Stormwind Knight[]
General Information | |
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Objectives | |
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Ruinous Embers | |
When an enemy with Steadfast Safeguard is Weakness Broken, recovers Skill Points for all allies and activates their Ultimates. Increases the Weakness Break DMG received by all enemies by 15%, and additionally increases Super Break DMG received by 25%. | |
Finality's Axiom | |
Node 1 Sundered Paradise Increases all allies' Break Effect by 50%. After dealing Super Break DMG to enemies, increases SPD by an amount equal to 40% of current SPD, lasting until the next action. Moment of Termination Increases DMG dealt by all allies' Ultimates by 50%. After defeating an enemy target, the attacker's action is Advanced Forward by 25%. Persistence of Decay Before enemy units with Steadfast Safeguard are Weakness Broken, tally the amount of DoT they receive. When a unit is Weakness Broken, deal to this unit Additional DMG equal to 170% of the tallied DoT. | Node 2 Sundered Paradise Increases all allies' Break Effect by 50%. After dealing Super Break DMG to enemies, increases SPD by an amount equal to 40% of current SPD, lasting until the next action. Ashen Battleground Increases DMG dealt by all allies' Basic ATK and Skills by 50%. After defeating an enemy target, the attacker's action is Advanced Forward by 25%. Pursuing Apocalypse Before enemy units with Steadfast Safeguard are Weakness Broken, tally the amount of follow-up attack DMG they receive. When the unit is Weakness Broken, deal to this unit Additional DMG equal to 200% of the tallied DMG. |
Enemies | |
Node 1 | Node 2 |
Boss Trait | |
Node 1 Steadfast Safeguard (Stage 1+) Boss Mirage takes 50% less DMG. After Weakness is broken and action gets additionally delayed, additionally increases DMG taken by 100%. Battlefield Transfer (Stage 1+) Gepard will join the battle and provide protection for Boss Mirage. Boss Mirage will Transfer its own Weakness Type to summons, but when those summons are defeated, Boss Mirage's Toughness will be additionally reduced. Nowhere to Escape (Stage 3+) Boss Mirage's summon will mark 1 allied character. After Boss Mirage uses a single target ability, it will deliver a Follow-Up Usage on the marked ally. Tenacious Resolve (Stage 4) Reduces DMG received by all enemies, but every Weakness-Type they have increases DMG received. | Node 2 Steadfast Safeguard (Stage 1+) Boss Mirage takes 50% less DMG. After Weakness is broken and action gets additionally delayed, additionally increases DMG taken by 100%. Reversal of Fortune (Stage 1+) Boss Mirage can switch its own Combat Stance in battle and summon different statues to fight. When characters defeat statues in the Soulfreed state, DMG dealt by the team in this battle will be increased. Turn Back the Tide (Stage 3+) When Boss Mirage uses Soulfreed in Phase II, it will target all statues. Stellar Protector (Stage 4) For every unit on the enemy's side of the field aside from Boss Mirage, all enemies receive less DMG and deal more DMG. |
Other Languages[]
Language | Official Name |
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English | Stormwind Knight |
Chinese (Simplified) | 冽风骑士 |
Chinese (Traditional) | 冽風騎士 |
Japanese | 凛冽たる風の騎士 |
Korean | 한풍의 기사 |
Spanish | Caballero del vendaval |
French | Chevaliers cyclone |
Russian | Рыцарь шторма |
Thai | อัศวินวายุ |
Vietnamese | Kỵ Sĩ Gió Lốc |
German | Ritter des Sturmwinds |
Indonesian | Kesatria Angin Badai |
Portuguese | Cavaleiro do Vendaval |
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