Damage Over Time (DoT) is a type of damage dealt through certain debuffs at the beginning of a target's turn. Unlike regular damage, DoT cannot score CRIT hits.
There are four basic types of DoT: Bleed, Burn, Shock, and Wind Shear, corresponding to Physical, Fire, Lightning and Wind respectively. Note that the additional DMG dealt by Ice's Frozen and Quantum's Entanglement are not considered DoTs, despite being dealt at the beginning of the target's turn.
There are unique types of DoT exclusive to characters:
- Black Swan is able to apply a unique DoT debuff known as Arcana, which is regarded as a Wind Shears effect. When affected by the Epiphany debuff through her Ultimate Bliss of Otherworld's Embrace, Arcana is regarded as Wind Shears, Bleed, Burn, and Shock effects at the same time.
- Jiaoqiu is able to apply a unique debuff known as Ashen Roast, which is regarded as a Burn effect.
There are two main sources of DoT: Character abilities and Weakness Break. Depending on the source, DoT damage is calculated differently.
DoTs are dealt in chronological order based on when they are inflicted, with DoTs inflicted earlier dealt first; Arcana is the exception as it is always dealt at the end of the queue. When an enemy is defeated, the rest DoTs inflicted on them will not be dealt.
Character DoT[]
DoTs applied by character abilities or through certain character equipments have their DMG calculated very similarly to regular damage, with the only difference being that CRIT is not taken into account.
Abilities[]
14 abilities can deal DoT to enemies:
| Character | Name | Description | Type | Tag |
|---|---|---|---|---|
| Hook |
Immediately attacks the enemy. Upon entering battle, Hook deals Fire DMG equal to 50% of her ATK to a random enemy. In addition, there is a 100% base chance to inflict Burn on every enemy for 3 turn(s). When afflicted with Burn, enemies will take Fire DoT equal to 50% of Hook's ATK at the beginning of each turn. |
Technique | ||
| Guinaifen |
Deals Fire DMG equal to 60%—132% of Guinaifen's ATK to a single enemy and Fire DMG equal to 20%—44% of Guinaifen's ATK to any adjacent enemies, with a 100% base chance to Burn the target and adjacent targets. When Burned, enemies will take a Fire DoT equal to 83.9%—240.03% of Guinaifen's ATK at the beginning of each turn, lasting for 2 turn(s). | Skill | Blast | |
| Serval |
Immediately attacks the enemy. After entering battle, deals Lightning DMG equal to 50% of Serval's ATK to a random enemy, with a 100% base chance for all enemies to become Shocked for 3 turn(s). While Shocked, enemies will take Lightning DoT equal to 50% of Serval's ATK at the beginning of each turn. |
Technique | ||
| Hook |
Deals Fire DMG equal to 140%—308% of Hook's ATK to a single enemy, with a 100% base chance to Burn them for 2 turn(s). Additionally, deals Fire DMG equal to 40%—88% of Hook's ATK to enemies adjacent to it. When afflicted with Burn, enemies will take Fire DoT equal to 25%—71.5% of Hook's ATK at the beginning of each turn. |
Skill | Blast | |
| Hook |
Deals Fire DMG equal to 120%—264% of Hook's ATK to a single enemy. In addition, there is a 100% base chance to inflict Burn for 2 turn(s). When afflicted with Burn, enemies will take Fire DoT equal to 25%—71.5% of Hook's ATK at the beginning of each turn. |
Skill | Single Target | |
| Luka |
Deals Physical DMG equal to 60%—132% of Luka's ATK to a single enemy target. In addition, there is a 100% base chance to inflict Bleed on them, lasting for 3 turn(s). While Bleeding, the enemy will take 24% of their Max HP as Physical DoT at the start of each turn. This DMG will not exceed more than 130%—371.8% of Luka's ATK. |
Skill | Single Target | |
| Serval |
Deals Lightning DMG equal to 70%—154% of Serval's ATK to a single enemy and Lightning DMG equal to 30%—66% of Serval's ATK to enemies adjacent to it, with a 80% base chance for enemies hit to become Shocked for 2 turn(s). While Shocked, enemies take Lightning DoT equal to 40%—114.4% of Serval's ATK at the beginning of each turn. |
Skill | Blast | |
| Black Swan |
Every time an enemy target receives DoT at the start of each turn, there is a 50%—68% base chance for it to be inflicted with 1 stack of Arcana. While afflicted with Arcana, enemy targets receive Wind DoT equal to 96%—264% of Black Swan's ATK at the start of each turn. Each stack of Arcana increases this DMG multiplier by 4.8%—13.2%. Then Arcana resets to 1 stack. Arcana can stack up to 50 times. Only when Arcana causes DMG at the start of an enemy target's turn, Black Swan triggers additional effects based on the number of Arcana stacks inflicted on the target: When there are 3 or more Arcana stacks, deals Wind DoT equal to 72%—198% of Black Swan's ATK to adjacent targets, with a 50%—68% base chance of inflicting 1 stack of Arcana on adjacent targets. When there are 7 or more Arcana stacks, enables the current DoT dealt this time to ignore 20% of the target's and adjacent targets' DEF. |
Talent | Impair | |
| Hysilens |
Hysilens deploys a Zone that reduces enemy targets' ATK by 15% and DEF by 15%—27%, and deals Physical DMG equal to 120%—216% of Hysilens's ATK to all enemies. For every 1 instance of DoT taken by an enemy target within the Zone, Hysilens deals Physical DoT equal to 32%—88% of her ATK to them. This damage triggers at the start of each turn or after one attack by an ally target, up to 8 time(s). And it cannot repeatedly trigger this effect. The Zone lasts for 3 turn(s) and this duration decreases by 1 at the start of this unit's every turn. When Hysilens gets knocked down, the Zone will also be dispelled. |
Ultimate | AoE | |
| Jiaoqiu |
When Jiaoqiu hits an enemy with Basic ATK, Skill or Ultimate, there is a 100% base chance to inflict 1 stack of Ashen Roast on them. At 1 stack, increases DMG received by the enemy by 7.5%—16.5%. Then, each subsequent stack increases this by 2.5%—5.5%. Ashen Roast is capped at 5 stack(s) and lasts for 2 turn(s). When an enemy target is afflicted with Ashen Roast, they are also considered as being Burned at the same time, taking Fire DoT equal to 90%—198% of Jiaoqiu's ATK at the start of each turn. |
Talent | Impair | |
| Hysilens |
When an ally target attacks, there is a 100% base chance for Hysilens to inflict the hit enemy target with one of the following states: Wind Shear, Bleed, Burn, or Shock. Priority is given to inflicting a different state. While in the Wind Shear/Burn/Shock state, at the start of each turn, the enemy target takes Wind/Fire/Lightning DoT equal to 10%—27.5% of Hysilens's ATK for 2 turn(s). While in the Bleed state, at the start of each turn, the enemy target takes Physical DoT equal to 20% of their Max HP, up to 10%—27.5% of Hysilens's ATK, lasting for 2 turn(s). |
Talent | Impair | |
| Kafka |
Deals Lightning DMG equal to 48%—86.4% of Kafka's ATK to all enemies, with a 100% base chance for enemies hit to become Shocked and immediately take DMG from their current Shock state, equal to 80%—104% of its original DMG. Shock lasts for 2 turn(s). While Shocked, enemies receive Lightning DoT equal to 116%—318.27% of Kafka's ATK at the beginning of each turn. |
Ultimate | AoE | |
| Kafka |
Deals Lightning DMG equal to 48%—86.4% of Kafka's ATK to all enemies, with a 100% base chance for attacked enemy targets to become Shocked and immediately take DMG from their current DoT debuff(s), equal to 100%—124% of its original DMG. Shock lasts for 2 turn(s). While Shocked, enemy targets receive Lightning DoT equal to 116%—318.275% of Kafka's ATK at the beginning of each turn. |
Ultimate | AoE | |
| Sampo |
Sampo's attacks have a 65% base chance to inflict Wind Shear for 3 turn(s). Enemies inflicted with Wind Shear will take Wind DoT equal to 20%—57.2% of Sampo's ATK at the beginning of each turn. Wind Shear can stack up to 5 time(s). |
Talent | Enhance |
12 abilities can inflict DoT to enemies:
| Character | Name | Description | Type | Tag |
|---|---|---|---|---|
| Luka |
Immediately attacks the enemy. Upon entering battle, Luka deals Physical DMG equal to 50% of his ATK to a random single enemy with a 100% base chance to inflict his Skill's Bleed effect on the target. Then, Luka gains 1 additional stack of Fighting Will. | Technique | ||
| Hysilens |
After using Technique, creates a Special Dimension that lasts for 20 seconds and automatically moves forward. Enemies within the Special Dimension enter the "Soulstruck" state. "Soulstruck" enemies will not attack ally targets and will follow the dimension while it persists. After entering combat with "Soulstruck" enemies, there is a 100% base chance to inflict each enemy target with 2 of the following states: Wind Shear/Bleed/Burn/Shock, all of which are equivalent to those provided by Hysilens's Talent effect. Only 1 Dimension Effect created by allies can exist at the same time. |
Technique | Impair | |
| Black Swan |
Inflicts Epiphany on all enemies for 2 turn(s). While afflicted with Epiphany, enemies take 15%—27% increased DMG in their turn. Additionally, if enemies are also inflicted with Arcana, they are considered to be simultaneously afflicted with Wind Shear, Bleed, Burn, and Shock. After Arcana causes DMG at the start of each turn, its stacks are not reset. This non-reset effect of Arcana stacks can be triggered up to 1 time(s) for the duration of Epiphany. And the trigger count resets when Epiphany is applied again. Deals Wind DMG equal to 72%—129.6% of Black Swan's ATK to all enemies. |
Ultimate | AoE | |
| Black Swan |
Deals Wind DMG equal to 45%—99% of Black Swan's ATK to a single target enemy and any adjacent targets. At the same time, there is a 100% base chance of inflicting 1 stack of Arcana on the target enemy and the adjacent targets. Additionally, there is a 100% base chance of reducing the DEF of the target enemy and the adjacent targets by 14.8%—22%, lasting for 3 turn(s). | Skill | Blast | |
| Jiaoqiu |
After using Technique, creates a Special Dimension that lasts for 15 second(s). After entering combat with enemies in this Special Dimension, deals Fire DMG equal to 100% of Jiaoqiu's ATK to all enemies, with a 100% base chance of applying 1 "Ashen Roast" stack. Only 1 dimension created by allies can exist at the same time. | Technique | Impair | |
| Black Swan |
After this Technique is used, there is a 150% base chance for each enemy to be inflicted with 1 stack of Arcana at the start of the next battle. For each successful application of Arcana on a target, inflicts another stack of Arcana on the same target. This process repeats until Arcana fails to be inflicted on this target. For each successive application of Arcana on a target, its base chance of success is equal to 50% of the base chance of the previous successful infliction of Arcana on that target. | Technique | Enhance | |
| Kafka |
After Kafka's teammate uses Basic ATK on an enemy target, Kafka immediately launches Follow-up ATK and deals Lightning DMG equal to 42%—159.6% of her ATK to that target, with a 100% base chance to inflict Shock equivalent to that applied by her Ultimate to the attacked enemy target, lasting for 2 turns. This effect can only be triggered 1 time per turn. | Talent | Single Target | |
| Kafka |
After Kafka's teammate uses attacks on an enemy target, Kafka immediately launches Follow-up ATK and deals Lightning DMG equal to 42%—159.6% of Kafka's ATK to the primary target, with a 100% base chance to inflict Shock equivalent to that applied by her Ultimate to the attacked enemy target, lasting for 2 turns. This effect can be triggered up to 2 time(s), with 1 use(s) recovered at the end of Kafka's turn. | Talent | Single Target | |
| Kafka |
Immediately attacks all enemies within a set range. After entering battle, deals Lightning DMG equal to 50% of Kafka's ATK to all enemies, with a 100% base chance to inflict Shock equivalent to that applied by her Ultimate on every enemy target for 2 turn(s). | Technique | ||
| Black Swan |
Deals Wind DMG equal to 30%—66% of Black Swan's ATK to a single target enemy, with a 50%—68% base chance of inflicting 1 stack of Arcana on the target. Additionally, when attacking a target that suffers Wind Shear, Bleed, Burn, or Shock, there is respectively a 50%—68% base chance of inflicting 1 extra stack of Arcana on the target. | Basic ATK | Single Target | |
| Jiaoqiu |
Sets the number of "Ashen Roast" stacks on enemy targets to the highest number of "Ashen Roast" stacks present on the battlefield. Then, activates a Zone and deals Fire DMG equal to 60%—108% of Jiaoqiu's ATK to all enemies. While inside the Zone, enemy targets receive 9%—16.2% increased Ultimate DMG, with a 50%—62% base chance of being inflicted with 1 stack of Ashen Roast when taking action. While the Zone exists, this effect can trigger up to 6 time(s). And for each enemy target, it can only trigger once per turn. This trigger count resets every time Jiaoqiu uses Ultimate. The Zone lasts for 3 turn(s), and its duration decreases by 1 at the start of this unit's every turn. If Jiaoqiu gets knocked down, the Zone will also be dispelled. |
Ultimate | AoE | |
| Jiaoqiu |
Deals Fire DMG equal to 75%—165% of Jiaoqiu's ATK to a single target enemy and Fire DMG equal to 45%—99% of Jiaoqiu's ATK to adjacent targets, with a 100% base chance to inflict 1 stack of Ashen Roast on the primary target. | Skill | Blast |
1 ability increase DoT Vulnerability of enemies:
| Character | Name | Description | Type | Tag |
|---|---|---|---|---|
| Sampo |
Deals Wind DMG equal to 96%—172.8% of Sampo's ATK to all enemies, with a 100% base chance to increase the targets' DoT taken by 20%—32% for 2 turn(s). | Ultimate | AoE |
Bonus Abilities[]
2 Bonus Abilities can deal DoT to enemies:
| Character | Name | Description | Ascension Requirement |
|---|---|---|---|
| Asta |
Asta's Basic ATK has a 80% base chance to Burn the enemy target for 3 turn(s). Burned enemies take Fire DoT equal to 50% of DMG dealt by Asta's Basic ATK at the start of each turn. |
2 | |
| Himeko |
After using an attack, there is a 50% base chance to inflict Burn on enemies for 2 turn(s).
When afflicted with Burn, enemies take Fire DoT equal to 30% of Himeko's ATK at the start of each turn. |
2 |
4 Bonus Abilities can inflict DoT to enemies:
| Character | Name | Description | Ascension Requirement |
|---|---|---|---|
| Black Swan |
When an enemy target enters battle, there is a 65% base chance for it to be inflicted with 1 stack of Arcana. Every time an enemy target receives 1 instance of DoT during a single attack by an ally, there is a 65% base chance for the target to be inflicted with 1 stack of Arcana. The maximum number of stacks that can be inflicted during 1 single attack is 3. |
4 | |
| Guinaifen |
Basic ATK has a 80% base chance of inflicting an enemy with a Burn equivalent to that of Skill. | 2 | |
| Jiaoqiu |
While the Zone exists, enemies entering combat will be inflicted with Ashen Roast. The number of stacks applied will match the highest number of "Ashen Roast" stacks possessed by any unit while the Zone is active, with a minimum of 1 stack(s). | 6 | |
| Black Swan |
After using Skill to attack one designated enemy that has Wind Shear, Bleed, Burn, or Shock, each of these debuffs respectively has a 65% base chance of inflicting 1 extra stack of Arcana. | 2 |
Eidolons[]
8 Eidolons can inflict DoT to enemies:
| Character | Name | Description | Level |
|---|---|---|---|
| Sampo |
Defeating an enemy afflicted with Wind Shear has a 100% base chance to inflict all enemies with 1 stack(s) of Wind Shear, equivalent to that of Skill. | 2 | |
| Hook |
When Talent is triggered, there is a 100% base chance to Burn enemies adjacent to the designated enemy target, equivalent to that of Skill. | 4 | |
| Serval |
Ultimate has a 100% base chance to apply Shock to any enemies not currently Shocked. This Shock has the same effects as the one applied by Skill. | 4 | |
| Jiaoqiu |
When an enemy target gets defeated, their accumulated "Ashen Roast" stacks will transfer to the enemy with the lowest number of "Ashen Roast" stacks on the battlefield. The maximum stack limit of Ashen Roast increases to 9, and each "Ashen Roast" stack reduces the target's All-Type RES by 3%. | 6 | |
| Black Swan |
When an enemy target is attacked by Black Swan's teammates, Black Swan has a 65% base chance of inflicting 1 stack of "Arcana" on the target. Every time Black Swan inflicts "Arcana" on an enemy target, there is a 50% fixed chance to additionally increase the number of "Arcana" stacked this time by 1. |
6 | |
| Jiaoqiu |
Allies deal 40% increased DMG to enemy targets afflicted with Ashen Roast. Whenever inflicting Ashen Roast on an enemy target via triggering the Talent's effect, additionally increases the number of "Ashen Roast" stacks applied this time by 1. | 1 | |
| Black Swan |
When an enemy target afflicted with "Arcana" is defeated, there is a 100% base chance of inflicting 6 stack(s) of "Arcana" on adjacent targets. | 2 | |
| Hysilens |
While Hysilens is on the field, the DoT dealt by ally targets is equal to 116% of their original value. When Hysilens inflicts Wind Shear/Bleed/Burn/Shock on enemies via her Talent, there is a 100% base chance to additionally inflict the target with 1 instance of Wind Shear/Bleed/Burn/Shock state that is equivalent to those from the original Talent effect and can coexist with such pre-existing states. | 1 |
2 Eidolons increase DoT Vulnerability of enemies:
| Character | Name | Description | Level |
|---|---|---|---|
| Kafka |
When the Talent triggers a Follow-up ATK, there is a 100% base chance to increase the DoT received by the target by 30% for 2 turn(s). | 1 | |
| Kafka |
When using an attack, there is a 100% base chance to cause the target to take 30% more DoT for 2 turn(s). | 1 |
2 Eidolons grant DoT increase to characters:
| Character | Name | Description | Level |
|---|---|---|---|
| Kafka |
While Kafka is on the field, DoT dealt by all allies increases by 25%. | 2 | |
| Kafka |
While Kafka is on the field, DoT dealt by all allies increases by 33%. | 2 |
Light Cones[]
Toggle Columns:
2 Light Cones can inflict DoT to enemies:
| Icon & Name | Rarity | Path | Stats | Passive |
|---|---|---|---|---|
![]() Patience Is All You Need |
HP: 48~1,058 ATK: 26~582 DEF: 21~463 |
Spider Web Increases DMG dealt by the wearer by 24~40%. After every attack launched by wearer, their SPD increases by 4.8~8.0%, stacking up to 3 times. If the wearer hits an enemy target that is not afflicted by Erode, there is a 100% base chance to inflict Erode to the target. Enemies afflicted with Erode are also considered to be Shocked and will receive Lightning DoT at the start of each turn equal to 60~100% of the wearer's ATK, lasting for 1 turn(s). | ||
![]() Trend of the Universal Market |
HP: 48~1,058 ATK: 16~370 DEF: 18~396 |
A New Round of Shuffling Increases the wearer's DEF by 16~32%. When the wearer is attacked, there is a 100~120% base chance to Burn the enemy. For each turn, the wearer deals DoT that is equal to 40~80% of the wearer's DEF for 2 turn(s). |
Toggle Columns:
2 Light Cones grant DoT increase to characters:
| Icon & Name | Rarity | Path | Stats | Passive |
|---|---|---|---|---|
![]() Eyes of the Prey |
HP: 43~952 ATK: 21~476 DEF: 15~330 |
Self-Confidence Increases the wearer's Effect Hit Rate by 20~40% and increases DoT by 24~48%. | ||
![]() Solitary Healing |
HP: 48~1,058 ATK: 24~529 DEF: 18~396 |
Chaos Elixir Increases the wearer's Break Effect by 20~40%. When the wearer uses their Ultimate, increases DoT dealt by the wearer by 24~48%, lasting for 2 turn(s). When a target enemy suffering from DoT imposed by the wearer is defeated, regenerates 4.0~6.0 Energy for the wearer. |
Toggle Columns:
1 Light Cone increase DoT Vulnerability of enemies:
| Icon & Name | Rarity | Path | Stats | Passive |
|---|---|---|---|---|
![]() Why Does the Ocean Sing |
HP: 43~952 ATK: 28~635 DEF: 21~463 |
Solo Increases the wearer's Effect Hit Rate by 40~60%. When an enemy target gets inflicted with a debuff by the wearer, there is a 80% base chance for them to enter "Enthrallment," lasting for 3 turn(s). Effects of the same type cannot stack. While the target is in "Enthrallment," for every 1 debuff applied by the wearer on the target, increases the target's received DoT by 5~10%, stacking up to 6 time(s). When the target gets attacked by an ally, increases the attacker's SPD by 10~20% for 3 turn(s). When the wearer gets knocked down, removes all "Enthrallment." |
Weakness Break DoT[]
When Weakness Breaking an enemy with Physical, Fire, Lightning or Wind, there is a 150% base chance to apply the corresponding DoT debuff to the enemy.
DoT dealt this way will scale with the attacker's level and Break Effect, and the enemy's max Toughness. It also does not take into account the character's DMG Boost stats.
Manually Triggering DoT[]
Certain effects are able to cause DoTs already present on a target to deal a percentage of their original DMG immediately outside of the target's turn. These effects will not reduce the turn duration of the DoT debuff, and the stats of the character triggering this effect will not affect the damage dealt.
Abilities[]
7 abilities can manually trigger DoT:
| Character | Name | Description | Type | Tag |
|---|---|---|---|---|
| Kafka |
Deals Lightning DMG equal to 80%—176% of Kafka's ATK to a target enemy and Lightning DMG equal to 30%—66% of Kafka's ATK to enemies adjacent to it. If the target enemy is currently receiving DoT, all DoTs currently placed on that enemy immediately produce DMG equal to 60%—78% of their original DMG. |
Skill | Blast | |
| Kafka |
Deals Lightning DMG equal to 80%—176% of Kafka's ATK to one designated enemy and Lightning DMG equal to 30%—66% of Kafka's ATK to their adjacent units. If the designated enemy or their adjacent target(s) is currently receiving DoT, all DoTs currently placed on that enemy immediately produce DMG equal to 60%—78% or 40%—52% of their original DMG. |
Skill | Blast | |
| Luka |
After Luka uses his Basic ATK "Direct Punch" or Skill "Lacerating Fist," he receives 1 stack of Fighting Will, up to 4 stacks. When he has 2 or more stacks of Fighting Will, his Basic ATK "Direct Punch" is enhanced to "Sky-Shatter Fist." After his Enhanced Basic ATK's "Rising Uppercut" hits a Bleeding enemy target, the Bleed status will immediately deal DMG for 1 time equal to 68%—88.4% of the original DMG to the target. At the start of battle, Luka will possess 1 stack of Fighting Will. | Talent | Enhance | |
| Cyrene |
One-time effect. When used on Hysilens, Hysilens gains "Flowing Warmth." After Hysilens uses an attack, consumes "Flowing Warmth" and regenerates 60 Energy for this unit. In this battle, increases the DMG dealt by Hysilens by 60.0%—132.0%. After Hysilens uses Basic ATK/Skill to attack enemies, causes all the DoT currently applied on the attacked enemy targets to immediately produce DMG equal to 30.0%—66.0%/40.0%—88.0% of the original DMG. | Memosprite Skill | Support | |
| Kafka |
Deals Lightning DMG equal to 48%—86.4% of Kafka's ATK to all enemies, with a 100% base chance for enemies hit to become Shocked and immediately take DMG from their current Shock state, equal to 80%—104% of its original DMG. Shock lasts for 2 turn(s). While Shocked, enemies receive Lightning DoT equal to 116%—318.27% of Kafka's ATK at the beginning of each turn. |
Ultimate | AoE | |
| Kafka |
Deals Lightning DMG equal to 48%—86.4% of Kafka's ATK to all enemies, with a 100% base chance for attacked enemy targets to become Shocked and immediately take DMG from their current DoT debuff(s), equal to 100%—124% of its original DMG. Shock lasts for 2 turn(s). While Shocked, enemy targets receive Lightning DoT equal to 116%—318.275% of Kafka's ATK at the beginning of each turn. |
Ultimate | AoE | |
| Guinaifen |
Deals Fire DMG equal to 72%—129.6% of Guinaifen's ATK to all enemies. If the target enemy is currently inflicted with Burn, then their Burn status immediately produces DMG equal to 72%—96% of their original DMG. | Ultimate | AoE |
Bonus Abilities[]
3 Bonus Abilities can manually trigger DoT:
| Character | Name | Description | Ascension Requirement |
|---|---|---|---|
| Kafka |
When the Ultimate is used, enemy targets will now receive DMG immediately from all currently applied DoT sources instead of just receiving DMG immediately from the currently applied Shock state. | 2 | |
| Hysilens |
When Hysilens uses Ultimate, if the enemy target is currently afflicted with DoT(s), all DoTs currently applied on the target will immediately produce DMG equal to 150% of their original DMG. | 4 | |
| Kafka |
After using Ultimate, Talent's Follow-up ATK regains 1 trigger count. The Talent's Follow-up ATK can cause all DoT debuffs the target is currently under to immediately deal DMG equal to 80% of the original DMG. | 6 |
Eidolons[]
2 Eidolons can manually trigger DoT:
| Character | Name | Description | Level |
|---|---|---|---|
| Sampo |
When Skill hits an enemy with 5 or more stack(s) of Wind Shear, the enemy immediately takes 8% of current Wind Shear DMG. | 4 | |
| Luka |
After the Enhanced Basic ATK's "Rising Uppercut" hits a Bleeding enemy target, the Bleed status will immediately deal DMG 1 time equal to 8% of the original DMG for every hit of Direct Punch already unleashed during the current Enhanced Basic ATK. | 6 |
Enemies[]
8 Enemies can manually trigger DoT:
Relic Sets[]
2 Relic Sets affect DoT:
| Icon | Set | Pieces | Bonuses |
|---|---|---|---|
|
Prisoner in Deep Confinement | ![]() ![]() ![]() ![]() |
2 Piece: ATK increases by 12%. 4 Piece: For every DoT the target enemy is afflicted with, the wearer will ignore 6% of its DEF when dealing DMG to it. This effect is valid for a max of 3 DoTs. |
|
Revelry by the Sea | ![]() |
2 Piece: Increases the wearer's ATK by 12%. When the wearer's ATK is higher than or equal to 2,400/3,600, increases the DoT DMG dealt by 12%/24%. |
Enemies[]
42 Enemies can apply DoT debuffs to characters:
1 Enemy can apply DoT debuffs to an Enemy:
| Enemy | Tier | Damage | Weakness |
|---|---|---|---|
| Normal |
Achievements[]
There are 5 Achievements related to DoT:
|
|
Name | Category | Description | Hidden | Version | |
|---|---|---|---|---|---|---|
|
|
A Song of Vice and Dire | Eager for Battle | Inflict both Burn and Freeze upon 1 enemy at the same time | No | 1.0 | 5 |
|
|
Memory, Sorrow, and Thorn | Eager for Battle | Inflict 4 DoT effects upon 1 enemie(s) at the same time | No | 1.0 | 5 |
|
|
A Thousand Cuts... | Eager for Battle | Defeat 3 enemies using DoT in a single battle | No | 1.0 | 5 |
|
|
DoT Breaker (I) | Eager for Battle | Defeat 80 enemies with DoT attacks | No | 1.0 | 5 |
|
|
DoT Breaker (II) | Eager for Battle | Defeat 240 enemies with DoT attacks | No | 1.0 | 5 |
Other Languages[]
| Language | Official Name |
|---|---|
| English | Damage Over Time (DoT) |
| Chinese (Simplified) | 持续伤害 |
| Chinese (Traditional) | 持續傷害 |
| Japanese | 持続ダメージ |
| Korean | 지속 피해 |
| Spanish | Daño con el tiempo |
| French | Dégâts sur la durée |
| Russian | Периодический урон |
| Thai | DMG ต่อเนื่อง |
| Vietnamese | Sát Thương Duy Trì |
| German | Kontinuierlicher Schaden (DoT) |
| Indonesian | DoT |
| Portuguese | Dano Contínuo |
Change History[]
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