Energy Regeneration Rate is a character-exclusive stat in Honkai: Star Rail. It increases the amount of Energy regenerated by a character.
Note that some Energy-generating effects are not affected by Energy Regeneration Rate. These include:
Eidolons[]
3 Eidolons increase Energy Regeneration Rate of characters:
Character | Name | Description | Level |
---|---|---|---|
Trailblazer (Harmony) |
When the battle starts, the Trailblazer's Energy Regeneration Rate increases by 25%, lasting for 3 turn(s). | 2 | |
Yanqing |
When Soulsteel Sync is active, Energy Regeneration Rate increases by an extra 10%. | 2 | |
Asta |
Asta's Energy Regeneration Rate increases by 15% when she has 2 or more Charging stacks. | 4 |
Relic Sets[]
3 Relic Sets increase Energy Regeneration Rate of characters:
Icon | Set | Pieces | Bonuses |
---|---|---|---|
Lushaka, the Sunken Seas | 2 Piece: Increases the wearer's Energy Regeneration Rate by 5%. If the wearer is not the first character in the team lineup, then increases the ATK of the first character in the team lineup by 12%. | ||
Penacony, Land of the Dreams | 2 Piece: Increases wearer's Energy Regeneration Rate by 5%. Increases DMG by 10% for all other allies that are of the same Type as the wearer. | ||
Sprightly Vonwacq | 2 Piece: Increases the wearer's Energy Regeneration Rate by 5%. When the wearer's SPD reaches 120 or higher, the wearer's action is Advanced Forward by 40% immediately upon entering battle. |
Light Cones[]
Toggle Columns:
7 Light Cones increase Energy Regeneration Rate of characters:
Icon & Name | Rarity | Path | Stats | Passive |
---|---|---|---|---|
Brighter Than the Sun |
Destruction | HP: 48~1,058 ATK: 28~635 DEF: 18~396 |
Defiant Till Death Increases the wearer's CRIT Rate by 18~30%. When the wearer uses their Basic ATK, they will gain 1 stack of Dragon's Call, lasting for 2 turns. Each Stack of Dragon's Call increases the wearer's ATK by 18~30% and Energy Regeneration Rate by 6.0~10.0%. Dragon's Call can be stacked up to 2 times. | |
But the Battle Isn't Over |
Harmony | HP: 52~1,164 ATK: 24~529 DEF: 21~463 |
Heir Increases the wearer's Energy Regeneration Rate by 10~18% and regenerates 1 Skill Point when the wearer uses their Ultimate on an ally. This effect can be triggered once after every 2 uses of the wearer's Ultimate. When the wearer uses their Skill, the next ally taking action (except the wearer) deals 30~50% more DMG for 1 turn(s). | |
Carve the Moon, Weave the Clouds |
Harmony | HP: 43~952 ATK: 21~476 DEF: 15~330 |
Secret At the start of the battle and whenever the wearer's turn begins, one of the following effects is applied randomly: All allies' ATK increases by 10~20%, all allies' CRIT DMG increases by 12~24%, or all allies' Energy Regeneration Rate increases by 6~12%. The applied effect cannot be identical to the last effect applied, and will replace the previous effect. The applied effect will be removed when the wearer has been knocked down. Effects of the same type cannot be stacked. | |
Flowing Nightglow |
Harmony | HP: 43~952 ATK: 28~635 DEF: 21~463 |
Pacify Every time an ally attacks, the wearer gains 1 stack of Cantillation. Each stack of Cantillation increases the wearer's Energy Regeneration Rate by 3.0~5.0%, stacking up to 5 time(s). When the wearer uses their Ultimate, removes Cantillation and gains Cadenza. Cadenza increases the wearer's ATK by 48~96% and increases all allies' DMG dealt by 24~40%, lasting for 1 turn(s). | |
Night of Fright |
Abundance | HP: 52~1,164 ATK: 21~476 DEF: 24~529 |
Deep, Deep Breaths Increases the wearer's Energy Regeneration Rate by 12~20%. When any ally uses their Ultimate, the wearer restores HP for the ally currently with the lowest HP percentage by an amount equal to 10~14% of the healed ally's Max HP. When the wearer provides healing for an ally, increases the healed ally's ATK by 2.4~4.0%. This effect can stack up to 5 times and lasts for 2 turn(s). | |
Post-Op Conversation |
Abundance | HP: 48~1,058 ATK: 19~423 DEF: 15~330 |
Mutual Healing Increases the wearer's Energy Regeneration Rate by 8~16% and increases Outgoing Healing when they use their Ultimate by 12~24%. | |
She Already Shut Her Eyes |
Preservation | HP: 57~1,270 ATK: 19~423 DEF: 24~529 |
Visioscape Increases the wearer's Max HP by 24~40% and Energy Regeneration Rate by 12~20%. When the wearer's HP is reduced, all allies' DMG dealt increases by 9.0~15.0%, lasting for 2 turn(s). At the start of every wave, restores HP to all allies by an amount equal to 80~100% of their respective lost HP. |
Other Languages[]
Language | Official Name |
---|---|
English | Energy Regeneration Rate |
Chinese (Simplified) | 能量恢复效率 |
Chinese (Traditional) | 能量恢復效率 |
Japanese | EP回復効率 |
Korean | 에너지 회복효율 |
Spanish | Recuperación de energía |
French | Taux de régénération d'énergie |
Russian | Скорость восстановления энергии |
Thai | อัตราการฟื้นฟูพลังงาน |
Vietnamese | Hiệu Suất Hồi năng Lượng |
German | Energie-Wiederherstellungsrate |
Indonesian | Energy Regeneration Rate |
Portuguese | Taxa de Regeneração de Energia |
Change History[]
Released in Version 1.0
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