Additional DMG is a type of damage dealt through certain abilities. Additional DMG is not considered an attack. In combat, Additional DMG is displayed as individual damage numbers separated from other damage sources.
In general, Additional DMG is calculated very similarly to regular damage. Additional DMG can score CRIT hits and is affected by Element/All-type DMG Boost. However, Additional DMG is not affected by DMG Boost that is limited to certain DMG tags (e.g. Basic Attack, Skill, Ultimate, Follow-Up Attack, DoT, etc.) unless specified.
Ice's Frozen and Quantum's Entanglement deal Additional DMG at the start of the target's turn. Additional DMG of Frozen and Entanglement triggered by Weakness Break cannot score CRIT hits and is not affected by DMG Boost.
Abilities that "additionally deal DMG" (adds Extra DMG to Base DMG calculation) are not to be confused with Additional DMG (capitalized and underlined in description).
Abilities[]
11 abilities deal Additional DMG:
Character | Name | Description | Type | Tag |
---|---|---|---|---|
Jade |
Makes a single target ally become the Debt Collector and increases their SPD by 30, lasting for 3 turn(s). After the Debt Collector attacks, deals 1 instance of Additional Quantum DMG equal to 15%—27% of Jade's ATK to each enemy target hit, and consumes the Debt Collector's HP by an amount equal to 2% of their Max HP. If the current HP is insufficient, reduces HP to 1. If Jade becomes the Debt Collector, she cannot gain the SPD boost effect, and her attacks do not consume HP. When the Debt Collector exists on the field, Jade cannot use her Skill. At the start of Jade's every turn, the Debt Collector's duration reduces by 1 turn. |
Skill | Support | |
Moze |
When "Prey" exists on the field, Moze will enter the Departed state. After allies attack "Prey," Moze will additionally deal 1 instance of Lightning Additional DMG equal to 15%—33% of his ATK and consumes 1 point of Charge. For every 3 point(s) of Charge consumed, Moze launches 1 follow-up attack to "Prey," dealing Lightning DMG equal to 80%—176% of his ATK. When Charge reaches 0, dispels the target's "Prey" state and resets the tally of Charge points required to launch follow-up attack. Talent's follow-up attack does not consume Charge. |
Talent | Single Target | |
Sushang |
Deals Physical DMG equal to 105%–231% of Sushang's ATK to a single enemy. In addition, there is a 33% chance to trigger Sword Stance on the final hit, dealing Additional Physical DMG equal to 50%–110% of Sushang's ATK to the enemy. If the enemy is inflicted with Weakness Break, Sword Stance is guaranteed to trigger. |
Skill | Single Target | |
Serval |
After Serval attacks, deals Additional Lightning DMG equal to 36%–79.2% of Serval's ATK to all Shocked enemies. | Talent | Enhance | |
Hook |
When attacking a target afflicted with Burn, deals Additional Fire DMG equal to 50%–110% of Hook's ATK and regenerates 5 extra Energy. | Talent | Enhance | |
March 7th (The Hunt) |
Designates a single ally (excluding this unit) as "Shifu" and increases "Shifu"'s SPD by 6%—10.8%. Only the most recent target of March 7th's Skill is considered as "Shifu." Whenever using Basic ATK or dealing 1 hit of Enhanced Basic ATK's DMG, triggers the corresponding effect if "Shifu" with the specified Path is present on the field: Erudition, Destruction, The Hunt, Remembrance: Deals Additional DMG (DMG Type based on "Shifu"'s Combat Type) equal to 10%—22% of March 7th's ATK. Harmony, Nihility, Preservation, Abundance: Increases the Toughness Reduction of this instance of DMG by 100%. |
Skill | Support | |
Sushang |
Deals Physical DMG equal to 192%–345.6% of Sushang's ATK to a single enemy target, and she immediately takes action again. In addition, Sushang's ATK increases by 18%–32.4% and using her Skill has 2 extra chances to trigger Sword Stance for 2 turn(s). Sword Stance triggered from the extra chances deals 50% of the original DMG. |
Ultimate | Single Target | |
Tingyun |
Grants a single ally with Benediction to increase their ATK by 25%–55%, up to 15%–27% of Tingyun's current ATK. When the ally with Benediction attacks, they will deal Additional Lightning DMG equal to 20%–44% of that ally's ATK for 1 time. Benediction lasts for 3 turn(s) and is only effective on the most recent receiver of Tingyun's Skill. |
Skill | Support | |
Welt |
When hitting an enemy that is already Slowed, Welt deals Additional Imaginary DMG equal to 30%–66% of his ATK to the enemy. | Talent | Enhance | |
Tingyun |
When an enemy is attacked by Tingyun, the ally with Benediction immediately deals Additional Lightning DMG equal to 30%–66% of that ally's ATK to the same enemy. | Talent | Enhance | |
Robin |
Robin enters the Concerto state and makes all other allies immediately take action. While in the Concerto state, increase all allies' ATK by 15.2%—24.32% of Robin's ATK plus 50—230. Moreover, after every attack by allies, Robin deals Additional Physical DMG equal to 72%—129.6% of her ATK for 1 time, with a fixed CRIT Rate for this damage set at 100% and fixed CRIT DMG set at 150%. While in the Concerto state, Robin is immune to Crowd Control debuffs and cannot enter her turn or take action until the Concerto state ends. A Concerto countdown appears on the Action Order bar. When the countdown's turn begins, Robin exits the Concerto state and immediately takes action. The countdown has its own fixed SPD of 90. |
Ultimate | Support |
6 abilities can apply Frozen to enemies:
Character | Name | Description | Type | Tag |
---|---|---|---|---|
Gepard |
Deals Ice DMG equal to 100%–220% of Gepard's ATK to a single enemy, with a 65% base chance to Freeze the enemy for 1 turn(s). While Frozen, the enemy cannot take action and will take Additional Ice DMG equal to 30%–66% of Gepard's ATK at the beginning of each turn. |
Skill | Single Target | |
March 7th (Preservation) |
Immediately attacks the enemy. After entering battle, there is a 100% base chance to Freeze a random enemy for 1 turn(s). While Frozen, the enemy cannot take action and will take Additional Ice DMG equal to 50% of March 7th's ATK at the beginning of each turn. |
Technique | ||
March 7th (Preservation) |
Deals Ice DMG equal to 90%–162% of March 7th's ATK to all enemies. Hit enemies have a 50% base chance to be Frozen for 1 turn(s). While Frozen, enemies cannot take action and will receive Additional Ice DMG equal to 30%–66% of March 7th's ATK at the beginning of each turn. |
Ultimate | AoE | |
Misha |
Has 3 Hits Per Action by default. First, uses 1 hit to deal Ice DMG equal to 36%—64.8% of Misha's ATK to a single target enemy. Then, the rest of the hits each deals Ice DMG equal to 36%—64.8% of Misha's ATK to a single random enemy. Just before each hit lands, there is a 12%—21.6% base chance to Freeze the target, lasting for 1 turn. While Frozen, enemy targets cannot take any actions, and at the start of their turn, they receive Additional Ice DMG equal to 18%—32.4% of Misha's ATK. This Ultimate can possess up to 10 Hits Per Action. After the Ultimate is used, its Hits Per Action will be reset to the default level. |
Ultimate | Bounce | |
Yanqing |
When Soulsteel Sync is active, Yanqing is less likely to be attacked by enemies. Yanqing's CRIT Rate increases by 15%–21% and his CRIT DMG increases by 15%–33%. After Yanqing attacks an enemy, there is a 50%–62% fixed chance to perform a follow-up attack, dealing Ice DMG equal to 25%–55% of Yanqing's ATK to the enemy, which has a 65% base chance to Freeze the enemy for 1 turn. The Frozen target cannot take action and receives Additional Ice DMG equal to 25%–55% of Yanqing's ATK at the beginning of each turn. When Yanqing receives DMG, the Soulsteel Sync effect will disappear. |
Talent | Single Target | |
Jingliu |
After using this Technique, creates a dimension around Jingliu that lasts for 20 seconds, and all enemies in this dimension will become Frozen. After entering combat with enemies in the dimension, Jingliu immediately regenerates 15 Energy and obtains 1 stack(s) of Syzygy, with a 100% base chance of Freezing enemy targets for 1 turn(s). While Frozen, enemy targets cannot take action, and receive Ice Additional DMG equal to 80% of Jingliu's ATK at the start of every turn. Only 1 dimension created by allies can exist at the same time. | Technique | Impair |
Bonus Abilities[]
1 Bonus Abilities deal Additional DMG:
Character | Name | Description | Ascension Requirement |
---|---|---|---|
Yanqing |
After Yanqing attacks, deals Ice Additional DMG equal to 30% of Yanqing's ATK to enemies with Ice Weakness. | 2 |
Eidolons[]
7 Eidolons deal Additional DMG:
Character | Name | Description | Level |
---|---|---|---|
Herta |
When using Basic ATK, if the designated enemy's HP percentage is at 50% or less, additionally deals Ice Additional DMG equal to 40% of Herta's ATK. | 1 | |
Welt |
After using Ultimate, Welt gets enhanced. Then, the next 2 time(s) he uses Basic ATK or Skill, deals 1 extra instance of Additional DMG to the enemy target. The Additional DMG dealt when using Basic ATK is equal to 50% of Basic ATK DMG multiplier. The Additional DMG dealt when using Skill is equal to 80% of Skill DMG multiplier. | 1 | |
Yanqing |
When Yanqing attacks a Frozen enemy, he deals Ice Additional DMG equal to 60% of his ATK. | 1 | |
Dr. Ratio |
When his Talent's Follow-up ATK hits a target, for every debuff the target has, deals Imaginary Additional DMG equal to 20% of Dr. Ratio's ATK. This effect can be triggered for a maximum of 4 time(s) during each Follow-up ATK. | 2 | |
Silver Wolf |
After using her Ultimate to attack enemies, deals Quantum Additional DMG equal to 20% of Silver Wolf's ATK for every debuff currently on the enemy target. This effect can be triggered for a maximum of 5 time(s) during each use of her Ultimate. | 4 | |
Pela |
After Pela attacks, if the enemy target is debuffed, deals Ice Additional DMG equal to 40% of Pela's ATK to the enemy. | 6 | |
Seele |
After Seele uses Ultimate, inflict the attacked enemy with "Butterfly Flurry" for 1 turn(s). Enemies in "Butterfly Flurry" will additionally take 1 instance of Quantum Additional DMG equal to 15% of Seele's Ultimate DMG every time they are attacked. If the target is defeated by the "Butterfly Flurry" state's Additional DMG triggered by other allies' attacks, Seele's Talent will not be triggered. When Seele is knocked down, the "Butterfly Flurry" inflicted on the enemies will be removed. |
6 |
Light Cones[]
Toggle Columns:
3 Light Cones deal Additional DMG:
Icon & Name | Rarity | Path | Stats | Passive |
---|---|---|---|---|
Hidden Shadow |
Nihility | HP: 38~846 ATK: 14~317 DEF: 12~264 |
Mechanism After using Skill, the wearer's next Basic ATK deals Additional DMG equal to 60~120% of ATK to the target enemy. | |
Time Waits for No One |
Abundance | HP: 57~1,270 ATK: 21~476 DEF: 21~463 |
Morn, Noon, Dusk, and Night Increases the wearer's Max HP by 18~30% and Outgoing Healing by 12~20%. When the wearer heals allies, record the amount of Outgoing Healing. When any ally launches an attack, a random attacked enemy takes Additional DMG equal to 36~60% of the recorded Outgoing Healing value. The type of this Additional DMG is of the same Type as the wearer's. This Additional DMG is not affected by other buffs, and can only occur 1 time per turn. | |
We Will Meet Again |
Nihility | HP: 38~846 ATK: 24~529 DEF: 15~330 |
A Discourse in Arms After the wearer uses Basic ATK or Skill, deals Additional DMG equal to 48~96% of the wearer's ATK to a random enemy that has been attacked. |
Enemies[]
2 Enemies can allow characters to deal Additional DMG to an Enemy:
Enemy | Tier | Damage | Weakness |
---|---|---|---|
Stellaron Hunter: Sam | Boss | ||
Stellaron Hunter: Sam (Complete) | Boss |
11 Enemies can apply Frozen to characters:
5 Enemies can apply Entanglement to characters:
Enemy | Tier | Damage | Weakness |
---|---|---|---|
Dawn's Left Hand | Normal | ||
Gnaw Sting | Normal | ||
Starcrusher Swarm King: Skaracabaz (Synthetic) | Echo of War | ||
Voidranger: Trampler | Elite | ||
Voidranger: Trampler (Bug) | Elite |
Other Languages[]
Language | Official Name |
---|---|
English | Additional DMG |
Chinese (Simplified) | 附加伤害 |
Chinese (Traditional) | 附加傷害 |
Japanese | 付加ダメージ |
Korean | 추가 피해 |
Spanish | Daño adicional |
French | DGT additionnels |
Russian | Дополнительный урон |
Thai | DMG เพิ่มเติม |
Vietnamese | Sát Thương Kèm Theo |
German | Zusätzlich SCH |
Indonesian | DMG tambahan |
Portuguese | Dano adicional |
Change History[]
[]
|