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Honkai: Star Rail Wiki
Honkai: Star Rail Wiki
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Honkai: Star Rail Wiki

Causes the target being hit to take extra DMG, which is not considered an attack.

Additional DMG is a type of damage dealt through certain abilities. Additional DMG is not considered an attack. In combat, Additional DMG is displayed as individual damage numbers separated from other damage sources.

In general, Additional DMG is calculated very similarly to regular damage. Additional DMG can score CRIT hits and is affected by Element/All-type DMG Boost. However, Additional DMG is not affected by DMG Boost that is limited to certain DMG tags (e.g. Basic Attack, Skill, Ultimate, Follow-Up Attack, DoT, etc.) unless specified.

Ice's Icon Frozen Frozen and Quantum's Icon Entanglement Entanglement deal Additional DMG at the start of the target's turn. Additional DMG of Frozen and Entanglement triggered by Weakness Break cannot score CRIT hits and is not affected by DMG Boost.

Abilities that "additionally deal DMG" (adds Extra DMG to Base DMG calculation) are not to be confused with Additional DMG (capitalized and underlined in description).

Abilities[]

Toggle Descriptions
11 abilities deal Additional DMG:

Character Name Description Type Tag
Jade Jade Makes a single target ally become the Debt Collector and increases their SPD by 30, lasting for 3 turn(s).
After the Debt Collector attacks, deals 1 instance of Additional Quantum DMG equal to 15%—27% of Jade's ATK to each enemy target hit, and consumes the Debt Collector's HP by an amount equal to 2% of their Max HP. If the current HP is insufficient, reduces HP to 1.
If Jade becomes the Debt Collector, she cannot gain the SPD boost effect, and her attacks do not consume HP.
When the Debt Collector exists on the field, Jade cannot use her Skill. At the start of Jade's every turn, the Debt Collector's duration reduces by 1 turn.
Skill Support
Moze Moze When "Prey" exists on the field, Moze will enter the Departed state.
After allies attack "Prey," Moze will additionally deal 1 instance of Lightning Additional DMG equal to 15%—33% of his ATK and consumes 1 point of Charge. For every 3 point(s) of Charge consumed, Moze launches 1 follow-up attack to "Prey," dealing Lightning DMG equal to 80%—176% of his ATK. When Charge reaches 0, dispels the target's "Prey" state and resets the tally of Charge points required to launch follow-up attack. Talent's follow-up attack does not consume Charge.
Talent Single Target
Sushang Sushang Deals Physical DMG equal to 105%–231% of Sushang's ATK to a single enemy. In addition, there is a 33% chance to trigger Sword Stance on the final hit, dealing Additional Physical DMG equal to 50%–110% of Sushang's ATK to the enemy.
If the enemy is inflicted with Weakness Break, Sword Stance is guaranteed to trigger.
Skill Single Target
Serval Serval After Serval attacks, deals Additional Lightning DMG equal to 36%–79.2% of Serval's ATK to all Shocked enemies. Talent Enhance
Hook Hook When attacking a target afflicted with Burn, deals Additional Fire DMG equal to 50%–110% of Hook's ATK and regenerates 5 extra Energy. Talent Enhance
March 7th (The Hunt) March 7th (The Hunt) Designates a single ally (excluding this unit) as "Shifu" and increases "Shifu"'s SPD by 6%—10.8%. Only the most recent target of March 7th's Skill is considered as "Shifu."


Whenever using Basic ATK or dealing 1 hit of Enhanced Basic ATK's DMG, triggers the corresponding effect if "Shifu" with the specified Path is present on the field:

Erudition, Destruction, The Hunt, Remembrance: Deals Additional DMG (DMG Type based on "Shifu"'s Combat Type) equal to 10%—22% of March 7th's ATK.

Harmony, Nihility, Preservation, Abundance: Increases the Toughness Reduction of this instance of DMG by 100%.
Skill Support
Sushang Sushang Deals Physical DMG equal to 192%–345.6% of Sushang's ATK to a single enemy target, and she immediately takes action again. In addition, Sushang's ATK increases by 18%–32.4% and using her Skill has 2 extra chances to trigger Sword Stance for 2 turn(s).
Sword Stance triggered from the extra chances deals 50% of the original DMG.
Ultimate Single Target
Tingyun Tingyun Grants a single ally with Benediction to increase their ATK by 25%–55%, up to 15%–27% of Tingyun's current ATK.
When the ally with Benediction attacks, they will deal Additional Lightning DMG equal to 20%–44% of that ally's ATK for 1 time.
Benediction lasts for 3 turn(s) and is only effective on the most recent receiver of Tingyun's Skill.
Skill Support
Welt Welt When hitting an enemy that is already Slowed, Welt deals Additional Imaginary DMG equal to 30%–66% of his ATK to the enemy. Talent Enhance
Tingyun Tingyun When an enemy is attacked by Tingyun, the ally with Benediction immediately deals Additional Lightning DMG equal to 30%–66% of that ally's ATK to the same enemy. Talent Enhance
Robin Robin Robin enters the Concerto state and makes all other allies immediately take action.
While in the Concerto state, increase all allies' ATK by 15.2%—24.32% of Robin's ATK plus 50—230. Moreover, after every attack by allies, Robin deals Additional Physical DMG equal to 72%—129.6% of her ATK for 1 time, with a fixed CRIT Rate for this damage set at 100% and fixed CRIT DMG set at 150%.
While in the Concerto state, Robin is immune to Crowd Control debuffs and cannot enter her turn or take action until the Concerto state ends.
A Concerto countdown appears on the Action Order bar. When the countdown's turn begins, Robin exits the Concerto state and immediately takes action. The countdown has its own fixed SPD of 90.
Ultimate Support

Toggle Descriptions
6 abilities can apply Frozen to enemies:

Character Name Description Type Tag
Gepard Gepard Deals Ice DMG equal to 100%–220% of Gepard's ATK to a single enemy, with a 65% base chance to Freeze the enemy for 1 turn(s).
While Frozen, the enemy cannot take action and will take Additional Ice DMG equal to 30%–66% of Gepard's ATK at the beginning of each turn.
Skill Single Target
March 7th (Preservation) March 7th (Preservation) Immediately attacks the enemy. After entering battle, there is a 100% base chance to Freeze a random enemy for 1 turn(s).
While Frozen, the enemy cannot take action and will take Additional Ice DMG equal to 50% of March 7th's ATK at the beginning of each turn.
Technique
March 7th (Preservation) March 7th (Preservation) Deals Ice DMG equal to 90%–162% of March 7th's ATK to all enemies. Hit enemies have a 50% base chance to be Frozen for 1 turn(s).
While Frozen, enemies cannot take action and will receive Additional Ice DMG equal to 30%–66% of March 7th's ATK at the beginning of each turn.
Ultimate AoE
Misha Misha Has 3 Hits Per Action by default. First, uses 1 hit to deal Ice DMG equal to 36%—64.8% of Misha's ATK to a single target enemy. Then, the rest of the hits each deals Ice DMG equal to 36%—64.8% of Misha's ATK to a single random enemy. Just before each hit lands, there is a 12%—21.6% base chance to Freeze the target, lasting for 1 turn.
While Frozen, enemy targets cannot take any actions, and at the start of their turn, they receive Additional Ice DMG equal to 18%—32.4% of Misha's ATK.
This Ultimate can possess up to 10 Hits Per Action. After the Ultimate is used, its Hits Per Action will be reset to the default level.
Ultimate Bounce
Yanqing Yanqing When Soulsteel Sync is active, Yanqing is less likely to be attacked by enemies. Yanqing's CRIT Rate increases by 15%–21% and his CRIT DMG increases by 15%–33%. After Yanqing attacks an enemy, there is a 50%–62% fixed chance to perform a follow-up attack, dealing Ice DMG equal to 25%–55% of Yanqing's ATK to the enemy, which has a 65% base chance to Freeze the enemy for 1 turn.
The Frozen target cannot take action and receives Additional Ice DMG equal to 25%–55% of Yanqing's ATK at the beginning of each turn.
When Yanqing receives DMG, the Soulsteel Sync effect will disappear.
Talent Single Target
Jingliu Jingliu After using this Technique, creates a dimension around Jingliu that lasts for 20 seconds, and all enemies in this dimension will become Frozen. After entering combat with enemies in the dimension, Jingliu immediately regenerates 15 Energy and obtains 1 stack(s) of Syzygy, with a 100% base chance of Freezing enemy targets for 1 turn(s). While Frozen, enemy targets cannot take action, and receive Ice Additional DMG equal to 80% of Jingliu's ATK at the start of every turn. Only 1 dimension created by allies can exist at the same time. Technique Impair

Bonus Abilities[]

Toggle Descriptions
1 Bonus Abilities deal Additional DMG:

Character Name Description Ascension
Requirement
Yanqing Yanqing After Yanqing attacks, deals Ice Additional DMG equal to 30% of Yanqing's ATK to enemies with Ice Weakness. 2

Eidolons[]

Toggle Descriptions
7 Eidolons deal Additional DMG:

Character Name Description Level
Herta Herta When using Basic ATK, if the designated enemy's HP percentage is at 50% or less, additionally deals Ice Additional DMG equal to 40% of Herta's ATK. 1
Welt Welt After using Ultimate, Welt gets enhanced. Then, the next 2 time(s) he uses Basic ATK or Skill, deals 1 extra instance of Additional DMG to the enemy target. The Additional DMG dealt when using Basic ATK is equal to 50% of Basic ATK DMG multiplier. The Additional DMG dealt when using Skill is equal to 80% of Skill DMG multiplier. 1
Yanqing Yanqing When Yanqing attacks a Frozen enemy, he deals Ice Additional DMG equal to 60% of his ATK. 1
Dr Dr. Ratio When his Talent's Follow-up ATK hits a target, for every debuff the target has, deals Imaginary Additional DMG equal to 20% of Dr. Ratio's ATK. This effect can be triggered for a maximum of 4 time(s) during each Follow-up ATK. 2
Silver Wolf Silver Wolf After using her Ultimate to attack enemies, deals Quantum Additional DMG equal to 20% of Silver Wolf's ATK for every debuff currently on the enemy target. This effect can be triggered for a maximum of 5 time(s) during each use of her Ultimate. 4
Pela Pela After Pela attacks, if the enemy target is debuffed, deals Ice Additional DMG equal to 40% of Pela's ATK to the enemy. 6
Seele Seele After Seele uses Ultimate, inflict the attacked enemy with "Butterfly Flurry" for 1 turn(s). Enemies in "Butterfly Flurry" will additionally take 1 instance of Quantum Additional DMG equal to 15% of Seele's Ultimate DMG every time they are attacked. If the target is defeated by the "Butterfly Flurry" state's Additional DMG triggered by other allies' attacks, Seele's Talent will not be triggered.
When Seele is knocked down, the "Butterfly Flurry" inflicted on the enemies will be removed.
6

Light Cones[]

Toggle Columns:
RarityPathStatsPassives
3 Light Cones deal Additional DMG:

Icon & Name Rarity Path Stats Passive
Light Cone Hidden Shadow
Hidden Shadow
3 Stars Icon Path Nihility Medium Nihility HP: 38~846
ATK: 14~317
DEF: 12~264
Mechanism
After using Skill, the wearer's next Basic ATK deals Additional DMG equal to 60~120% of ATK to the target enemy.
Light Cone Time Waits for No One
Time Waits for No One
5 Stars Icon Path Abundance Medium Abundance HP: 57~1,270
ATK: 21~476
DEF: 21~463
Morn, Noon, Dusk, and Night
Increases the wearer's Max HP by 18~30% and Outgoing Healing by 12~20%. When the wearer heals allies, record the amount of Outgoing Healing. When any ally launches an attack, a random attacked enemy takes Additional DMG equal to 36~60% of the recorded Outgoing Healing value. The type of this Additional DMG is of the same Type as the wearer's. This Additional DMG is not affected by other buffs, and can only occur 1 time per turn.
Light Cone We Will Meet Again
We Will Meet Again
4 Stars Icon Path Nihility Medium Nihility HP: 38~846
ATK: 24~529
DEF: 15~330
A Discourse in Arms
After the wearer uses Basic ATK or Skill, deals Additional DMG equal to 48~96% of the wearer's ATK to a random enemy that has been attacked.

Enemies[]

2 Enemies can allow characters to deal Additional DMG to an Enemy:

Enemy Tier Damage Weakness
Stellaron Hunter: Sam Stellaron Hunter: Sam Icon Boss Enemy Boss Fire LightningQuantumImaginary
Stellaron Hunter: Sam (Complete) Stellaron Hunter: Sam (Complete) Icon Boss Enemy Boss Fire LightningQuantumImaginary

11 Enemies can apply Frozen to characters:

Enemy Tier Damage Weakness
Cloud Knight Lieutenant: Yanqing Cloud Knight Lieutenant: Yanqing Icon Boss Enemy Boss Ice LightningWindImaginary
Cloud Knight Lieutenant: Yanqing (Complete) Cloud Knight Lieutenant: Yanqing (Complete) Icon Boss Enemy Boss Ice LightningWindImaginary
Cloud Knight Lieutenant: Yanqing (Illusion) Cloud Knight Lieutenant: Yanqing (Illusion) Icon Boss Enemy Boss Ice LightningWindQuantumImaginary
Cocolia (Boss) Cocolia Icon Boss Enemy Boss Ice FireLightningQuantum
Cocolia (Complete) Cocolia (Complete) Icon Boss Enemy Boss Ice FireLightningQuantum
Cocolia (Illusion) Cocolia (Illusion) Icon Boss Enemy Boss Ice FireLightningQuantum
Cocolia, Mother of Deception Cocolia, Mother of Deception Icon Echo of War Enemy Echo of War IceImaginary FireLightningQuantum
Cocolia, Mother of Deception (Illusion) Cocolia, Mother of Deception (Illusion) Icon Echo of War Enemy Echo of War IceImaginary FireLightningQuantum
Dreamjolt Troupe's Sweet Gorilla (Bug) Dreamjolt Troupe's Sweet Gorilla (Bug) Icon Elite Enemy Elite Ice PhysicalFireImaginary
Ice Out of Space Ice Out of Space Icon Elite Enemy Elite Ice FireWindQuantum
Ice Out of Space (Bug) Ice Out of Space (Bug) Icon Elite Enemy Elite Ice FireWindQuantum

5 Enemies can apply Entanglement to characters:

Enemy Tier Damage Weakness
Dawn's Left Hand Dawn's Left Hand Normal Quantum FireWind
Gnaw Sting Gnaw Sting Normal Quantum PhysicalIce
Starcrusher Swarm King: Skaracabaz (Synthetic) Starcrusher Swarm King: Skaracabaz (Synthetic) Icon Echo of War Enemy Echo of War Quantum PhysicalIceImaginary
Voidranger: Trampler Voidranger: Trampler Icon Elite Enemy Elite Quantum PhysicalWindImaginary
Voidranger: Trampler (Bug) Voidranger: Trampler (Bug) Icon Elite Enemy Elite Quantum PhysicalWindImaginary

Other Languages[]

LanguageOfficial Name
EnglishAdditional DMG
Chinese
(Simplified)
附加伤害
Chinese
(Traditional)
附加傷害
Japanese付加ダメージ
Korean추가 피해
SpanishDaño adicional
FrenchDGT additionnels
RussianДополнительный урон
ThaiDMG เพิ่มเติม
VietnameseSát Thương Kèm Theo
GermanZusätzlich SCH
IndonesianDMG tambahan
PortugueseDano adicional

Change History[]

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