Follow-up attacks are attacks that generally trigger automatically and ignore turn order.
Counter[]
Counter is also considered a follow-up attack.
Follow-Up Actions[]
Unless a follow-up attack is launched by a Summon, they are typically launched through a follow-up action. Follow-up actions ignore turn order and have a greater priority than Ultimates and Extra Actions. Follow-up actions cannot take place when the character is under a Crowd Control debuff.
Note that follow-up actions are not exclusive to abilities that launch follow-up attacks. Certain non-attacking abilities, such as Luocha's and Jingliu's also produce follow-up actions.
Follow-up actions triggered upon entering a battle take place after the Toughness Reduction/Technique DMG of an overworld attack.
Abilities[]
24 abilities produce follow-up attacks:
Character | Name | Description | Type | Tag |
---|---|---|---|---|
![]() Clara |
Under the protection of Svarog, DMG taken by Clara when hit by enemy attacks is reduced by 10%. Svarog will mark enemies who attack Clara with his Mark of Counter and retaliate with a Counter, dealing Physical DMG equal to 80%–176% of Clara's ATK. | Talent | Single Target | |
![]() Moze |
When "Prey" exists on the field, Moze will enter the Departed state. After allies attack "Prey," Moze will additionally deal 1 instance of Lightning Additional DMG equal to 15%—33% of his ATK and consumes 1 point of Charge. For every 3 point(s) of Charge consumed, Moze launches 1 follow-up attack to "Prey," dealing Lightning DMG equal to 80%—176% of his ATK. When Charge reaches 0, dispels the target's "Prey" state and resets the tally of Charge points required to launch follow-up attack. Talent's follow-up attack does not consume Charge. |
Talent | Single Target | |
![]() Dr. Ratio |
When using his Skill, Dr. Ratio has a 40% fixed chance of launching a follow-up attack against his target for 1 time, dealing Imaginary DMG equal to 135%–297% of Dr. Ratio's ATK. For each debuff the target enemy has, the fixed chance of launching follow-up attack increases by 20%. If the target enemy is defeated before the follow-up attack triggers, the follow-up attack will be directed at a single random enemy instead. | Talent | Single Target | |
![]() Moze |
Deals Lightning DMG equal to 162%—291.6% of Moze's ATK to a single target enemy, and launches the Talent's follow-up attack against this target. If the target is defeated before this follow-up attack is used, then launches the follow-up attack against a random single enemy instead. | Ultimate | Single Target | |
![]() Topaz and Numby |
Inflicts a single target enemy with a Proof of Debt status, increasing the DMG it takes from follow-up attacks by 25%–55%. Proof of Debt only takes effect on the most recent target it is applied to. If there are no enemies inflicted with Proof of Debt on the field when an ally's turn starts or when an ally takes action, Topaz will inflict a random enemy with Proof of Debt. Numby deals Fire DMG equal to 75%–165% of Topaz's ATK to this target. Using this Skill to deal DMG is considered as launching a follow-up attack. |
Skill | Single Target | |
![]() Yunli |
Consumes 120 Energy. Yunli gains Parry and Taunts all enemies, lasting until the end of the next ally's or enemy's turn. Increases the CRIT DMG dealt by Yunli's next Counter by 60%—108%. When triggering the Counter effect from Talent, launches the Counter "Intuit: Cull" instead and removes the Parry effect. If no Counter is triggered while Parry is active, Yunli will immediately launch the Counter "Intuit: Slash" on a random enemy target. "Intuit: Slash": Deals Physical DMG equal to 132%—237.6% of Yunli's ATK to the target, and deals Physical DMG equal to 66%—118.8% of Yunli's ATK to adjacent targets. "Intuit: Cull": Deals Physical DMG equal to 132%—237.6% of Yunli's ATK to the target, and deals Physical DMG equal to 66%—118.8% of Yunli's ATK to adjacent targets. Then, additionally deals 6 instances of DMG, each dealing Physical DMG equal to 43.2%—77.76% of Yunli's ATK to a random single enemy. When Yunli deals DMG via this ability, it's considered as dealing Ultimate DMG. |
Ultimate | Enhance | |
![]() Jade |
After Jade or the Debt Collector unit attacks, gains 1 point of Charge for each enemy target hit. Upon reaching 8 points of Charge, consumes the 8 points to launch 1 instance of follow-up attack, dealing Quantum DMG equal to 60%—132% of Jade's ATK to all enemies. This follow-up attack does not generate Charge. When launching her Talent's follow-up attack, Jade immediately gains 5 stack(s) of Pawned Asset, with each stack increasing CRIT DMG by 1.2%—2.64%, stacking up to 50 times. |
Talent | AoE | |
![]() Herta |
When an ally's attack causes an enemy's HP percentage to fall to 50% or lower, Herta will launch a follow-up attack, dealing Ice DMG equal to 25%–43% of Herta's ATK to all enemies. | Talent | AoE | |
![]() Yunli |
When Yunli gets attacked by an enemy target, additionally regenerates 15 Energy and immediately launches a Counter on the attacker, dealing Physical DMG equal to 60%—132% of Yunli's ATK to the attacker and Physical DMG equal to 30%—66% of Yunli's ATK to adjacent targets. If there is no immediate target to Counter, then Counters a random enemy target instead. |
Talent | Blast | |
![]() Kafka |
After an ally of Kafka's uses Basic ATK on an enemy target, Kafka immediately launches 1 follow-up attack and deals Lightning DMG equal to 42%–159.6% of her ATK to that target, with a 100% base chance to inflict Shock equivalent to that applied by her Ultimate to the attacked enemy target for 2 turns. This effect can only be triggered 1 time per turn. | Talent | Single Target | |
![]() March 7th (Preservation) |
After a Shielded ally is attacked by an enemy, March 7th immediately Counters, dealing Ice DMG equal to 50%–110% of her ATK. This effect can be triggered 2 time(s) each turn. | Talent | Single Target | |
![]() Xueyi |
When Xueyi reduces enemy Toughness with attacks, Karma will be stacked. The more Toughness is reduced, the more stacks of Karma are added, up to 8 stacks. When Xueyi's allies reduce enemy Toughness with attacks, Xueyi gains 1 stacks of Karma. When Karma reaches the max number of stacks, consumes all current Karma stacks and immediately launches a follow-up attack against an enemy target, dealing DMG for 3 times, with each time dealing Quantum DMG equal to 45%—99% of Xueyi's ATK to a single random enemy. This follow-up attack will not add Karma stacks. |
Talent | Bounce | |
![]() Lingsha |
When using Skill, summons Fuyuan, with an initial SPD of 90 and an initial action count of 3. When taking action, Fuyuan launches follow-up attack, dealing Fire DMG equal to 37.5%—82.5% of Lingsha's ATK to all enemies. Additionally deals Fire DMG equal to 37.5%—82.5% of Lingsha's ATK to a single random enemy, and this DMG prioritizes targets that have both Toughness greater than 0 and Fire Weakness. Dispels 1 debuff(s) from all allies and restores HP equal to 8%—12.8% of Lingsha's ATK plus 90—400.5. Fuyuan's action count can accumulate up to 5. When the action count reaches 0 or when Lingsha is knocked down, Fuyuan disappears. While Fuyuan is on the field, using Skill can increase Fuyuan's action count by 3. |
Talent | AoE | |
![]() Yanqing |
When Soulsteel Sync is active, Yanqing is less likely to be attacked by enemies. Yanqing's CRIT Rate increases by 15%–21% and his CRIT DMG increases by 15%–33%. After Yanqing attacks an enemy, there is a 50%–62% fixed chance to perform a follow-up attack, dealing Ice DMG equal to 25%–55% of Yanqing's ATK to the enemy, which has a 65% base chance to Freeze the enemy for 1 turn. The Frozen target cannot take action and receives Additional Ice DMG equal to 25%–55% of Yanqing's ATK at the beginning of each turn. When Yanqing receives DMG, the Soulsteel Sync effect will disappear. |
Talent | Single Target | |
![]() Yunli |
This unit gains the Ward effect, lasting for 20 seconds. During this time, upon entering combat by either attacking enemies or receiving an attack, immediately casts "Intuit: Cull" on a random enemy, and increases the DMG dealt by this attack by 80%. | Technique | Enhance | |
![]() Jing Yuan |
Summons Lightning-Lord at the start of the battle. Lightning-Lord has 60 base SPD and 3 base Hits Per Action. When the Lightning-Lord takes action, its hits are considered as follow-up attacks, with each hit dealing Lightning DMG equal to 33%–72.6% of Jing Yuan's ATK to a random single enemy, and enemies adjacent to it also receive Lightning DMG equal to 25% of the DMG dealt to the target enemy. The Lightning-Lord's Hits Per Action can reach a max of 10. Every time Lightning-Lord's Hits Per Action increases by 1, its SPD increases by 10. After the Lightning-Lord's action ends, its SPD and Hits Per Action return to their base values. When Jing Yuan is knocked down, the Lightning-Lord will disappear. When Jing Yuan is affected by Crowd Control debuff, the Lightning-Lord is unable to take action. |
Talent | Bounce | |
![]() Clara |
After Clara uses Ultimate, DMG dealt to her is reduced by an extra 15%–27%, and she has greatly increased chances of being attacked by enemies for 2 turn(s). In addition, Svarog's Counter is enhanced. When an ally is attacked, Svarog immediately launches a Counter, and its DMG multiplier against the enemy increases by 96%–172.8%. Enemies adjacent to it take 50% of the DMG dealt to the target enemy. Enhanced Counter(s) can take effect 2 time(s). |
Ultimate | Enhance | |
![]() Aventurine |
For any single ally with Fortified Wager, their Effect RES increases by 25%—55%, and when they get attacked, Aventurine gains 1 point of Blind Bet. When Aventurine has Fortified Wager, he can resist Crowd Control debuffs. This effect can trigger again after 2 turn(s). Aventurine additionally gains 1 point(s) of Blind Bet after getting attacked. Upon reaching 7 points of Blind Bet, Aventurine consumes the 7 points to launch a 7-hit follow-up attack, with each hit dealing Imaginary DMG equal to 12.5%—27.5% of Aventurine's DEF to a single random enemy. Blind Bet is capped at 10 points. | Talent | Bounce | |
![]() Blade |
When Blade sustains DMG or consumes his HP, he gains 1 stack of Charge, stacking up to 5 times. A max of 1 Charge stack can be gained every time he is attacked. When Charge stack reaches maximum, immediately launches a follow-up attack on all enemies, dealing Wind DMG equal to 22%–48.4% of Blade's ATK plus 55%–121% of his Max HP. At the same time, restores Blade's HP by 25% of his Max HP. After the follow-up attack, all Charges are consumed. |
Talent | AoE | |
![]() Dr. Ratio |
Deals Imaginary DMG equal to 144%–259.2% of Dr. Ratio's ATK to a single target enemy and applies Wiseman's Folly. When Dr. Ratio's allies attack a target afflicted with Wiseman's Folly, Dr. Ratio launches his Talent's follow-up attack for 1 time against this target. Wiseman's Folly can be triggered for up to 2 times and only affects the most recent target of Dr. Ratio's Ultimate. This trigger count resets after Dr. Ratio's Ultimate is used. |
Ultimate | Single Target | |
![]() Feixiao |
Can activate Ultimate when "Flying Aureus" reaches 6 points, accumulating up to 12 points. Feixiao gains 1 point of "Flying Aureus" for every 2 attacks by ally targets. Feixiao's Ultimate attacks do not count towards this number. After Feixiao's teammates attack an enemy target, Feixiao immediately launches follow-up attack against the primary target, dealing Wind DMG equal to 55%—121% of Feixiao's ATK. If there is no primary target available to attack, Feixiao attacks a single random enemy instead. This effect can only trigger once per turn and the trigger count resets at the start of Feixiao's turn. When using this attack, increases DMG dealt by this unit by 30%—66%, lasting for 2 turn(s). |
Talent | Single Target | |
![]() Topaz and Numby |
Summons Numby at the start of battle. Numby has 80 SPD by default. When taking action, Numby launches follow-up attacks on a single enemy target afflicted with Proof of Debt, dealing Fire DMG equal to 75%–165% of Topaz's ATK. When enemies afflicted with Proof of Debt receive an ally's follow-up attacks, Numby's action is Advanced Forward by 50%. The action Advance Forward effect cannot be triggered during Numby's own turn. When Topaz is downed, Numby disappears. |
Talent | Single Target | |
![]() Himeko |
When an enemy is inflicted with Weakness Break, Himeko gains 1 point of Charge (max 3 points). If Himeko is fully Charged when an ally performs an attack, Himeko immediately performs 1 follow-up attack and deals Fire DMG equal to 70%–154% of her ATK to all enemies, consuming all Charge points. At the start of the battle, Himeko gains 1 point of Charge. |
Talent | AoE | |
![]() Feixiao |
Deals Wind DMG equal to 100%—220% of Feixiao's ATK to a target enemy. Then, immediately launches 1 instance of Talent's follow-up attack against the target. | Skill | Single Target |
6 abilities produce Counters:
Character | Name | Description | Type | Tag |
---|---|---|---|---|
![]() Clara |
Under the protection of Svarog, DMG taken by Clara when hit by enemy attacks is reduced by 10%. Svarog will mark enemies who attack Clara with his Mark of Counter and retaliate with a Counter, dealing Physical DMG equal to 80%–176% of Clara's ATK. | Talent | Single Target | |
![]() Yunli |
Consumes 120 Energy. Yunli gains Parry and Taunts all enemies, lasting until the end of the next ally's or enemy's turn. Increases the CRIT DMG dealt by Yunli's next Counter by 60%—108%. When triggering the Counter effect from Talent, launches the Counter "Intuit: Cull" instead and removes the Parry effect. If no Counter is triggered while Parry is active, Yunli will immediately launch the Counter "Intuit: Slash" on a random enemy target. "Intuit: Slash": Deals Physical DMG equal to 132%—237.6% of Yunli's ATK to the target, and deals Physical DMG equal to 66%—118.8% of Yunli's ATK to adjacent targets. "Intuit: Cull": Deals Physical DMG equal to 132%—237.6% of Yunli's ATK to the target, and deals Physical DMG equal to 66%—118.8% of Yunli's ATK to adjacent targets. Then, additionally deals 6 instances of DMG, each dealing Physical DMG equal to 43.2%—77.76% of Yunli's ATK to a random single enemy. When Yunli deals DMG via this ability, it's considered as dealing Ultimate DMG. |
Ultimate | Enhance | |
![]() Yunli |
When Yunli gets attacked by an enemy target, additionally regenerates 15 Energy and immediately launches a Counter on the attacker, dealing Physical DMG equal to 60%—132% of Yunli's ATK to the attacker and Physical DMG equal to 30%—66% of Yunli's ATK to adjacent targets. If there is no immediate target to Counter, then Counters a random enemy target instead. |
Talent | Blast | |
![]() March 7th (Preservation) |
After a Shielded ally is attacked by an enemy, March 7th immediately Counters, dealing Ice DMG equal to 50%–110% of her ATK. This effect can be triggered 2 time(s) each turn. | Talent | Single Target | |
![]() Yunli |
This unit gains the Ward effect, lasting for 20 seconds. During this time, upon entering combat by either attacking enemies or receiving an attack, immediately casts "Intuit: Cull" on a random enemy, and increases the DMG dealt by this attack by 80%. | Technique | Enhance | |
![]() Clara |
After Clara uses Ultimate, DMG dealt to her is reduced by an extra 15%–27%, and she has greatly increased chances of being attacked by enemies for 2 turn(s). In addition, Svarog's Counter is enhanced. When an ally is attacked, Svarog immediately launches a Counter, and its DMG multiplier against the enemy increases by 96%–172.8%. Enemies adjacent to it take 50% of the DMG dealt to the target enemy. Enhanced Counter(s) can take effect 2 time(s). |
Ultimate | Enhance |
1 ability increase follow-up attack Vulnerability of enemies:
Character | Name | Description | Type | Tag |
---|---|---|---|---|
![]() Topaz and Numby |
Inflicts a single target enemy with a Proof of Debt status, increasing the DMG it takes from follow-up attacks by 25%–55%. Proof of Debt only takes effect on the most recent target it is applied to. If there are no enemies inflicted with Proof of Debt on the field when an ally's turn starts or when an ally takes action, Topaz will inflict a random enemy with Proof of Debt. Numby deals Fire DMG equal to 75%–165% of Topaz's ATK to this target. Using this Skill to deal DMG is considered as launching a follow-up attack. |
Skill | Single Target |
9 abilities produce follow-up actions without follow-up attacks:
Character | Name | Description | Type | Tag |
---|---|---|---|---|
![]() Fu Xuan |
While Fu Xuan is still active in battle, Misfortune Avoidance is applied to the entire team. With Misfortune Avoidance, allies take 10%—19.6% less DMG. When Fu Xuan's current HP falls to 50% of her Max HP or less, HP Restore will be triggered for Fu Xuan, restoring her HP by 80%—92% of the amount of HP she is currently missing. This effect cannot be triggered if she receives a killing blow. This effect possesses 1 trigger count by default and can have a maximum of 2 trigger counts. |
Talent | Restore | |
![]() Qingque |
When an ally's turn starts, Qingque randomly draws 1 tile from 3 different suits and can hold up to 4 tiles at one time. If Qingque starts her turn with 4 tiles of the same suit, she consumes all tiles to enter the "Hidden Hand" state. While in this state, Qingque cannot use her Skill again. At the same time, Qingque's ATK increases by 36%–79.2%, and her Basic ATK "Flower Pick" is enhanced, becoming "Cherry on Top!" The "Hidden Hand" state ends after using "Cherry on Top!". |
Talent | Enhance | |
![]() Jingliu |
When Jingliu has 2 stack(s) of Syzygy, she enters the Spectral Transmigration state with her Action Advanced by 100% and her CRIT Rate increases by 40%–52%. Then, Jingliu's Skill "Transcendent Flash" is enhanced to "Moon On Glacial River," and only this enhanced Skill is available for use in battle. When Jingliu uses an attack in the Spectral Transmigration state, she consumes HP from all other allies equal to 4% of their respective Max HP (this cannot reduce allies' HP to lower than 1). Jingliu's ATK increases by 540% of the total HP consumed from all allies in this attack, capped at 90%–198% of her base ATK, lasting until the current attack ends. Jingliu cannot enter the Spectral Transmigration state again until the current Spectral Transmigration state ends. Syzygy can stack up to 3 times. When Syzygy stacks become 0, Jingliu will exit the Spectral Transmigration state. | Talent | Enhance | |
![]() Luocha |
When Abyss Flower reaches 2 stacks, Luocha consumes all stacks of Abyss Flower to deploy a Zone against the enemy. When any enemy in the Zone is attacked by an ally, the attacking ally's HP is immediately restored by an amount equal to 12%–19.2% of Luocha's ATK plus 60–267. The Zone's effect lasts for 2 turns. When Luocha is knocked down, the Zone will be dispelled. |
Talent | Restore | |
![]() Black Swan |
After this Technique is used, there is a 150% base chance for each enemy to be inflicted with 1 stack of Arcana at the start of the next battle. For each successful application of Arcana on a target, inflicts another stack of Arcana on the same target. This process repeats until Arcana fails to be inflicted on this target. For each successive application of Arcana on a target, its base chance of success is equal to 50% of the base chance of the previous successful infliction of Arcana on that target. | Technique | Enhance | |
![]() Bailu |
After an ally with Invigoration is hit, restores the ally's HP for 3.6%–5.76% of Bailu's Max HP plus 36–160.2. This effect can trigger 2 time(s). When an ally receives a killing blow, they will not be knocked down. Bailu immediately heals the ally for 12%–19.2% of Bailu's Max HP plus 120–534 HP. This effect can be triggered 1 time per battle. | Talent | Restore | |
![]() Luocha |
After using his Skill, Luocha immediately restores the target ally's HP equal to 40%–64% of Luocha's ATK plus 200–890. Meanwhile, Luocha gains 1 stack of Abyss Flower. When any ally's HP percentage drops to 50% or lower, an effect equivalent to Luocha's Skill will immediately be triggered and applied to this ally for one time (without consuming Skill Points). This effect can be triggered again after 2 turn(s). |
Skill | Restore | |
![]() Ruan Mei |
After using the Technique, gains Silken Serenade. At the start of the next battle, automatically triggers the Skill for 1 time(s) without consuming Skill Points. In Simulated Universe or Divergent Universe, when Ruan Mei has Silken Serenade, the team actively attacking enemies will always be regarded as attacking their Weakness to enter battle, and this attack can reduce all enemies' Toughness regardless of Weakness types. When breaking Weakness, triggers Weakness Break Effect corresponding to the attacker's Type. For every Blessing in possession (up to a max of 20 Blessings will be taken into account), additionally increases the Toughness Reduction of this attack by 100%. After breaking an enemy target's Weakness, additionally deals to the enemy target Break DMG equal to 100% of Ruan Mei's Ice Break DMG. |
Technique | Enhance | |
![]() Gepard |
When struck with a killing blow, instead of becoming knocked down, Gepard's HP immediately restores to 25%–55% of his Max HP. This effect can only trigger once per battle. | Talent | Restore |
Bonus Abilities[]
4 Bonus Abilities produce follow-up attacks:
Character | Name | Description | Ascension Requirement |
---|---|---|---|
![]() Topaz and Numby |
When Topaz uses Basic ATK to deal DMG, it will be considered as a follow-up attack. | 2 | |
![]() Feixiao |
When using Ultimate to deal DMG to an enemy target, it is considered as a follow-up attack. Follow-up attacks' CRIT DMG increases by 36%. | 4 | |
![]() Lingsha |
When Fuyuan is on the field and any ally character takes DMG or consumes HP, if a character in the team has their current HP percentage lower than or equal to 60%, Fuyuan will immediately launch the Talent's follow-up attack. This does not consume Fuyuan's action count. This effect can trigger again after 2 turn(s). | 6 | |
![]() Moze |
When dealing DMG by using Ultimate, it is considered as having launched a follow-up attack. The follow-up attack DMG taken by "Prey" increases by 25%. | 6 |
1 Bonus Abilities increase follow-up attack Vulnerability of enemies:
Character | Name | Description | Ascension Requirement |
---|---|---|---|
![]() Moze |
When dealing DMG by using Ultimate, it is considered as having launched a follow-up attack. The follow-up attack DMG taken by "Prey" increases by 25%. | 6 |
Eidolons[]
5 Eidolons produce follow-up attacks:
Character | Name | Description | Level |
---|---|---|---|
![]() March 7th (The Hunt) |
After "Shifu" uses Basic ATK or Skill to attack an enemy target, March 7th immediately launches a Follow-up ATK and deals Imaginary DMG equal to 60% of March 7th's ATK to the primary target of this attack. Additionally, triggers the corresponding effect based on "Shifu"'s Path and then gains 1 point(s) of Charge. If there is no primary target available to attack, then she attacks a single random enemy instead. This effect can only trigger once per turn. | 2 | |
![]() Qingque |
After this character's Skill is used, there is a 24% fixed chance to gain Self-Sufficer, which lasts until the end of the current turn. With Self-Sufficer, using Basic ATK or Enhanced Basic ATK immediately launches 1 follow-up attack on the same target, dealing Quantum DMG equal to 100% of the previous Basic ATK (or Enhanced Basic ATK)'s DMG. |
4 | |
![]() Bronya |
After an ally other than Bronya uses Basic ATK on an enemy with Wind Weakness, Bronya immediately launches a follow-up attack on the target, dealing Wind DMG equal to 80% of Bronya's Basic ATK DMG. This effect can only be triggered 1 time per turn. | 4 | |
![]() Lingsha |
While Fuyuan is on the field, reduces all enemies' All-Type RES by 20%. When Fuyuan attacks, additionally deals 4 instance(s) of DMG, with each instance dealing both Fire DMG equal to 50% of Lingsha's ATK and a Toughness Reduction of 5 to a single random enemy. This prioritizes targets with both Toughness greater than 0 and Fire Weakness. | 6 | |
![]() Clara |
After other allies are hit, Svarog also has a 50% fixed chance to trigger a Counter on the attacker and mark them with a Mark of Counter. When using Ultimate, the number of Enhanced Counters increases by 1. | 6 |
1 Eidolon produce Counters:
Character | Name | Description | Level |
---|---|---|---|
![]() Clara |
After other allies are hit, Svarog also has a 50% fixed chance to trigger a Counter on the attacker and mark them with a Mark of Counter. When using Ultimate, the number of Enhanced Counters increases by 1. | 6 |
1 Eidolon produce follow-up actions without follow-up attacks:
Character | Name | Description | Level |
---|---|---|---|
![]() Natasha |
After being attacked, if the current HP percentage is 30% or lower, heals self for 1 time to restore HP by an amount equal to 15% of Max HP plus 400. This effect can only be triggered 1 time per battle. | 1 |
Relic Sets[]
4 Relic Sets affect follow-up attacks:
Icon | Set | Pieces | Bonuses |
---|---|---|---|
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Duran, Dynasty of Running Wolves | ![]() ![]() ![]() ![]() |
2 Piece: When an ally uses follow-up attacks, the wearer gains 1 stack of Merit, stacking up to 5 time(s). Each stack of Merit increases the DMG dealt by the wearer's follow-up attacks by 5%. When there are 5 stacks, additionally increases the wearer's CRIT DMG by 25%. |
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Inert Salsotto | ![]() ![]() ![]() ![]() |
2 Piece: Increases the wearer's CRIT Rate by 8%. When the wearer's current CRIT Rate reaches 50% or higher, the wearer's Ultimate and follow-up attack DMG increases by 15%. |
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The Ashblazing Grand Duke | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
2 Piece: Increases the DMG dealt by follow-up attacks by 20%. 4 Piece: When the wearer uses follow-up attacks, increases the wearer's ATK by 6% for every time the follow-up attack deals DMG. This effect can stack up to 8 time(s) and lasts for 3 turn(s). This effect is removed the next time the wearer uses a follow-up attack. |
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The Wind-Soaring Valorous | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
2 Piece: Increases ATK by 12%. 4 Piece: Increases the wearer's CRIT Rate by 6%. When the wearer uses a follow-up attack, increases the DMG dealt by Ultimate by 36%, lasting for 1 turn(s). |
Light Cones[]
Toggle Columns:
8 Light Cones affect follow-up attacks:
Icon & Name | Rarity | Path | Stats | Passive |
---|---|---|---|---|
![]() Baptism of Pure Thought |
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HP: 43~952 ATK: 26~582 DEF: 24~529 |
Mental Training Increases the wearer's CRIT DMG by 20~32%. For every debuff on the enemy target, the wearer's CRIT DMG dealt against this target additionally increases by 8~12%, stacking up to 3 times. When using Ultimate to attack the enemy target, the wearer receives the Disputation effect, which increases DMG dealt by 36~60% and enables their follow-up attacks to ignore 24~40% of the target's DEF. This effect lasts for 2 turns. |
![]() Before Dawn |
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HP: 48~1,058 ATK: 26~582 DEF: 21~463 |
Long Night Increases the wearer's CRIT DMG by 36~60%. Increases DMG dealt by the wearer's Skill and Ultimate by 18~30%. After the wearer uses Skill or Ultimate, gains Somnus Corpus. Upon triggering a follow-up attack, consumes Somnus Corpus, and increases DMG dealt by follow-up attack by 48~80%. |
![]() Dance at Sunset |
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HP: 48~1,058 ATK: 26~582 DEF: 21~463 |
Deeply Engrossed Greatly increases the wearer's chance of getting attacked and increases CRIT DMG by 36~60%. After the wearer uses Ultimate, receives 1 stack of Firedance, lasting for 2 turns and stacking up to 2 time(s). Each stack of Firedance increases the DMG dealt by the wearer's follow-up attack by 36~60%. |
![]() I Venture Forth to Hunt |
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HP: 43~952 ATK: 28~635 DEF: 21~463 |
Intimidation Increases the wearer's CRIT Rate by 15~25%. When the wearer launches a follow-up attack, gains 1 stack of "Luminflux," stacking up to 2 time(s). Each stack of "Luminflux" enables the Ultimate DMG dealt by the wearer to ignore 27~39% of the target's DEF. When the wearer's turn ends, removes 1 stack of "Luminflux." |
![]() Inherently Unjust Destiny |
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HP: 48~1,058 ATK: 19~423 DEF: 30~661 |
All-In Increases the wearer's DEF by 40~64%. When the wearer provides a Shield to an ally, the wearer's CRIT DMG increases by 40~64%, lasting for 2 turn(s). When the wearer's follow-up attack hits an enemy target, there is a 100~160% base chance to increase the DMG taken by the attacked enemy target by 10.0~16.0%, lasting for 2 turn(s). |
![]() The Birth of the Self |
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HP: 43~952 ATK: 21~476 DEF: 15~330 |
The Maiden in the Painting Increases DMG dealt by the wearer's follow-up attacks by 24~48%. If the current HP of the target enemy is below or equal to 50%, increases DMG dealt by follow-up attacks by an extra 24~48%. |
![]() Worrisome, Blissful |
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HP: 48~1,058 ATK: 26~582 DEF: 21~463 |
One At A Time Increase the wearer's CRIT Rate by 18~30% and increases DMG dealt by follow-up attack by 30~50%. After the wearer uses a follow-up attack, inflicts the target with the Tame state, stacking up to 2 time(s). When allies hit enemy targets under the Tame state, each Tame stack increases the CRIT DMG dealt by 12~20%. |
![]() Yet Hope Is Priceless |
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HP: 43~952 ATK: 26~582 DEF: 24~529 |
Promise Increases the wearer's CRIT Rate by 16~28%. While the wearer is in battle, for every 20% CRIT DMG that exceeds 120%, the DMG dealt by follow-up attack increases by 12~20%. This effect can stack up to 4 time(s). When the battle starts or after the wearer uses their Basic ATK, enables the DMG dealt by Ultimate or follow-up attack to ignore 20~36% of the target's DEF, lasting for 2 turn(s). |
Enemies[]
5 Enemies can launch a follow-up attack to characters:
Enemy | Tier | Damage | Weakness |
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7 Enemies can launch a Counter to characters:
Achievements[]
There are 3 Achievements related to Follow-Up Attack:
Name | Category | Description | Hidden | Version | ![]() |
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Mozambique Drill | Eager for Battle | Defeat 3 enemies with follow-up attacks in a single battle | No | 1.0 | 5 |
Follow-Up Breaker (I) | Eager for Battle | Defeat 80 enemies with follow-up attacks | No | 1.0 | 5 |
Follow-Up Breaker (II) | Eager for Battle | Defeat 240 enemies with follow-up attacks | No | 1.0 | 5 |
Other Languages[]
Language | Official Name |
---|---|
English | Follow-Up Attack |
Chinese (Simplified) | 追加攻击 |
Chinese (Traditional) | 追加攻擊 |
Japanese | 追加攻撃 |
Korean | 추가 공격 |
Spanish | Ataque adicional |
French | Attaque de suivi |
Russian | Бонус- |
Thai | โจมตีต่อเนื่อง |
Vietnamese | Đòn Đánh Theo Sau |
German | Folgeangriff |
Indonesian | Serangan Lanjutan |
Portuguese | Ataque Extra |
Change History[]
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