Honkai: Star Rail Wiki

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Honkai: Star Rail Wiki
Honkai: Star Rail Wiki

Gamer's Instigation[]

General Information
  • Enemy Levels (Stage 1/2/3/4): 60/70/80/90
  • Recommended Types (Node 1): PhysicalIceLightningWind
  • Recommended Types (Node 2): FireLightningWindImaginary
Objectives
  • Gain 4000 points
  • Gain 5200 points
  • Gain 6600 points
Ruinous Embers
When an enemy with Steadfast Safeguard is Weakness Broken, advances all allies' action and recovers Skill Points.
Increases the follow-up attack DMG taken by all enemies by 25% and increases Ultimate DMG taken by 15%.
Finality's Axiom
Node 1
Turn of Luck
Follow-up attacks of characters ignores 15% of the enemy target's All-Type RES and can also reduce the Toughness of targets that do not have the corresponding Weakness, with the effect being equivalent to 50% of the original Toughness Reduction from abilities.
Grand Gamble
Character's Ice DMG dealt increases by 55%.
Pursue and Eliminate
When an ally breaks an enemy target's Weakness, Advance their Action Forward by 15%. This effect can trigger a max of 1 time(s) per turn.
Node 2
Barren of Life
When characters attack Weakness Broken enemies, all DoTs currently applied to the enemies will immediately deal DMG equal to 60% of the original DMG. This effect can trigger a max of 1 time(s) per turn.
Tangled Chaos
After defeating enemy targets, increase Break DMG taken by all enemies by 5% to a max of 5 stack(s). This effect will also take effect on new enemies entering the battlefield.
Sweeping Force
Increases the CRIT DMG of Ultimate DMG dealt by 30%, with an additional increase of 30% against enemy targets that are Weakness Broken.
Enemies
Node 1
Node 2
Boss Trait
Node 1
Steadfast Safeguard (Stage 1+)
Boss Mirage takes 50% less DMG. After its Weakness is broken, its action is additionally delayed and the DMG it receives increases by 100%.
Points Competition (Stage 1+)
Boss Mirage's ability will grant all allies and enemies Points
House Advantage (Stage 3+)
When allies have fewer points than the summon's points, the DMG taken by the summons greatly decreases.
Preemptive Advantage (Stage 4)
The higher the summons' Points, the higher their Max HP.
Node 2
Steadfast Safeguard (Stage 1+)
Boss Mirage takes 50% less DMG. After its Weakness is broken, its action is additionally delayed and the DMG it receives increases by 100%.
Flower By Another Name (Stage 1+)
When a new Lotus is summoned, Boss Mirage will enter the Toughness Protection state. Defeating any summon will dispel the Boss Mirage's Toughness Protection and deal additional Toughness Reduction to the Boss Mirage.
Withered Tree's Revival (Stage 3+)
In Phase I, when Boss Mirage changes form, the summons will restore 25% HP.
Hollowflower Blaze (Stage 4)
In Phase II, the summons' Max HP increases by 20%.

Other Languages[]

LanguageOfficial Name
EnglishGamer's Instigation
Chinese
(Simplified)
煽动博弈
Chinese
(Traditional)
煽動博弈
Japanese博打煽動
Korean도박과 선동
SpanishProvocación del jugador
FrenchIncitation au jeu
RussianПодстрекательство игрока
Thaiเกมแห่งการปลุกปั่น
VietnameseXúi Giục Đánh Cược
GermanAufwiegelung des Gamers
IndonesianPenghasutan Pertaruhan
PortugueseInstigação do Jogador

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