physical | |
Lynx | Abundance | Quantum | |
Natasha | Abundance | Physical | |
Pela | Nihility | Ice | |
Sampo | Nihility | Wind | |
Seele | The Hunt | Quantum | |
Serval | Erudition | Lightning |
Upcoming Characters[]
NPCs[]
Related NPCs
There are 101 additional NPCs related to Jarilo-VI:
- "Mech-Pet" Lover
- Agnes
- Aide
- Aksay
- Alexis
- Alina
- Alina Rand
- Amo
- Antonia
- Anxious Woman
- Apprentice Mine Cart Operator
- Balaway the Miner's Lamp
- Barrie
- Barrle (Rivet Town)
- Boris
- Bova
- Butler Oswell
- Cable Car Operator
- Celine
- Chavez
- Cocolia
- Cook
- Cunning Child
- Cyrille
- Derisive Resident
- Dominic
- Dr. Dig
- Dunn
- Elaine
- Eric
- Eris
- Eunice
- Fedora
- Fersman
- Fidora
- Fidora's Robot
- Findie
- First of the Formidable Four
- Fizz
- Franz
- Furdo
- Gertie
- Gilbert
- Greedy Buyer
- Guardians' Will
- Helper
- Joshua
- Julian
- Kluzer
- Lauder
- Lavonne
- Liaison Officer William
- Lila
- Litter Pony
- Major
- Manya
- Margie
- Maxime
- Merchant (Jarilo-VI)
- Michel
- Molly
- Museum Booth Attendant
- Mysterious Kid
- Nervous Man
- Nika
- Norbert
- Old Goethe
- Oleg
- Pascal
- Peak
- Perkins
- Plains Bear Cub
- Rebini
- Regin
- Rescued Boy
- Ronald
- Rossy
- Scott
- Second of the Formidable Four
- Senior Mine Cart Operator
- Serval's Fanatic Fan
- Soldier Kyle
- Svarog
- Svetlana Rand
- Swetta
- Tailor
- Tamila
- Tanya
- Thea
- Third of the Formidable Four
- Timmy
- Toby
- Treasure Chest Magician
- Turner
- Uldan
- Vanessa
- Vaska
- Wallace
- Weird Man
- Wilder
- Your Fanatical Fan
Mentioned Characters
There are 10 mentioned characters related to Jarilo-VI:
Upcoming NPCs
There are no upcoming NPCs related to Jarilo-VI.
Trivia[]
- The name "Jarilo" is derived from the Slavic mythological god of spring and plants, Yarilo. In Honkai: Star Rail, Jarilo was also the name of the god of war in Spring, although the name's meaning was forgotten after the Eternal Freeze destroyed the planet's vegetation.
- According to the armillary sphere in Qlipoth Fort, Jarilo-VI is home to a land mass in the shape of Pom-Pom. This was presumably a stamp left by Pom-Pom on a previous visit.
Gallery[]
Videos[]
Official Website[]
Galactic Archives[]
Travel Encounters[]
Other Languages[]
Language | Official Name |
---|---|
English | Jarilo-VI |
Chinese (Simplified) | 雅利洛-Ⅵ |
Chinese (Traditional) | 雅利洛-Ⅵ |
Japanese | ヤリーロ-VI |
Korean | 야릴로-Ⅵ |
Spanish | Jarilo-VI |
French | Jarilo-VI |
Russian | Ярило- |
Thai | Jarilo-Ⅵ |
Vietnamese | Jarilo-VI |
German | Jarilo-VI |
Indonesian | Jarilo-Ⅵ |
Portuguese | Jarilo-VI |
Change History[]
- Added areas:
- Pillars of Creation (Overworld)
- Old Weapon Testing Ground (Underworld)
- Added the History and Culture Museum to the Administrative District.
- Jarilo-VI was released with the following areas:
References[]
- ↑ 1.0 1.1 Companion Mission, Slices of Life Before the Furnace: Farther Than The Snow Plains
- ↑ Lynx Voice-Overs
- ↑ Belobog: History and Culture Museum
- ↑ Visitor Dialogue: Lynx
- ↑ Qlipoth Fort Investigations: Armillary Sphere
- ↑ Trailblaze Mission: In the Withering Wintry Night
- ↑ Companion Mission, Slices of Life Before the Furnace: Mo Cuishle
- ↑ Honkai: Star Rail (May 9, 2022). Travel Encounters | Eversummer Florist. HoYo-LAB. Retrieved May 12, 2022.
- ↑ NPC: Vaska