Ascensions
Ascension Phase | Level | Base HP | Base ATK | Base DEF | Base SPD | Ascension Costs |
---|---|---|---|---|---|---|
0✦ | 1/20 | 163 | 84 | 59 | 107 | (0 → 1) |
20/20 | 319 | 164 | 115 | 107 | ||
Ascension Cost (0 → 1) | ||||||
1✦ | 20/30 | 384 | 198 | 139 | 107 | (1 → 2) |
30/30 | 466 | 240 | 169 | 107 | ||
Ascension Cost (1 → 2) | ||||||
2✦ | 30/40 | 531 | 274 | 193 | 107 | (2 → 3) |
40/40 | 613 | 316 | 222 | 107 | ||
Ascension Cost (2 → 3) | ||||||
3✦ | 40/50 | 679 | 350 | 246 | 107 | (3 → 4) |
50/50 | 761 | 392 | 276 | 107 | ||
Ascension Cost (3 → 4) | ||||||
4✦ | 50/60 | 826 | 426 | 299 | 107 | (4 → 5) |
60/60 | 908 | 468 | 329 | 107 | ||
Ascension Cost (4 → 5) | ||||||
5✦ | 60/70 | 973 | 502 | 353 | 107 | (5 → 6) |
70/70 | 1,055 | 544 | 383 | 107 | ||
Ascension Cost (5 → 6) | ||||||
6✦ | 70/80 | 1,121 | 578 | 406 | 107 | — |
80/80 | 1,203 | 620 | 436 | 107 |
Abilities
Icon | Type | Name | Tag | Energy | Toughness Reduction |
---|---|---|---|---|---|
Basic ATK | Skullcrush Spurs | Single Target | Generation: 20 | 10 | |
Deals Physical DMG equal to 50%—110% of Boothill's ATK to a single target enemy.
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Basic ATK | Fanning the Hammer | Single Target | Generation: 30 | 20 | |
Deals Physical DMG equal to 110%—242% of Boothill's ATK to a single target enemy. The Enhanced Basic Attack cannot recover Skill Points and can only target the enemy that is in the Standoff. | |||||
Skill | Sizzlin' Tango | Impair | Generation: 0 | ||
Forces Boothill and a single target enemy into the Standoff state. Boothill's Basic ATK gets Enhanced, and he cannot use his Skill, lasting for 2 turn(s). This duration reduces by 1 at the start of Boothill's every turn. The enemy target in the Standoff becomes Taunted. When this enemy target/Boothill gets attacked by the other party in the Standoff, the DMG they receive increases by 15%—33%/15%. After this target is defeated or becomes Weakness Broken, Boothill gains 1 stack of Pocket Trickshot, then dispels the Standoff. This Skill cannot regenerate Energy. After using this Skill, the current turn does not end. | |||||
Ultimate | Dust Devil's Sunset Rodeo | Single Target | Cost: 115 Generation: 5 | 30 | |
Applies Physical Weakness to a single target enemy, lasting for 2 turn(s). Deals Physical DMG equal to 240%—432% of Boothill's ATK to the target and delays their action by 30%—42%. | |||||
Talent | Five Peas in a Pod | Enhance | |||
Each stack of Pocket Trickshot increases the Enhanced Basic Attack's Toughness Reduction by 50%, stacking up to 3 time(s). If the target is Weakness Broken when the Enhanced Basic Attack is used, based on the number of Pocket Trickshot stacks, deals Break DMG to this target equal to 35%—77%/60%—132%/85%—187% of Boothill's Physical Break DMG. The max Toughness taken into account for this DMG cannot exceed 16 times the base Toughness Reduction of the Basic Attack "Skullcrush Spurs." After winning the battle, Boothill can retain Pocket Trickshot for the next battle. | |||||
Technique | 3-9× Smile | Enhance | |||
After the Technique is used, when casting the Skill for the first time in the next battle, applies the same Physical Weakness to the target as the one induced by the Ultimate, lasting for 2 turn(s).
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Traces
Trace Level | Required Ascension | Credits [Subtotal] | Character Ascension Materials and Trace Materials [Subtotal] | Trace Materials [Subtotal] |
---|---|---|---|---|
1 → 2 | 2✦ | |||
2 → 3 | 3✦ | |||
3 → 4 | 4✦ | |||
4 → 5 | 5✦ | |||
5 → 6 | 6✦ |
Trace Level | Required Ascension | Credits [Subtotal] | Character Ascension Materials and Trace Materials [Subtotal] | Trace Materials [Subtotal] | ||
---|---|---|---|---|---|---|
1 → 2 | 1✦ | |||||
2 → 3 | 2✦ | |||||
3 → 4 | 3✦ | |||||
4 → 5 | 4✦ | |||||
5 → 6 | ||||||
6 → 7 | 5✦ | |||||
7 → 8 | ||||||
8 → 9 | 6✦ | |||||
9 → 10 |
Break Enhance Break Effect increases by 5.3% | ||
Ghost Load Increase this character's CRIT Rate/CRIT DMG, by an amount equal to 10%/50% of Break Effect, up to a max increase of 30%/150%. Req. Character Ascension 2 |
ATK Boost ATK increases by 4.0% Req. Character Ascension 2 |
Break Enhance Break Effect increases by 5.3% Req. Character Ascension 3 |
HP Boost Max HP increases by 4.0% Req. Character Ascension 3 | ||
Above Snakes Reduces the DMG this character receives from targets that are not in the Standoff by 30%. Req. Character Ascension 4 |
Break Enhance Break Effect increases by 8.0% Req. Character Ascension 4 |
ATK Boost ATK increases by 6.0% Req. Character Ascension 5 |
Break Enhance Break Effect increases by 8.0% Req. Character Ascension 5 | ||
Point Blank When in Standoff and gaining Pocket Trickshot, regenerates 10 Energy. Can also trigger this effect when gaining Pocket Trickshot stacks that exceed the max limit. Req. Character Ascension 6 |
HP Boost Max HP increases by 6.0% Req. Character Ascension 6 |
ATK Boost ATK increases by 8.0% Req. Character Lv. 75 |
Break Enhance Break Effect increases by 10.7% Req. Character Lv. 80 |
Eidolons
Icon | Name | Level | |
---|---|---|---|
Dusty Trail's Lone Star | 1 | ||
When the battle starts, obtains 1 stack of Pocket Trickshot. When Boothill deals DMG, ignores 16% of the enemy target's DEF. | |||
Milestonemonger | 2 | ||
When in Standoff and gaining Pocket Trickshot, recovers 1 Skill Point(s) and increases Break Effect by 30%, lasting for 2 turn(s). Can also trigger this effect when gaining Pocket Trickshot stacks that exceed the max limit. But cannot trigger repeatedly within one turn.
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Marble Orchard's Guard | 3 | ||
Ultimate Lv. +2, up to a maximum of Lv. 15. Basic ATK Lv. +1, up to a maximum of Lv. 10. | |||
Cold Cuts Chef | 4 | ||
When the enemy target in the Standoff is attacked by Boothill, the DMG they receive additionally increases by 12%. When Boothill is attacked by the enemy target in the Standoff, the effect of him receiving increased DMG is offset by 12%. | |||
Stump Speech | 5 | ||
Skill Lv. +2, up to a maximum of Lv. 15. Talent Lv. +2, up to a maximum of Lv. 15. | |||
Crowbar Hotel's Raccoon | 6 | ||
When triggering the Talent's Break DMG, additionally deals Break DMG to the target equal to 40% of the original DMG multiplier and additionally deals Break DMG to adjacent targets equal to 70% of the original DMG multiplier.
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Achievements
There are 2 Achievements related to Boothill:
Name | Category | Description | Hidden | Version | |
---|---|---|---|---|---|
Going Dutch | Moment of Joy | Let Boothill and Aventurine fight over taking the bill ※ In the same battle, trigger Aventurine's "Skill 1" voice line and Boothill's "Battle Begins: Weakness Break" voice line |
Yes | 2.2 | 5 |
Russian Roulette | Eager for Battle | In combat, ally Boothill accumulates a total of 3 stack(s) of Pocket Trickshot within 1 turn | Yes | 2.2 | 5 |
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