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Honkai: Star Rail Wiki
Honkai: Star Rail Wiki

Boss Stone Animator is an NPC on Penacony, located in Clock Studios Theme Park. This character only appears after completing Event Adventure Mission Stopped Clock from Clockie: Dreamjoy Memoir in the chapter Once Upon a Dreamville....

Profile[]

Boss Stone Animator does not embody their character of Boss Stone or adopt Boss Stone's mannerisms, which is unusual for a Clock Studios Dreamjoy animator, though they still wear a mascot head in the shape of Boss Stone. This animator actively detests Boss Stone because of the character's lack of popularity and unoriginal personality.

Location[]

Achievements[]

There are 1 Achievements related to Boss Stone Animator:

Name Category Description Hidden Version Item Stellar Jade

Clockie and His Companions The Memories We Share Help Dreamjoy Memoir's animators produce all of the extra stories No 2.2 5

Missions and Events[]

Events

Dialogue[]

(Before obtaining Boss Stone's Extras Film Reel Boss Stone's Extras Film Reel ×1, standard dialogue)
Boss Stone Animator: Tsk, curse this job and curse Boss Stone!
The guy in the crocodile hoodie is sulking and doesn't seem to have noticed you... Come up with something to calm him down.

(First interaction, after obtaining Boss Stone's Extras Film Reel Boss Stone's Extras Film Reel ×1)
Boss Stone Animator: Tsk, curse this job and curse Boss Stone!
Icon Dialogue Arrow The trailer for Boss Stone's extra story has been released.
Boss Stone Animator: No way, such terrible news and so soon. Clock Studios may as well just take my life and be done with me!
Boss Stone Animator: If Boss Stone were a powerful and clinical robot, I wouldn't be so worried. That kind of bad guy would bring in a stack of fans... But him, he's just a stupid fat crocodile! You can't even sell crocodile balloons as merch!
Boss Stone Animator: Putting aside his popularity for now, I have no idea how to write his story. Boss Stone is the villain of Dreamville and, therefore, is the enemy of Penacony... But just look at this harmonious and friendly Planet of Festivities. Who could ever view this place as the enemy?
Icon Dialogue Arrow The IPC!
Boss Stone Animator: Oh, it's possible alright! Back then, Penacony was an IPC prison, just as Dreamville used to be known as Nightmareville.
Boss Stone Animator: But the IPC has a good relationship with Penacony now, so I don't know what Mr. Watchmaker is going to worry about a grudge from a thousand years ago. That'd be super petty...
Icon Dialogue Arrow The Family!
Boss Stone Animator: Oh, my word! Director! Please! Can you not say such crazy things?
Boss Stone Animator: However... our boss really doesn't get on with The Family well at all, so maybe actually... *shivers* I can't bring myself to think seriously about it.
Icon Dialogue Arrow The Astral Express!
Boss Stone Animator: Ah? No way, I heard those Nameless aboard the Astral Express are all good folks with hearts of gold. No way they could be someone as unfathomably evil as Boss Stone?
Boss Stone Animator: However, I did hear about one Nameless who likes messing around in the Dreamscapes. Getting tangled up with the Bloodhound Family, harassing the Lordly Trashcan, even randomly stroking Pepeshis' fluff balls... That kind of style doesn't seem too dissimilar to Boss Stone.
Boss Stone Animator: But no matter who that person is, I know absolutely nothing about this crocodile — so could you help me riff some good ideas please, Director?
Icon Dialogue Arrow No problem.
Boss Stone Animator: Thank goodness, you're a lifesaver! You can handle the whole thing, then!
Icon Dialogue Arrow I don't know anything.
Boss Stone Animator: Huh? That's fine, I don't have to shoulder any responsibility anyway if anything goes wrong...
Boss Stone Animator: Well, what I mean is... with power comes great responsibility. How could a great director's idea ever go wrong?
Icon Dialogue Arrow I can't. Bye.
Boss Stone Animator: No, my dear director! Without your help, Clock Studios is going to lose the budget for an awesome extra story — not to mention a good employee!
Boss Stone Animator: Fine, let's say no more and just get started right now...
Boss Stone Animator: "Hey there, viewers. The protagonist of this story is one big bad egg who we're all very familiar with: Boss Stone!"
Boss Stone Animator: "A long time ago, he subjugated the townsfolk of Nightmareville and did all kinds of wicked deeds — all so he could get..."
Icon Dialogue Arrow Precious stones.
Boss Stone Animator: Yes, yes — stones. In the worldview of Clockie, stone seems to be super important. All of Dreamville is built upon stones.
Icon Dialogue Arrow Beautiful trash.
Boss Stone Animator: What? What's he gonna do with trash... I get it, you want to give the villain an odious character trait to create this deep impression on the audience. That really is incredible creativity!
Icon Dialogue Arrow Wholesome love.
Boss Stone Animator: Huh? I have no idea what subjugating the townsfolk has to do with love, but it's a trope that plays out well with audiences nowadays — getting the villain to do all this evil out of love makes them seem less hateful.
Boss Stone Animator: Let's continue, then: "Boss Stone did all kinds of wicked deeds to the townsfolk, all so he could get (precious stone [sic]/beautiful trash/wholesome love). But his behavior grew increasingly excessive, and the stifled rage of the townsfolk began to grow and grow..."
Boss Stone Animator: "Faced with townsfolk openly hostile against him, Boss Stone decided to..."
Icon Dialogue Arrow Suppress them with violence.
Boss Stone Animator: Ooh, what a brutal and ruthless bad guy!
Icon Dialogue Arrow Stir up discord.
Boss Stone Animator: Hey, would you just look at this cunning crocodile?
Icon Dialogue Arrow Push for democracy.
Boss Stone Animator: Huh? Would Boss Stone really ever choose to follow that kind of logic!?
Boss Stone Animator: Let's continue with our story: "Faced with townsfolk openly hostile against him, Boss Stone decided to (suppress with violence/stir up discord/push for democracy)... But in the end, he failed. The townsfolk chased him out of town."
Boss Stone Animator: "Nightmareville soon became Dreamville. However, Boss Stone had not yet given up and vowed to take back this place that once belonged to him. He blocked off the town's resources, and launched a punishing offensive..."
Boss Stone Animator: "Dreamville soon fell into desperation and the townsfolk bickered endlessly — but fortunately, clever Clockie sought out help from Old Man Wood who persuaded the townsfolk to reunite once again."
Boss Stone Animator: "Boss Stone didn't dare play up anymore. All he could do was..."
Icon Dialogue Arrow Cause trouble for the town from the shadows.
Boss Stone Animator: Huh, that darned crocodile. That is SO like him!
Icon Dialogue Arrow Turn over a new leaf as a new crocodile.
Boss Stone Animator: That's good, a nice moral in it... But what about the rest of the story?
Icon Dialogue Arrow Live happily ever after together with everyone.
Boss Stone Animator: The classic happy ending! But isn't that twist a little bit too much of a non-sequitur?
Boss Stone Animator: Great, all done! Let's dig into the plot of this extra story then...
Boss Stone Animator: "Hey there, viewers. The protagonist of this story is the one big bad egg who we're all very familiar with: Boss Stone! A long time ago, he subjugated the townsfolk of Nightmareville and did all kinds of wicked deeds — all so he could get (precious stone [sic]/beautiful trash/wholesome love)."
Boss Stone Animator: "One day, a meteor crashed into the town. The crocodiles were at a loss for what to do, creating a chance for the townsfolk to launch a counterattack. Faced with townsfolk openly hostile against him, Boss Stone decided to (suppress with violence/stir up discord/push for democracy)!"
Boss Stone Animator: "But in the end, he failed. The townsfolk chased him out of town, and Nightmareville soon became Dreamville."
Boss Stone Animator: "However, Boss Stone had not yet given up, and vowed to take back this place that once belonged to him. He blocked off the town's resources, and launched a punishing offensive... Dreamville soon fell into desperation and the townsfolk bickered endlessly."
Boss Stone Animator: "But fortunately, clever Clockie sought out help from Old Man Wood who persuaded the townsfolk to reunite once again. Boss Stone didn't dare play up anymore. All he could do was (secretly messes [sic] up the town/wash your [sic] hands clean and be a new crocodile/live happily together with everyone else)."
Boss Stone Animator: "As the days passed by, the townsfolk gradually forgot about how brutal Boss Stone was. But still, this bad guy coveted Dreamville for himself. The day would come when he and his lackeys would rise up once again..."
Boss Stone Animator: ...Director, is that the ending for our story?
Icon Dialogue Arrow Yes. That's it.
Boss Stone Animator: Great, we can start shooting the extra story now that all the tough stuff is out of the way.
Boss Stone Animator: Director, you really are a fresh creative! Just chatting a little bit with you has piqued my interest in this crocodile... This script really stays with you!
Icon Dialogue Return Let me think about it.
Boss Stone Animator: Cool, let's shake it up a little...
(Return to "Fine, let's say no more and just get started right now...")

(After completing the script)
The animator begins to promote the extra story of Dreamjoy Memoir, in which you are involved, attracting the attention of tourists...
(Obtain Dreamjoy Memoir Extras Dreamjoy Memoir Extras (Boss Stone's Extras))

(Subsequent interactions)
Boss Stone Animator: Hey, my director. My savior!
Icon Dialogue Talk Wanna chat?
Boss Stone Animator: Of course, you did me a massive solid for me, so I'm there for you whenever you need me.
Icon Dialogue Talk About Boss Stone.
Boss Stone Animator: Oh, that blasted Boss Stone is the nemesis of Dreamville. He's this vile and treacherous crocodile who's the main villain in Clockie.
Boss Stone Animator: Almost every single disaster in Dreamville was connected to Boss Stone. He's the source of all evil in the series, and everyone loathes him.
Boss Stone Animator: ...To be honest, I'm a little over these kinds of stories. There's nothing innovative about it at all. I heard that your Dreamjoy Memoir is using some other villains and I'm really looking forward to that.
Icon Dialogue Talk About whom Boss Stone is based on.
Boss Stone Animator: Who he's based on? Didn't we already cover this? Boss Stone must have been the old nemesis of Penacony — the big bad guy who'd had his dreams shattered.
Boss Stone Animator: I heard Penacony has existed in the Asdana System for millennia. It must have faced all manner of disasters... But then again, The Family has kept everyone perfectly safe, so who would be worrying about such things all the time?
Boss Stone Animator: If you ask me, there might not have ever been a Boss Stone in history — the Clockie stories just needed a villain, that's all.
Icon Dialogue Talk About "stones."
Boss Stone Animator: In the Clockie stories, stones are what the crocodiles love most — Dreamville has lots of beautiful stones, and this is also why Boss Stone has his sights set on it.
Boss Stone Animator: Back then, the townsfolk would dig up stones for him all day. It was so terrible! Animating is seriously hard work, but it's far more comfortable than digging up stones... right?
Icon Dialogue Exit Let's catch up another time.
Boss Stone Animator: So long, maestro! I hope you'll never encounter for yourself a bad guy like Boss Stone.
Icon Dialogue Exit Goodbye
Boss Stone Animator: So long, maestro! I hope you'll never encounter for yourself a bad guy like Boss Stone.

Other Languages[]

LanguageOfficial Name
EnglishBoss Stone Animator
Chinese
(Simplified)
石头动画师
Chinese
(Traditional)
石頭動畫師
Japaneseストーンのアニメーター
Korean스톤 애니메이터
SpanishArtista de animación de Pedrusco
FrenchAnimateur de Boss Stone
RussianХудожник-аниматор босса Камня
Thaiนักสร้างแอนิเมชัน Stone
VietnameseHọa Sĩ Diễn Hoạt Ông Chủ Đá
GermanStone-Trickfilmzeichner
IndonesianAnimator Stone
PortugueseAnimador do Chefe Pedreira

Change History[]